This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
setting:glamour_banality_wp [2022/Jan/10 21:40] flowercrystals [Banality:] |
setting:glamour_banality_wp [2022/Jun/25 20:02] (current) dro [Dross Accrual:] |
||
---|---|---|---|
Line 1: | Line 1: | ||
[[Setting: Changeling House Rules | Changeling House Rules]]\\ | [[Setting: Changeling House Rules | Changeling House Rules]]\\ | ||
- | ====== Glamour Regain | + | ====== Glamour Regain: ====== |
- | Changelings have a variety of ways to gather Glamour, called the five paths to epiphany. Due to the online setting we have changed this down to a roll. The roll represents the changeling doing one of the following things to gather Glamour. The roll will be your Glamour rating + (Dots in Dreamers if you have any) Diff 7. No Willpower will be allowed on this roll. These can only be done once a week. If you want to roll more then once the diff will go up by 1 (up to two additional rolls) and needs to be done a different day. Glamour gain does not exceed total dots in Glamour. Week runs from Sunday to Saturday. When you make these rolls you need to ping both Changeling STs. These rolls must be approved by one or the other ST before you get the Glamour back and a small solo scene must be posted on chat reflecting which of the following | + | Changelings have a variety of ways to gather Glamour, called the five paths to epiphany. The 5 options are: |
* Revelry: A changeling may recharge her glamour by acting according to her fundamental nature. The method varies from kith to kith. | * Revelry: A changeling may recharge her glamour by acting according to her fundamental nature. The method varies from kith to kith. | ||
Line 9: | Line 9: | ||
* Rapture: Through introspection, | * Rapture: Through introspection, | ||
* Ravaging: Using a brutal psychic assault, the changeling channels her Banality into a mortal to force all of the Glamour out, stealing it for herself. | * Ravaging: Using a brutal psychic assault, the changeling channels her Banality into a mortal to force all of the Glamour out, stealing it for herself. | ||
- | * Rhapsody: Forbidden by the Kithain, a changeling may imbue a mortal with so much raw Glamour he explodes in one final burst of creativity, never able to create again. | + | * Rhapsody: Forbidden by the Kithian, a changeling may imbue a mortal with so much raw Glamour he explodes in one final burst of creativity, never able to create again. |
+ | Due to the online setting we have reduced it to a small scene and a roll: | ||
+ | * The scene must be completed before the roll. explaining what the changeling is doing and for how long | ||
+ | * roll will be glamour rating + Dots in dreamers if you have any, at dif 7 | ||
+ | * each success equals one hour spent and one glamour gained. | ||
+ | * cannot exceed the hours you dictated in your scene or you total glamour pool. | ||
+ | |||
+ | These can only be done twice per week, though the difficulty goes up by 1 for the second attempt. If you are having trouble gaining glamour, see the Duchess. She has no problem giving from the balefire | ||
+ | \\ | ||
+ | ====== Dross Accrual: ====== | ||
+ | Every Changeling can consolidate 1 point of glamour per week into dross. So, unless the glamour is used, each character can make 4 dross per month. | ||
+ | Each point of dreamers adds extra dross as per the following chart: | ||
+ | |||
+ | * Dreamers 0: 4 per month | ||
+ | * Dreamers 1: 4.5 per month (4 one month, 5 the next) | ||
+ | * Dreamers 2: 5 per month | ||
+ | * Dreamers 3: 5.5 per month (5 one month, 6 the next) | ||
+ | * Dreamers 4: 6 per month | ||
+ | * Dreamers 5: 7 per month | ||
\\ | \\ | ||
+ | This must be tracked in the resource tracking channel on Discord or your ST will assume you have none accrued | ||
====== Willpower: ====== | ====== Willpower: ====== | ||
Line 32: | Line 51: | ||
Banality touches virtually everything in the World of Darkness, and therefore everything has a Banality rating. This rating represents, on a scale of 1 to 10 dots, just how much Banality has been invested into the subject. The higher the number, the more apathetic and unimaginative the person or thing in question is, generally speaking. It also measures how dangerous those individuals or objects might be to changelings, | Banality touches virtually everything in the World of Darkness, and therefore everything has a Banality rating. This rating represents, on a scale of 1 to 10 dots, just how much Banality has been invested into the subject. The higher the number, the more apathetic and unimaginative the person or thing in question is, generally speaking. It also measures how dangerous those individuals or objects might be to changelings, | ||
- | The Storyteller should think about a character’s backstory when deciding on her Banality rating. Was her creativity encouraged when she was growing up? Does she work in a field where thinking outside of the box is rewarded? How many books does she read in a year? Try to get a sense of the character’s mindset, | + | The Storyteller should think about a character’s backstory when deciding on her Banality rating. Was her creativity encouraged when she was growing up? Does she work in a field where thinking outside of the box is rewarded? How many books does she read in a year? Try to get a sense of the character’s mindset, because ultimately that is the greatest determining factor in how high her Banality rating is.\\ |
- | because ultimately that is the greatest determining factor in how high her Banality rating is. | + | |
+ | * **Banality 1-3: ** Nothing in the modern world is free from Banality’s influence, but Kithain treasure mortals with a Banality rating this low, as their minds and souls are comparatively untainted. Such individuals are called Dreamers, and are frequently used as sources of Glamour. Dreamers are unlikely to be held in high esteem by wider society, unless they’re wealthy enough to be “eccentric” instead of “crazy” or have turned their overwhelming creative impulse to a popular end. Even if a Dreamer does enjoy wealth and popularity, she does not create because doing so brings these things to her — she creates because she must. | ||
+ | * **Banality 4-5: ** Individuals with a Banality of 4 or 5 are still passionately, | ||
+ | * **Banality 6:** People living with this level of Banality do what they can to resist the demands of the wider world around them, but cave to the inevitable. They get the degree that is supposedly “better” than the one they really wanted. If they’re fortunate enough to get a job, they cling to it. People with Banality 6 do what they have to for as long as they must, and retreat from the world around them as soon as is possible. They have hopes and dreams of making it big doing the thing they love, but cruel reality is an insurmountable obstacle more often than not. When left to their own devices, they produce some Glamour, but are hardly the fonts of it as are those of lower Banality, whom they envy greatly. | ||
+ | * **Banality 7:** The battle may not be over, but the war seems lost. At this level of Banality, an individual feels beaten. He knows he should write that novel that’s been lingering in the back of his head, but zoning out on the couch watching competitive cooking TV shows is just easier. The set of high-end markers sits in a corner gathering dust — her guild in Skinner Box Online gives her shit if she doesn’t make at least two raids a week. Their dreams are still within their sight, but their reach exceeds their grasp. Someone suffering with this much Banality needs a real shock to get him out of his rut, so getting Glamour from him is a challenge. | ||
+ | * **Banality 8:** The Banality begins not only to dampen, but to control souls at this level. It’s not a maniacal puppeteer, cackling as it makes people dance at its whim, but is rather a further refinement of what it already does at lower levels. It takes the envy of a freer soul and twists it, turning it to antipathy. Mortals begin to pose a threat to Kithain once they reach this level of Banality, forcing changelings to ever be on their guard, lest they be overwhelmed by even a careless word. The mortal does not mean to be a threat, but this makes no difference. A nasty comment about street art seems innocuous to many, but it plants the seeds of Banality and inflames the sliver of it that all changelings carry within them. | ||
+ | * **Banality 9-10:** Not everyone with a Banality rating this high is an Autumn Person, but one could forgive changelings for not seeing the difference. This level of Banality is a choking cloud of hopelessness, |