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setting:general_system_house_rules [2023/May/06 17:16] zechstein [Abilities] |
setting:general_system_house_rules [2024/Apr/14 23:25] (current) zechstein [Abilities] |
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* **Ritual Sleeper, Sleepwalker & Psychic Vampire**: Flaws affecting not just you but also other player' | * **Ritual Sleeper, Sleepwalker & Psychic Vampire**: Flaws affecting not just you but also other player' | ||
* **Abusive Partner**: A multitude of reasons, most of which should be obvious. Even putting aside the argument that this is WoD and bad things happen, even if we //did// allow a topic this serious and this potentially upsetting to players who (God forbid) may have to deal with this IRL and absolutely do not also need to deal with it in a game, the moment a lot of other PCs found out about it, said partner would be dead or in jail less than a day later, making this flaw unworkable in this game both mechanically and, frankly, morally. Take the Dark Secret flaw and pick something else if you absolutely must have something traumatic in your character’s private life. | * **Abusive Partner**: A multitude of reasons, most of which should be obvious. Even putting aside the argument that this is WoD and bad things happen, even if we //did// allow a topic this serious and this potentially upsetting to players who (God forbid) may have to deal with this IRL and absolutely do not also need to deal with it in a game, the moment a lot of other PCs found out about it, said partner would be dead or in jail less than a day later, making this flaw unworkable in this game both mechanically and, frankly, morally. Take the Dark Secret flaw and pick something else if you absolutely must have something traumatic in your character’s private life. | ||
+ | * **Firearms License**: Rolled into the Certification Background. | ||
+ | * **Flexible Job**: Due to the way the game works it is very unlikely that a character' | ||
These merits are outright banned, don't ask, the answer is no. | These merits are outright banned, don't ask, the answer is no. | ||
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* **Religion** has been subsumed in the more general **Belief Systems.** | * **Religion** has been subsumed in the more general **Belief Systems.** | ||
* We allow Dual Specializations, | * We allow Dual Specializations, | ||
- | * While most abilities receive a specialisation at four dots, there are some exceptions: **Art, Belief Systems, Crafts, Esoterica,** and **Performance** receive a specialisation at the first dot. **Academics** and **Science** receive a specialisation at the // | + | * While most abilities receive a specialisation at four dots, there are some exceptions: **Academics, |
* Since the following abilities are defined differently in different game lines, | * Since the following abilities are defined differently in different game lines, | ||
* **Art** is a talent and applies to visual art forms: Drawing, painting, sculpting, flower arrangement, | * **Art** is a talent and applies to visual art forms: Drawing, painting, sculpting, flower arrangement, |