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setting:hunter_background [2022/Dec/21 01:35] grandt0ast33 [Defender] |
setting:hunter_background [2023/Mar/11 18:14] (current) grandt0ast33 ↷ Page name changed from setting:hunter_background_beta to setting:hunter_background |
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====== Hunter Backgrounds and their changes ====== | ====== Hunter Backgrounds and their changes ====== | ||
- | * If you do not see background here, assume it is unchanged from the book. | + | In Shadows over the south, lots of home brewing has had to be done to make Hunters work. They lack a clean 20th edition, and they are a very background heavy faction. Which doesn' |
+ | As such, many of the backgrounds have had to be changed or home-brewed to work better in this setting. Most however, have had to be banned due to a multitude of reason. Most of which should be listed on the side of the ban. | ||
====== Main book backgrounds ====== | ====== Main book backgrounds ====== | ||
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* Your arsenal is your own and represents the immediate access you'd have to weapons for the hunt. | * Your arsenal is your own and represents the immediate access you'd have to weapons for the hunt. | ||
+ | * Not only does it cover what you own but also your means to repair and fix the weapons when they break and shatter. | ||
**Levels** | **Levels** | ||
//Anything above level 3 and without proper licensing (See Certificate background) is considered illegal. Level 5 is outright illegal and may result in raids on your home.// | //Anything above level 3 and without proper licensing (See Certificate background) is considered illegal. Level 5 is outright illegal and may result in raids on your home.// | ||
- | - Dot: Knives and other homemade weapons | + | - Dot: Knives, bats and other homemade weapons |
- | - Dot: Pistols and small arms that can be bought from any Florida gun store. | + | - Dot: Handguns, rifles, shotguns, legal to obtain in FL |
- | - Dot: Shotguns and high calibre firearms | + | - Dot: NFA Items (Supressors, |
- | - Dot: Rifles | + | - Dot: Machine Guns (This requires even more paperwork |
- | - Dot: Grenades | + | - Dot: Destructive Devices |
===== Bystanders ===== | ===== Bystanders ===== | ||
* Bystanders like all player NPCs are played by STs | * Bystanders like all player NPCs are played by STs | ||
* Bystanders function the same mechanically as retainers, but have the added benefit of knowing what's out there and perhaps even being saved by your imbued. Which means they are willing to help the saviours of mankind in any way that they can, however this devotion comes at its own price. Every leader has had to deal with their own dangerous zealot before… Perhaps you should check on that Bystander journalist? He hasn't been in contact for a while. | * Bystanders function the same mechanically as retainers, but have the added benefit of knowing what's out there and perhaps even being saved by your imbued. Which means they are willing to help the saviours of mankind in any way that they can, however this devotion comes at its own price. Every leader has had to deal with their own dangerous zealot before… Perhaps you should check on that Bystander journalist? He hasn't been in contact for a while. | ||
===== Destiny ===== | ===== Destiny ===== | ||
- | Destiny | + | * Destiny, as found in Hunter: The Reckoning and not to be confused with the Destiny for Mages. |
+ | * Rerolls | ||
===== Exposure ===== | ===== Exposure ===== | ||
Exposure functions like the lore system, needing a roll of intelligence/ | Exposure functions like the lore system, needing a roll of intelligence/ | ||
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==== Judge ==== | ==== Judge ==== | ||
**Database**\\ | **Database**\\ | ||
- | Allowed but does not function the same as contacts.\\ | + | Allowed, but does not function the same as contacts. In fact, both maybe required to have the former be effective.\\ |
\\ | \\ | ||
**Grace under pressure**\\ | **Grace under pressure**\\ | ||
- | Banned\\ | + | Banned, Incompatible with the current Init system, but maybe revisited in the future.\\ |
\\ | \\ | ||
**Soulmate**\\ | **Soulmate**\\ | ||
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==== Innocents ==== | ==== Innocents ==== | ||
- | + | **Continued Exposure**\\ | |
+ | * This background remains unchanged. However, it will require an approval from another splat' | ||
+ | * It can be used for plot hooks | ||
+ | * It is good justification for information exchanges and getting lore and insight into other Splat' | ||
+ | **Everyman**\\ | ||
+ | While functionally similar to Arcane or anonymity; Everyman represents the ability to blend into your social environment. You're the Peter Parker among the school jocks and bullies. Able to slip by without being noticed. | ||
+ | However, like Arcane certain backgrounds may require extra justification with this background active. These include: | ||
+ | * Fame | ||
+ | * Status | ||
+ | * Influence | ||
+ | **Roots**\\ | ||
+ | Must be rolled when called for and your group must be specified in your sheet/ | ||
===== Visionary ===== | ===== Visionary ===== | ||
==== Hermit ==== | ==== Hermit ==== | ||
**Animal Companion**\\ | **Animal Companion**\\ | ||
- | Animals maybe played by PCs but to be played in scenes should show up on the sheet. | + | Animals maybe played by PCs but to be played in scenes should show up on your sheet and have their own dedicated sheets. |