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setting:risking_conviction [2021/Feb/28 20:03] ha-mavet |
setting:risking_conviction [2021/Feb/28 20:05] (current) ha-mavet |
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- | __**Risking Conviction**__ | + | ==== Risking Conviction |
Conviction points can be gambled to achieve increased success when using edges. Your character literally invests his wherewithal for the hunt into an edge. The effort can reap fantastic rewards as his hunter power becomes amazingly potent and his desire to continue on against the unknown is bolstered. However, investing Conviction can also exhaust your character if his effort fails, leaving him drained and vulnerable. The results are even more devastating on a botched roll. | Conviction points can be gambled to achieve increased success when using edges. Your character literally invests his wherewithal for the hunt into an edge. The effort can reap fantastic rewards as his hunter power becomes amazingly potent and his desire to continue on against the unknown is bolstered. However, investing Conviction can also exhaust your character if his effort fails, leaving him drained and vulnerable. The results are even more devastating on a botched roll. | ||
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- | __**Successful Gambles**__ | + | ==== Successful Gambles |
Success or failure in a bolstered edge roll determines whether your character gains or loses Conviction. If the | Success or failure in a bolstered edge roll determines whether your character gains or loses Conviction. If the | ||
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Indeed, a character should put aside his own life for the cause, another person or being, or should change the course of his very existence to win three points. | Indeed, a character should put aside his own life for the cause, another person or being, or should change the course of his very existence to win three points. | ||
+ | ----- | ||
- | __**Catastrophic gambles**__ | + | ==== Catastrophic gambles |
Botching an edge roll in which Conviction has been invested is disastrous. Superficially, | Botching an edge roll in which Conviction has been invested is disastrous. Superficially, | ||
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current Conviction. The fuel for his resilience and powers is lost temporarily, | current Conviction. The fuel for his resilience and powers is lost temporarily, | ||
losing all Conviction. The instantaneous loss of all Conviction is devastating. It’s a step backward along your character’s path as a hunter. In roleplaying terms, his goal in the war may suddenly seem hollow, obscure or futile. His efforts and accomplishments thus far seem for naught — after all, don’t the creatures just keep coming? Just as you give meaning to the scores on your sheet during character creation, complete loss of Conviction should have meaning, too. Your character doesn’t just pick himself up, brush himself off and keep | losing all Conviction. The instantaneous loss of all Conviction is devastating. It’s a step backward along your character’s path as a hunter. In roleplaying terms, his goal in the war may suddenly seem hollow, obscure or futile. His efforts and accomplishments thus far seem for naught — after all, don’t the creatures just keep coming? Just as you give meaning to the scores on your sheet during character creation, complete loss of Conviction should have meaning, too. Your character doesn’t just pick himself up, brush himself off and keep | ||
- | fighting; he suffers a setback that must be overcome if he is to continue or survive | + | fighting; he suffers a setback that must be overcome if he is to continue or survive. |
- | + | ||
- | Storytellers should encourage players to roleplay such a downturn. Being utterly human — powerless and defenseless — is a bleak reminder of how far a hunter has fallen when monstrous beings close in. | + | |