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setting:arts_and_realms

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Changeling House Rules

Arts and Realms

Arts:
Each of the Arts detailed in the book, starting on page 197, begins with a summary of the Art and a description of how the magic of the Art manifests when Unleashed. Each power corresponding to the five dots includes the name of the ability, a summary of the effects, the game system for the power, and the type (Chimerical, Wyrd, or either).

Chimerical cantrips do not require the player to spend Glamour. Wyrd cantrips require the player to spend one point of Glamour. Using a Realm or level of a Realm the character does not possess (C20 p. 232), increases the total cost of the cantrip by one Glamour for each Realm “cheated.” Players pay all Glamour costs for a cantrip before rolling the dice.

Under your Art, in the book, for each level there is a category called “Type” you can see if you are sending Glamour or not there.

Chemical = No Glamour
Wyrd = Glamour

setting/arts_and_realms.1642428708.txt.gz · Last modified: 2022/Jan/17 14:11 by flowercrystals