This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
|
setting:immu_rebuild [2025/Mar/12 04:55] glyff |
setting:immu_rebuild [2026/Jun/14 21:12] (current) grandt0ast33 |
||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ===== Immu Rebuild ===== | + | ===== Immu spell Rebuild ===== |
| With the removal of rituals we are introducing some important tweaks to the spells as well. | With the removal of rituals we are introducing some important tweaks to the spells as well. | ||
| - | If a spell is removed it will be marked as removed, otherwise slight tweaks to the spells themselves are noted here. Otherwise they function as listed in the players guide. | + | If a spell is removed it will be marked as removed, otherwise slight tweaks to the spells themselves are noted here. Otherwise they function as listed in the mummy players guide. |
| + | |||
| + | It is noted that all rituals in Mummy Player Guide can be recreated with the new ritual system. All spells cost the same XP as their level. | ||
| + | |||
| + | ---- | ||
| - | It is noted that all rituals in this book can be recreated with the new ritual system. | ||
| ==== Alitu ==== | ==== Alitu ==== | ||
| Line 19: | Line 22: | ||
| **Apprentice Spells:**\\ | **Apprentice Spells:**\\ | ||
| Gaze into the bowl: This spell consumes all Ayahuasca in the user's system to produce it's effect, leaving them sober after the spell completes.\\ | Gaze into the bowl: This spell consumes all Ayahuasca in the user's system to produce it's effect, leaving them sober after the spell completes.\\ | ||
| + | |||
| + | Hands of Helios:\\ | ||
| + | Brawl + Alitu diff 5\\ | ||
| + | Instant action: Costs 1 Waka\\ | ||
| + | With a simple prayer to the god of the sun, the limbs of the mummy set ablaze with a blue cleansing flame without harming the Mallki themselves for as many turns as the successes rolled to activate the spell. All brawl attacks deal aggravated damage unless the target has powers to counteract fire (Said rules apply to all attacks). This does not trigger Rotscheck in vampires. \\ | ||
| Incense Ward: Unchanged\\ | Incense Ward: Unchanged\\ | ||
| Line 43: | Line 51: | ||
| None: | None: | ||
| + | ==== Sarandu ==== | ||
| + | |||
| + | **Novice Spells:**\\ | ||
| + | |||
| + | Fodder of the Hunin Pacha: Unchanged\\ | ||
| + | |||
| + | Plant the Soul: Unchanged\\ | ||
| + | |||
| + | Wrap the Mantle: This spell also grants the user a single dot of arcane for it's duration.\\ | ||
| + | |||
| + | **Apprentice Spells:**\\ | ||
| + | |||
| + | Drinking the Dust: For ease of use this spell is quickened, dealing it's damage once per turn instead of once per scene. | ||
| + | |||
| + | Seal's Breath: Removed, this spells effects are duplicatable with rituals.\\ | ||
| + | |||
| + | Body of Earth:\\ | ||
| + | Crafts + Sarandu diff 5\\ | ||
| + | Reflexive action - 1 Waka\\ | ||
| + | The Pachamallki' | ||
| + | |||
| + | **Spell Name:** Spear of Inti\\ | ||
| + | **Immu used: | ||
| + | **Keyword used: | ||
| + | **Level of Keyword: | ||
| + | **Waka Cost:** 1-2\\ | ||
| + | **Spell Description: | ||
| + | If this spell is combined with the imbue keyword, the cost goes up to 2 waka per cast but the beam gains a secondary effect based on the type of light that is used to create it.\\ | ||
| + | Sunlight or firelight create a beam that burns its target, forcing the target to make a dex + athletics check at diff 6 to avoid having their clothing/ | ||
| + | Moonlight or artificial light creates a beam that chills the target, imposing a +1 difficulty penalty on the victim' | ||
| + | Both of these effects can be negated with a dex + athletics roll made at diff 6. The target must gain a number of successes equal to the spell' | ||
| + | |||
| + | **Journeyman Spells:**\\ | ||
| + | |||
| + | Mold the Body: This spell is an obvious veil breach, use with caution.\\ | ||
| + | |||
| + | **Master Spells:**\\ | ||
| + | |||
| + | Call the Cold Sea: Altered due to setting. | ||
| + | |||
| + | **Grandmaster Spells:**\\ | ||
| + | |||
| + | Lord Landslide: Modified for setting, as landslides are not possible in a place that is almost entirely flat, this spell causes a sinkhole accompanied by a localized earthquake.\\ | ||
| + | |||
| + | Swallowed by the Mother: Modified. | ||
| + | ==== Saudade ==== | ||
| + | |||
| + | **Novice Spells:**\\ | ||
| + | |||
| + | Chase Powder: Changed to Occult + Saudade\\ | ||
| + | |||
| + | Curse of the False Eunuch: Unchanged\\ | ||
| + | |||
| + | Slingshots of the Moon's Feast: Unchanged\\ | ||
| + | |||
| + | Strength of the Ayno: Sexual aspects of this spell removed to preserve PG13 rating of the game\\ | ||
| + | |||
| + | Unsight: Unchanged\\ | ||
| + | |||
| + | **Apprentice Spells:**\\ | ||
| + | |||
| + | Eggs of Cursing: This spell is considered mental influence\\ | ||
| + | |||
| + | Snare the Name: This spell creates an entropy curse totally under the control of the ST, with wildly unpredictable results. | ||
| + | |||
| + | Throw the Power: If this spell succeeds all effects of the spell or ritual are ' | ||
| + | |||
| + | Wind guides my spear:\\ | ||
| + | Athletics + Sarandu diff 5\\ | ||
| + | Instant action - 1 Waka\\ | ||
| + | Air and wind are at the command of the Teomallki. Making objects thrown at the enemy easier to hit, be it a knife, chair or like the ancestors of old a spear thrown in their direction. Throwing an object while this spell is active comes at a -2 diff to the throwing roll.\\ | ||
| + | |||
| + | **Journeyman Spells:**\\ | ||
| + | |||
| + | None: | ||
| + | |||
| + | **Master Spells:**\\ | ||
| + | |||
| + | Change of the Guard: Removed for Cannon lore reasons\\ | ||
| + | |||
| + | Walking the Light: This spell does not harm Vampires, but does allow an Intimallki to function as though it were daylight for the purpose of their house liability.\\ | ||
| + | |||
| + | Ward of Sky-Metal: Removed, effect is re-creatable by wards available in the ritual rules.\\ | ||
| + | |||
| + | **Grandmaster Spells:**\\ | ||
| + | |||
| + | Command the Lord's Fire: This spell is considered as restricted as Calling the Stars is for the Amenti. | ||
| + | |||
| + | ==== Respiro ==== | ||
| + | |||
| + | **Novice Spells:**\\ | ||
| + | |||
| + | Cleansing Touch: Unchanged, ST's determine toxin/ | ||
| + | |||
| + | Climb the Sky: Modified, the effects of altitude sickness are nausea and difficulty breathing. | ||
| + | |||
| + | Shelter the Chosen: | ||
| + | |||
| + | Vision of Winter: Unchanged\\ | ||
| + | |||
| + | **Apprentice Spells:**\\ | ||
| + | |||
| + | Where ice meets fire:\\ | ||
| + | Athletics + Respiro diff 5\\ | ||
| + | Instant action - 1 Waka\\ | ||
| + | Ice and flame do not mix, but its byproudct of steam is useful to any civilization. When this spell is cast you spout a cloud of boiling hot steam from your lungs that deals lethal damage to anyone caught in the blast. Treat this as a firearms attack, but the enemy, when hit, is knocked back by 1 inch (2 Centimeters) per success.\\ | ||
| + | |||
| + | Cleansed of Impurity: Removed, effects can be recreated by rituals.\\ | ||
| + | |||
| + | Whispers from the mountain: Unchanged.\\ | ||
| + | |||
| + | |||
| + | |||
| + | **Journeyman Spells:**\\ | ||
| + | |||
| + | Aura of Purity: Unchanged\\ | ||
| + | |||
| + | Pilgrim' | ||
| + | |||
| + | **Master Spells:**\\ | ||
| + | |||
| + | Crown of Lucochulpec: | ||
| + | |||
| + | Curse of the South: This spell does not affect Vampires, but does count as them being ' | ||
| + | |||
| + | Summon forth the frigid soul: Unchanged.\\ | ||
| + | |||
| + | **Grandmaster Spells:**\\ | ||
| + | |||
| + | Entombment: Roll is Dexterity + Athletics instead of Dodge, and may be substituted by Martial arts at the ST's discretion.\ | ||
| + | |||
| + | Freezing the Essence: Unchanged, but what can be frozen is ultimately at the decision of the ST.\\ | ||
| + | |||
| + | Shattering the Shell of Impurity: Unchanged.\\ | ||