This is an old revision of the document!
CR = Current Rating
RP = role play
IC = In character
| General | ||||||
|---|---|---|---|---|---|---|
| ! Trait | ! Cost | ! Comments | ||||
| Attribute | CR*4 | |||||
| New Ability | 3 | |||||
| Ability | CR*2 | |||||
| Willpower | CR | |||||
| New Background | 4 | See Notes Bellow | ||||
| Background | CR*3 | See Notes Bellow | ||||
| Merits | Dots*2 | Not all Merits can be purchased with XP | ||||
| Vampires | ||||||
| New Discipline | 10 | |||||
| Clan Discipline | CR*5 | For Caitiff, the cost of raising all Disciplines is CR*6. | ||||
| Other Discipline | CR*7 | For Caitiff, the cost of raising all Disciplines is CR*6. | ||||
| New Path (Necromancy or Thaumaturgy) | 7 | |||||
| Non-Primary Path (Necromancy or Thaumaturgy) | CR*4 | |||||
| Virtue | CR*2 | |||||
| Humanity or Path of Enlightenment | CR*2 | |||||
| Rituals (Thaumaturgy or Necromancy) | Rating of ritual | IC rp of learning or cost of ritual level, limit 2 IC/month | ||||
| Garou/Fera | ||||||
| Gift | Level*3 | |||||
| Gift from other breed/auspice/tribe | Level*5 | |||||
| Rage | CR | |||||
| Gnosis | CR*2 | |||||
| The Reborn | ||||||
| New Hekau/Immu/Art Path (same-culture) | 4 | same-culture: Hekau for Mummies, Immu for Teomallki, Arts for Wu Ti'an | ||||
| New Hekau/Immu/Art Path (cross-culture) | 6 | cross-culture: not the same culture :) | ||||
| New Spell or Ritual (same-culture) | level | |||||
| New Spell or Ritual (cross-culture) | level*1.75 | Round (2/3/5/7/9) | ||||
| Favored Hekau/Immu/Art | CR*4 | For Udja-sen, the cost of raising all Hekau is the CR*5. | ||||
| Other Hekau/Immu/Art (same-culture) | CR*6 | For Udja-sen, the cost of raising all Hekau is the CR*5. | ||||
| Other Hekau/Immu/Art (cross-culture) | CR*7 | Udja-Sen don't get reduced costs for Arts or Immu. | ||||
| Balance/Direction/Quest | CR*7 | Requires ST-run scene | ||||
| Mages | ||||||
| New sphere | 10 | Requires an IC teacher or Grimoire/Tome (regardless of the paradigm). | ||||
| Affinity Sphere | CR*7 | |||||
| Other Sphere | CR*8 | |||||
| Arete | CR*8 | Requires ST-run scene | ||||
| Sorcerers | ||||||
| New Path | 10 | Requires an IC teacher or justification by journaling.Note that you must have at least 3 dots in one conventional path to create a special/unique path. | ||||
| Path | CR*7 | Requires an IC teacher or justification by journaling. | ||||
| New Ritual | Ritual Rating | As per sorcerer:revised. | ||||
| Hunters(Reckoning) | ||||||
| Permanent Conviction | NR*5 | Requires a detailed journal or a ST-run scene. | ||||
| Primary Virtue | NR*3 | Requires a scene where you displayed this virtue above all else. | ||||
| Other Virtue | NR*5 | Requires a scene detailing how your character displayed this virtue. | ||||
| New Creed Edge | level*5 | |||||
| New Non-Creed Edge | level*7 | |||||
NR = New Rating
| Hunters Numina | |||||
|---|---|---|---|---|---|
| New Numina Type | 10 | See Page 70 of HH2 for requirements of each Type (Fatih.) | |||
| New Numina Path | 10 | See Page 70 of HH2 for requirements of each Type (Faith) | |||
| Numina Type (Primary) | level*5 | ||||
| Numina Type (Others) | level*7 | Journaling or Scene Justification | |||
| Numina Path (Signature) | - | The level increases as you add dots into your Numina's Primary Type | |||
| Numina Path (Others) | level*4 | Journaling or Scene Justification | |||
| Hunters(DHX) | |||||
|---|---|---|---|---|---|
| New Numina/Qiao | 10 | Must have scene with mentor | |||
| New Numina/Qiao Path | 10 | Must have journal entry of self reflection | |||
| Numina/Qiao (Primary) | level*7 | ||||
| Numina/Qiao (Others) | level*8 | ||||
| Removing P'O | 10 | Must have journal reflecting inner thoughts to this | |||
| Virtue | CR*2 | Raises Chi Pool Accordingly | |||
| Humanity | CR*2 | ||||
| Changeling | |||||
| New Art | 7 | ||||
| Art | CR*4 | ||||
| New Realm | 5 | ||||
| Realm | CR*3 | ||||
| Glamour | CR*3 | ||||
| Demon | |||||
| New House Lore | 7 | Note that the Common Lores (Humanity and Fundament) both count as House Lores. | |||
| New non-House Lore | 10 | Requires an IC teacher. | |||
| Virtue | CR*2 | Increasing a Virtue through experience does not increase Willpower. | |||
| Lore | CR*5 | ||||
| Faith | CR*7 | ||||
| Torment | 10 | This decreases the character’s permanent Torment by one point. |
|||
| Wraith | |||||
| New Arcanos | 7 | ||||
| Arcanos | CR*3 | ||||
| New Arcanos (Guild) | 5 | ||||
| Arcanos (Guild) | CR*2 | ||||
| New Passion/Fetter | 10 | Requires ST pre-approval and active journaling | |||
| Passion/Fetter | CR*4 | Requires ST pre-approval and active journaling | |||
| Remove Thorn | 10 | (Contested Roll) | |||
| Reduce Dark Passion | 10 | (Contested Roll) (Justification) | |||
| New Thorn | Points*5 | 'Shadowguide' |
|||
| Thorn | CR*5 | 'Shadowguide' (For leveled Thorns) |
|||
| New Dark Passion | 10 | 'Shadowguide' (1st Dot) (Justification) |
|||
| Dark Passion | CR*7 | 'Shadowguide' (Increase) (Justification) |
|||
!!Notes on Increasing Backgrounds with XP
!!!General
# Allies, Contacts, mentor and other BGs representing named NPCs must first be gained/increased through RP.
# Resources and Influence increase must be justified with In-Character actions.
!!!Vampires
# Generations can only be increased with Diablerie
# Domain and Status is gained through the machinations of Kindred society In-Character.
# Herd will require good role-play or active journaling to justify.
!!!Reborn
# Arcane, Ba/Sampa/Contemplation, Ka/Illi/Joss, Memory/Tao can be acquired or increased 'during the Reborn's cycle between lives'
# Tomb and Vessel/Jade Talisman can be acquired during play or with properly kept Journal submissions.
# Companion can be acquired through a ritual. Once acquired, it can be increased as per rule 1.
!!!Mages
http://www.shadowsoverthesouth.net/showthread.php?tid=68&pid=289#pid289
!!!Demons
# Buying Eminence with EXP requires characters to have gained commendations from the Infernal Court, or other forms of renown from other demons in-game. It is essentially the Infernal equivalent of Status or Influence.
# Ritual Knowledge may only be taken at character creation and cannot be purchased afterward.
# Pacts, Cult, Thralls, and Followers all require journaling or scene rewards for justification.