Mourner

There are few things lurking within the depths of the Tempest that inspire the kind of fear the mourners do. These enigmatic beings vaguely resemble Ferrymen, but carry no weapons save the heavy chains looped around their arms and torsos. Mourners are robed entirely in black, though the substance appears to have a life of its own, sliding like oil around their skeletal frames. Their faces are hidden within the shadowy depths of their hoods, and the only sound they are known to make is a low, mournful moan that fills those who hear it with icy dread. The gaunt figures seem to move with funereal slowness, yet cover more ground than would seem physically possible.


Attributes

PhysicalSocialMental
Strength4Charisma5Perception4
Dexterity2Manipulation0Intelligence5
Stamina5Appearance0Wits4

Abilities

TalentsSkillsKnowledge
Alertness4Martial Arts5Enigmas5
Athletics5  Investigation4
Intimidation5

Specializations
StrengthFurious Strength
StaminaTough as nails
PerceptionUncanny Instincts
Intimidationbattle cry

Advantages

Tempers
Corpus13
Willpower10
Angst10
Passions
NA0
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Arcanoi
Argos3
Kenning4
Lifeweb4
 
Powers
Chaining
Fetters
(This is not a true Fetter, but takes the form of a single wraith or human who calls out to the individual mourner.)1
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Health Levels
Bruised-0 
Hurt-1 
Injured-1 
Wounded-2 
Mauled-2 
Crippled-5 
Incapacitated- 

Bio

When will it ever end? Somewhere there is a soul that can free you from this eternal pain. Find her. Bind her to you. Only then will the chains release you from this torment. Until she is found, you will suffer the agony of death again and again and again.


NOTES:

From time to time — no wraith can say exactly when or exactly why — the Tempest disgorges a shambling assemblage of mourners into the Shadowlands. Their dismal wails echo through the Necropoli, warning the Restless that one among them has been marked and will soon be taken. Numbering between five and 20, the mourners are drawn unerringly to the wraith they seek, crushing anyone who dares to stand in their way. When the mourners at last find their intended victim, the chains that bind them reach out of their own volition to capture the hapless wraith. They then drag the victim to the nearest Nihil and depart the Shadowlands once more. The next time they appear, the wraith that was taken will have taken on the chains of one of the mourners herself. Few wraiths attempt to stand against the mourners for one terrifying reason: those who strike a mourner, even slightly, eventually become one of their victims as well. Worse yet, sometimes the mourners come for a wraith’s loved ones instead, even those still among the living. Years or even decades might pass between encounters, but the mourners always return. They do not forgive, nor do they forget.


NOTES:

Chaining - The chains and cloaks of the mourners have a life of their own, and react independently to their surroundings. The chains are as strong as Stygian steel, and will move under their own power to attack a target chosen by the mourner. These manacles and chains attack with the same dice pool as the mourner, and are considered to be Strength 10 for the purposes of grappling a victim.


HISTORY:

The mourners are forever seeking the one soul that can set them free. Though they appear certain and implacable to outsiders, the fact is that they do not know who that fated soul actually is. They have no leaders; they simply have an urge to seek, and a general sense of where they must go. The closest thing the mourners have to an organization is one of seniority; the group hunts for the benefit of the oldest among them. When that mourner has put aside its chains, then the next oldest among them takes up the search.