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On this page, we discuss how Rage, Gnosis and Willpower works for a Garou as well as how they may work with or against each other. Please note that White Wolf contradicted themselves several times in one PAGE, let alone one book. These rules were detailed out to avoid any confusion when we rule on something regarding the use of Rage, Gnosis or Willpower (or all three at the same time). EVEN THEN, please also remember The Golden Rule. The ST reserves the right to call a ruling that may or may not match the ones listed in the books or on this page if it fits the story for storytelling purposes.
That said, if you feel that the ST has made a mistake and would like to say something to remind them, please do so in DMs. We really don't bite.
What is Rage to a Garou? It is what gives them the ability to fight against evil. It is what keeps them standing, keeps them going, keeps them alive. That said, it is also a curse. You can't have one and not the other. With Rage comes social difficulties. Keep this in mind when you create and play a Werewolf.
We will be listing here both book rules and house rules in regards to how Rage will work mechanically.
Whenever you think your character is feeling emotional, you should be rolling Rage. All Garou are emotional. There are no Garou who is stoic and uncaring. We're not playing Vampire with Humanity. That said, any ST can and will call for Rage rolls. Here are some examples for when to roll:
<h9>(From W20 Corebook, Page 262)</h9>
Moon Phase | Difficulty |
---|---|
New Moon | 8 |
Crescent Moon | 7 |
Half Moon | 6 |
Gibbous Moon | 5 |
Full Moon | 4 |
Conditions | Modifiers |
If the Character's Auspice matches the phase of the moon… | -1 |
When in Crinos… (not cumulative with above) | -1 |