Name:
Class:
Handle:
Role Ability:
Rank:
Role Ability Notes:
Humanity
Out Of
Hit Points
Out Of
Seriously Wounded:
Death Save:
Critical Injuries:
Addictions:
Stats:
Int | Ref | Dex | Tech | Cool | Will | Luck | Move | Body | Emp |
---|---|---|---|---|---|---|---|---|---|
Skills:
Awareness Skills | LVL | STAT | BASE |
---|---|---|---|
Concentration(Will) | |||
Conceal/Reveal Object(Int) | |||
Lip Reading(Int) | |||
Perception(Int) | |||
Tracking(Int) |
Body Skills | LVL | STAT | BASE |
---|---|---|---|
Athletics(Dex) | |||
Contortionist(Dex) | |||
Dance(Dex) | |||
Endurance(Will) | |||
Resist Torture/Drugs(Will) | |||
Stealth(Dex) |
Control Skills | LVL | STAT | BASE |
---|---|---|---|
Drive Land Vehicle(Ref) | |||
Pilot Air Vehicle(Ref) | |||
Pilot Sea Vehicle(Ref) | |||
Riding(Ref) |
Education Skills | LVL | STAT | BASE |
---|---|---|---|
Accounting(Int) | |||
Animal Handling(Int) | |||
Bureaucracy(Int) | |||
Business(Int) | |||
Composition(Int) | |||
Criminology(Int) | |||
Cryptography(Int) | |||
Deduction(Int) | |||
Education(Int) | |||
Gamble(Int) | |||
Library Search(Int) | |||
Tacics(Int) | |||
Wilderness Survival(Int) | |||
Local Expert(Int) | |||
Science(Int) | |||
Language(Int) | |||
Streetslang | |||
Fighting Skills | LVL | STAT | BASE |
---|---|---|---|
Brawling(Dex) | |||
Evasion(Dex) | |||
Martial Arts(x2)(Dex) | |||
Melee Weapon(Dex) |
Performance Skills | LVL | STAT | BASE |
---|---|---|---|
Acting(Cool) | |||
Play Instrument(Tech) | |||
Ranged Weapon Skills | LVL | STAT | BASE |
---|---|---|---|
Archery(Ref) | |||
Autofire(x2)(Ref) | |||
Handgun(Ref) | |||
Heavy Weapons(x2)(Ref) | |||
Shoulder Arms(Ref) |
Social Skills | LVL | STAT | BASE |
---|---|---|---|
Bribery(Cool) | |||
Conversation(Emp) | |||
Human Perception(Emp) | |||
Interrogation(Cool) | |||
Persuasion(Cool) | |||
Personal Grooming(Cool) | |||
Streetwise(Cool) | |||
Trading(Cool) | |||
Wardrobe & Style(Cool) |
Technique Skills | LVL | STAT | BASE |
---|---|---|---|
Air Vehicle Tech(Tech) | |||
Basic(Tech) | |||
Cybertech(Tech) | |||
Demolitions(x2)(Tech) | |||
Electronics/Security(x2)(Tech) | |||
First Aid(Tech) | |||
Forgery(Tech) | |||
Land Vehicle Tech(Tech) | |||
Paint/Draw/Sculpt(Tech) | |||
Paramedic(x2)(Tech) | |||
Photography/Film(Tech) | |||
Pick Lock(Tech) | |||
Sea Vehicle Tech(Tech) | |||
Weaponstech(Tech) |
Weapons and Armor
Armor | SP | Penalty |
---|---|---|
Head | ||
Body | ||
Shield |
Weapon | DMG | Ammo | ROF | Notes |
---|---|---|---|---|
Gear | Notes |
---|---|
Ammo | Notes |
Cash | Notes |
Fashion
Housing:
Rent:
Lifestyle:
Life Path
Cultural Origins:
Personality:
Clothing Style:
What do you Value Most:
Feelings about People?:
Most Valued Person:
Most Valued Possession:
Family Background:
Childhood Environment:
Family Crisis:
Life Goals:
Friends:
Tragic Love Affairs:
Enemies:
Head
Cyberaudio | Data |
---|---|
Right Cybereye | Data |
---|---|
Left Cybereye | Data |
---|---|
Neural Link | Data |
---|---|
Arms
Left Cyberarm | Data |
---|---|
Right Cyberarm | Data |
---|---|
Legs
Left Cyberleg | Data |
---|---|
Right Cyberleg | Data |
---|---|
Cyberware
Internal Cyberware | Data |
---|---|
External Cyberware | Data |
---|---|
Fashionware | Data |
---|---|
Borgware | Data |
---|---|
Background
Character Notes