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einsteinscage:ignis_arcanis [2024/Mar/13 14:41]
47.128.118.176 old revision restored (2024/Jan/10 17:52)
einsteinscage:ignis_arcanis [2024/May/01 18:03] (current)
114.119.144.15 old revision restored (2022/Feb/09 14:36)
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 **Hardpoint Mounts:**\\ **Hardpoint Mounts:**\\
  
-The ship sports two forward hard mounts and three hard mounts on either side.+The ship sports two forward hard mounts and three hard mounts on either side.\\ 
 + 
 +**2 Browning-Remington Series 4 Autocannons**\\ 
 +The Two forward facing hard mounts are both equipped with Browning-Remington series 4 autocannons.  The two autocannons can be tethered together via the gunners console.  (An action that requires a console use(Operators Console) roll).  These autocannons are middle of the road.  Moderately accurate, moderately powerful, and moderately efficient in terms of ship resource use.\\ 
 +\\ 
 +The guns are fired with an Operations(Weapons) roll at diff 6.  The opposing craft rolls Piloting at a difficulty equal to your roll to dodge.  If they fail the roll, the weapon hits, dealing 20 structure points of damage to the ship.\\ 
 + 
 +Each gun requires 1 unit of power to function.  If both turrets are linked together, a single computation core is required to manage the connection.\\ 
 + 
 +**2 Arclight Industries Peregrine 5 Missle racks**\\ 
 +These racks, mounted on the ship just behind the Tub, fire Peregrine 5 missiles.  These long range missiles are self guided and effective out to a range of one thousand kilometers.  They utilize multiple tracking and countermeasure avoidance systems including heat seeking and laser guidance as well as a computer controlled guidance and target lock system.\\ 
 + 
 +The missiles are fired with an Operations(Weapons) roll at diff 7.  The opposing craft rolls either Piloting at a difficulty equal to your operations roll, or operations(countermeasures) at a difficulty equal to your roll -2.  If the roll fails, the missile hits, dealing 30 structure points of damage to the ship.\\ 
 + 
 +Each missile rack requires 1 unit of power and one computation core to function.\\ 
 + 
 +**2 Phalanx arms series 3 PDS minigun turrets**\\ 
 +Mounted on the center mount on each side of the ship, these two Point Defense System turrets protect the ship from missiles and rocketry weapons.\\ 
 + 
 +To activate the weapons they must be powered, requiring 1 energy unit each, and each turret requires it's own computation core.  Once the turrets have power and a tethered core, the Gunner rolls Operations(Weapons) to initialize the turret.  This roll has a difficulty of 3, but that is only the minimum.  When the roll is made, record it.  This roll determines the difficulty of any operations(weapons) roll made to strike the craft with rockets or missile weapons.  If the roll exceeds the initialization roll for the turrets the pilot can still attempt to dodge the missile as normal.\\ 
 + 
 +**1 Series 5 AI controlled scout drone**\\ 
 +This drone is attached to the rear port side hard mount.  It is controlled by the operator but requires the shipboard AI to function.  The AI can also pilot the drone independently.  The Scout Drone has a single .50 caliber heavy machine gun mounted underslung.  While this weapon is too small to be a major threat to a ship, it is effective against smaller targets like people and other drones.\\ 
 + 
 +The drone also carries a small cutting laser and two manipulator arms.  Allowing it to latch onto salvageable ships or even enemy craft and use the cutting laser to disable individual hardpoints.\\ 
 + 
 +The AI makes all rolls unless the Operator is directly in control of the drone.\\ 
 + 
 +.50 Caliber Machine Gun: Operation(Weapons) diff 6 minimum.  5 damage on a hit.\\ 
 +Arthur-Crump systemworks Cutting Laser: Operations(Salvage) diff 6.  5 damage per turn used, ignores armor\\  
 + 
 +**Salv-works Model 35RL salvage kit**\\ 
 +The Port side rear mount houses a Salv-works Mode 35RL salvage kit, containing all of the tools and equipment needed for small scale salvage operations.\\ 
 + 
 +The hardpoint requires 1 power unit to function\\
  
 **Propulsion**\\ **Propulsion**\\
einsteinscage/ignis_arcanis.1710340912.txt.gz · Last modified: 2024/Mar/13 14:41 by 47.128.118.176