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General Pacts Reaping Faith Lores Rituals

Rituals

Rituals are a concept introduced in chapter six of the Demon Players Guide (page 177 onward). They allow several demon to combine their Lores in order to achieve specific effects that lie outside of their normal limitations.

Learning Rituals

There are three options available to player characters to gain access to existing rituals:

The Ritual Knowledge Background

This background is described on page 179 of the Players Guide. It allows you to start the game already knowing certain rituals. Unlike most Backgrounds, Ritual Knowledge cannot be requested as a regular XP purchase. It is available for characters at creation, but during play it is only available as a special reward granted by the ST.

The Teachings of Others

The second way is to learn the ritual either from a teacher, a demon who knows the ritual and is willing to impart that knowledge, or from reliable written instructions. Instead of the series of dice rolls prescribed by the Demon Players Guide it is sufficient to simply secure a source of accurate instructions in order to gain justification for learning the ritual.

Learning rituals this way costs an amount of XP equal to the ritual's base cost, and is subject to the standard rules regarding learning times.

Remembering

The third way is to remember a ritual which the character knew before their imprisonment in Hell. For this to be viable it has to be plausible that the character knew the ritual once upon a time. Certain rituals were only known to certain groups, so unless your character belonged to this group, they wouldn't know the ritual.

Instead of the series of dice rolls prescribed by the Players Guide, the character has to enter a fugue to retrieve the desired information from their subconsciousness. This process is identical to the process outlined on page 65 and elsewhere in these house rules.

If the character succeeds their final Legacy roll they gain the regular reduction in XP costs. If the roll fails the character still gains justification to buy the ritual, but no cost reduction. If the roll botches the memories of the ritual are fragmented and unusable. Justification is not gained, and until they raise their Legacy rank, the character may not learn the ritual in question through this method.

New Rituals

Rituals can be created by player characters following the rules outlined on pages 180-182 of the Demon Players Guide. Following is a description of all rituals created for the purpose of this game:

Namaru

Asharu

Annunaki

Create Byway
In their natural state, demons can easily slip between worlds and layers of creation. However, during the War it became necessary to move people and goods around which didn't have this ability. Using the expertise the Seventh House gained while carving out the Haven realm, the rebels developed this ritual to lay paths between worlds, creating ways into the Umbra.
Paths into the Underworld itself are possible, but their creation was forbidden by decree of Azrael in favour of the more secure Haven Gates.
Primary Lore: Lore of Paths ••
Secondary Lore: Lore of Realms ••
Base Cost: 8
Restrictions: The sigil has to be carved into solid ground. Concrete and other artificial material are acceptable, but soft soil is not.
Minimum Casting Time: 16 Minutes
System: Roll Wits + Cosmology. If the roll succeeds the path forms. It is visible to all observers, seemingly fading from view after a few yards as it crosses into other realms. It lasts for a number of days equal to the permanent Faith rating of the Ankida (or their Willpower if the Ankida is a human), but can be made permanent if the participants invest five additional points of Faith.
In order to form the path the Ankida has to have some familiarity with the target realm, either from personal experience or through detailed descriptions. Alternatively, an object which has rested in the target realm for at least one year and one day can be used to aim the ritual. In this case the object has to be placed in the centre of the sigil. The only exception are paths that link a place in the material world with the corresponding location in the Penumbra, which can be created without any specific knowledge of the destination.
Should the target realm be controlled by a spirit or other entity this ritual can only succeed if the ruling entity does not oppose the creation of the path.
Variations: None

Neberu

Force Congruence
Instead of simply observing fate, this ritual allows Fiends to actively create events of their choosing. The ritual manipulates any number of seemingly random occurrences in minor ways in order to create the desired outcome.
Primary Lore: Lore of Patterns ••••
Secondary Lore: Lore of the Fundament ••; Lore of Humanity ••
Base Cost: 24
Restrictions: The ritual must be performed at night, under an open sky.
Minimum Casting Time: 64 Minutes
System: The Ankida needs to specify what they want to happen (“a car accident”, “a protest rally,” etc.), as well as a time and a place. Due to the way the ritual works it requires at least one full day to take effect, with a maximum equal to the Ankida's permanent Faith score in days.
Roll Perception + Intuition. The difficulty depends on the probability that the requested event would occur naturally (a car crash on a busy street might be Difficulty 5, a car crash in a broom closet on the fourth floor of an office building might be Difficulty 10). The number of successes determines how precisely the specifications are followed: With one success the event will take place within one hour of the specified time, with two successes within five minutes, and at 3+ successes the deviation is under one minute.
The ritual allows the Ankida to specify a type of event, but not the participants. The vagaries of free make it impossible to predict the behaviour of a single person to a sufficient degree. So “I want a slab of concrete to fall off a building and onto the busy street below” would be acceptable, “I want the slab of concrete to fall on my arch nemesis” is not.
Variations: None

Lammasu

Rabisu

Halaku

setting/demon_rituals.txt · Last modified: 2023/Feb/04 20:32 by zechstein