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setting:ghouls

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Ghouls

In the World of Darkness, there are those on top, and there are those that serve them. The rest of the kine waits in their day-to-day existence for the moment that they are chosen, or perhaps that is merely what some Cainites would lead you to believe. Either way, Ghouls have been part of the history of Cainite culture dating back millennia, and so, there should be rules to accommodate these servants of darkness.

Mechanics
Mechanically speaking, the Retainers background covers the number of Ghouls any given PC may have, to a total of 5, or, alternatively, they may invest multiple points in this background into one Ghoul, creating a far more impressive servant.

The rules for this are as follows:

A Player Character must spend the first dot of the Retainers background on a Ghoul itself; whether this is animal or human is at the discretion of the PC.

Any subsequent dots in the Retainers background may be used to do one of the following, they may either:

  • Invest another dot(s) of the background into an existing Ghoul (each additional dot invested will add 10 Freebie Points to that Ghoul).
  • Add an additional Ghoul to their retinue (at the normal cost of 1 dot).
setting/ghouls.1618335756.txt.gz · Last modified: 2021/Apr/13 17:42 by dro