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setting:immu [2023/Jan/25 18:41]
glyff
setting:immu [2023/Feb/15 16:59] (current)
grandt0ast33 [Respiro:]
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 ====== Immu Rebuild ====== ====== Immu Rebuild ======
 +
 Presented below are the retooled and balanced Immu for use with the Reborn in Shadows over the South. Presented below are the retooled and balanced Immu for use with the Reborn in Shadows over the South.
  
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 If a spell is unchanged from it's player's handbook version it will be marked as unchanged.  Likewise any spell that is removed, will be marked as removed. If a spell is unchanged from it's player's handbook version it will be marked as unchanged.  Likewise any spell that is removed, will be marked as removed.
  
-=== Alitu: ===+===== Alitu: =====
  
 **Level 1:**\\ **Level 1:**\\
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 Lifeforce: Varies\\ Lifeforce: Varies\\
 This spell allows a practitioner of Alitu to summon a small fire elemental.  The caster must first offer something that burns, such as paper, or dried corn husks, as well as an offering of a small piece of obsidian.  The offerings are consumed as part of the spell, wether it succeeds or not.  The caster then rolls Manipulation + Alitu at difficulty 7.  Only a single success is required to summon an elemental.  The caster must then negotiate it's service.  This functions much as a garou summoning spirits.  Chimage is payed with lifeforce instead of Gnosis, but otherwise the negotiation is the same.  The Capachocha know that pulling a spirit away from it's purpose is damaging to nature in the long run, and those that abuse this ritual quickly face the wrath of their patrons and elders.\\ This spell allows a practitioner of Alitu to summon a small fire elemental.  The caster must first offer something that burns, such as paper, or dried corn husks, as well as an offering of a small piece of obsidian.  The offerings are consumed as part of the spell, wether it succeeds or not.  The caster then rolls Manipulation + Alitu at difficulty 7.  Only a single success is required to summon an elemental.  The caster must then negotiate it's service.  This functions much as a garou summoning spirits.  Chimage is payed with lifeforce instead of Gnosis, but otherwise the negotiation is the same.  The Capachocha know that pulling a spirit away from it's purpose is damaging to nature in the long run, and those that abuse this ritual quickly face the wrath of their patrons and elders.\\
 +
 +===== Respiro: =====
 +\\
 +Level 1\\
 +\\
 +**Cleansing Touch**\\
 +**Type:** Spell\\
 +**Dice Pool:** Medicine + Respiro\\
 +**Difficulty:** 7\\
 +**Lifeforce:** None\\
 +By merely touching an infected object or an afflicted person, the ice priest may neutralize the affliction that burns within it. This spell allows the user to cleanse the body of disease both made and natural.\\
 +\\
 +**Climb the Sky**\\
 +**Type:** Spell\\
 +**Dice Pool:** Manipulation + Respiro\\
 +**Difficulty:** 7\\
 +**Lifeforce:** Varies\\
 +The high mountains of Tawantinsuyu are perilous for outsiders, with altitude sickness being a major problem for anyone not native to the region. This spell enables the Chaskimallki to afflict people with altitude sickness simply by snapping his fingers and pointing at them. For each success the affected's stamina is reduced by the Life force spent down to a limit of 1. The target resists this effect by rolling Stamina (difficulty 7) each turn. If he accumulates as many successes on this roll as the caster spent Lifeforce, he overcomes the spell’s effects altogether. Otherwise, the effects last until the person recovers from the sickness naturally.\\
 +\\
 +**Shelter of the Chosen**\\
 +**Type:** Spell\\
 +**Dice Pool:** Survival + Respiro\\
 +**Difficulty:** 6\\
 +**Lifeforce:** 1\\
 +This simple incantation forms an area of temperate weather within 30 feet of the caster and protects those nearby from the harsh environs the Chaskimallki often call home. All living beings within the area of this spell’s effect are protected from the harmful influence of a single chosen bad environmental effect (Storms, fires, toxic environments etc.) and receive an additional soak die versus more directly injurious effects from the environment. The benefits of this spell last as long as the caster remains within its area. The area of temperate weather may be moved with the caster, but its duration is then reduced to a number of hours equal to the caster’s Direction rating.
setting/immu.1674672091.txt.gz · Last modified: 2023/Jan/25 18:41 by glyff