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pc:xander_douglass [2021/Mar/07 20:16]
silvered [Personality]
pc:xander_douglass [2021/Jun/26 18:15] (current)
feathers [Personality]
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 ===== Description: ===== ===== Description: =====
  
-6'0" with short dark brown hair (military cut) and a day's worth 9f stubble.  200 pounds with a strong, but athletic build. He walks with a self assured swagger.  One of his hands normally holds coffee or a beer. +6'0" with short dark brown hair (military cut) and a day's worth of stubble.  200 pounds with a strong, but athletic build. He walks with a self assured swagger.  
 ===== Personality ===== ===== Personality =====
  
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 **Obvious Details:** **Obvious Details:**
  
 +One of his hands normally holds coffee or a cigar.  
  
 +Xander's gaze is unusually intense. 
  
 **Less Than Obvious Details:** **Less Than Obvious Details:**
 +
 +MERITS:
  
 NATURAL LEADER (1-PT. MERIT) NATURAL LEADER (1-PT. MERIT)
-Your character has been gifted with a certain bear- +Your character has been gifted with a certain bearing and personality that naturally makes people defer to 
-ing and personality that naturally makes people defer to +his opinion or orders. You receive two extra dice on
-her opinion or orders. You receive two extra dice on+
 Leadership rolls. Your character must have a Charisma Leadership rolls. Your character must have a Charisma
 of 3 or greater to purchase this Merit. of 3 or greater to purchase this Merit.
  
 +ANGELIC GAZE (1-PT. MERIT)
 +The eyes are the windows to the soul, and the
 +act of possession has altered the eyes of your
 +character’s mortal host to reflect his celestial na-
 +ture. A Devil’s eyes might be the color of the golden
 +sun or the sullen red of banked embers; a Devourer’s
 +eyes might be the lantern yellow of a wolf or lion.
 +The difficulty of all Leadership, Intimidation or
 +Empathy rolls decreases by one.
 +
 +ACUTE SENSE: Sight (1-PT. MERIT)
 +One of your character’s senses, be it sight, smell,
 +taste, touch or hearing is exceptionally keen. The
 +difficulty of any roll involving this sense decreases
 +by two.
 +
 +FLAWS:
  
 +NIGHTMARES (1-PT. FLAW)
 +Your character’s sleep is plagued by visions of the
 +horrors she saw during the war. You must make a
 +Willpower roll (difficulty 7) in order for the charac-
 +ter to sleep through the night without being
 +tormented. The day after, add two to the difficulty of
 +the first Ability or Attribute roll you make to deal
 +with other demons.
  
 +2 VICES: Cigars and Coffee 1-PT PER (1- TO 3-PT. FLAW)
 +Your character is addicted to some sort of sub-
 +stance. The one-point version of this Flaw represents
 +an addiction to a substance that is legal and easy to
 +satisfy, such as cigarettes. The two-point version rep-
 +resents a legal or mildly illegal substance that inhibits
 +her abilities to a serious degree, such as alcohol or
 +marijuana. The three-point version represents an ad-
 +diction to a highly illegal or highly dangerous “hard”
 +drug such as heroin. Your character is always under the
 +effects of your chosen vice unless she assumes her
 +apocalyptic form.
 **Banality Score:** **Banality Score:**
 +Seven (7)
  
 +**Crossroads Membership:** Basic\\
pc/xander_douglass.1615148195.txt.gz · Last modified: 2021/Mar/07 20:16 by silvered