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pc:joyce_joy_livingstone_sheet

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!!!Joyce "Joy" Livingstone

! ! !
'Nature:' Benefactor - - 'Demeanor:' Hacker
'Character Type:' Mage - - 'Concept:' Visual Artist
'Player Name:' Lastoriadi - - 'Tradition:' Virtual Adept (Reality Hackers)

—-

!!Attributes

! 'Physical' ! 'Social' ! 'Mental'
Strength 1 Charisma 2Perception 3
Dexterity (Feline Reflexes) 4 Manipulation (Emotional Appeal) 4 Intelligence (Creative) 4
Stamina 2 Appearance 3 Wits 3

!!Abilities

! 'Talents' ! 'Skills' ! 'Knowledges'
Alertness 2 Crafts 0 Academics (Art) 2
Art (Painting/Drawing, Jewelry) 4 Drive 0 Computer 2
Athletics 2 Etiquette 2 Cosmology 0
Awareness 3 Firearms 1 Enigmas 2
Brawl 0 Martial Arts (HEMA) 4 Esoterica 1
Empathy 2 Meditation 3 Investigation 0
Expression 0 Melee 0 Law 0
Intimidation 0 Research 1 Medicine 1
Leadership 3 Stealth 2 Occult 1
Streetwise 1 Survival 0 Politics 0
Subterfuge 1 Technology 2 Science (Physics) 2
! 'Other Talents' ! 'Other Skills' ! 'Other Knowledges'
Flying 1 Elusion 1 Lore: Awakened 2
n/a n/a Lore: Reborn (Amenti) 1
n/a n/a Lore: Undead 1
n/a n/a Lore: Shapechanger 1
n/a n/a Lore: Gallain 1
n/a n/a Lore: Spirit (Umbra) 1
n/a n/a Lore: The Hunt 2
n/a n/a Cryptography 2
n/a n/a Religion/Belief System: Christianity 1

'Additional Abilities:'
Martial Arts : Snake Step and Counter Throw (lvl 1), Deflecting block and Spinning kick (lvl 2), Thunder Kick & Death Strike (lvl 3), Withering Grasp and Nerve/Pressure point (lvl 4).


!!Advantages

! Spheres

Charmed Existence (5): One 1 is removed from every one of her rolls. Iron Will (3) : Further to her determination to save her friend Altair, Joy developped the thing all Mages wish to have: Iron Will. She receives three extra dice to resist attempts to manipulate her mind, and may spend a Willpower point to shake off the direct mental control. This Merit works only against direct mental control, not emotional manipulation.

'Flaws:'
Amnesia (2): Did not take mystery flaws. Does not remember her life before her Awakening. May not take any Backgrounds related to her life pre-Awakening. Further to her Arete 6 Seeking, she accepted that fact and decided not discover the truth about her pre-Awakening past.
Poor eyesight (1): Joy is far-sighted and wears glasses most of the time (unless she decides to wear contact lenses for parties or fancy occasions). She doesn't need her glasses to see long ranged or for combat.


pc/joyce_joy_livingstone_sheet.1605386894.txt.gz · Last modified: 2020/Nov/14 20:48 by lastoriadi