User Tools

Site Tools


setting:arts_and_realms

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
setting:arts_and_realms [2022/Jan/17 14:26]
flowercrystals [Arts and Realms]
setting:arts_and_realms [2022/Jun/25 20:09] (current)
dro [Arts and Realms]
Line 12: Line 12:
 Chemical = No Glamour\\ Chemical = No Glamour\\
 Wyrd = Glamour\\ Wyrd = Glamour\\
 +
 +Learning New Arts In Game: You need a teacher.\\
 +Learning Arts 4 and 5: You need a teacher.\\
  
 ----- -----
Line 33: Line 36:
   * Scene:\\ Scene is one of the two modifier Realms. It cannot be used to ground an Art on its own, but must instead be used in conjunction with Actor, Fae, Nature, or Prop. Scene expands the effects of the Realm it modifies to encompass as many relevant targets as the changeling desires within the described zone — for example, if Scene were coupled with Actor 4, a cantrip could be used upon all of the changeling’s enemies within the area; if it were combined with Prop 4, the changeling might enchant all of the cars in a parking lot. **Using Scene always raises the difficulty of a cantrip by 1.**   * Scene:\\ Scene is one of the two modifier Realms. It cannot be used to ground an Art on its own, but must instead be used in conjunction with Actor, Fae, Nature, or Prop. Scene expands the effects of the Realm it modifies to encompass as many relevant targets as the changeling desires within the described zone — for example, if Scene were coupled with Actor 4, a cantrip could be used upon all of the changeling’s enemies within the area; if it were combined with Prop 4, the changeling might enchant all of the cars in a parking lot. **Using Scene always raises the difficulty of a cantrip by 1.**
   * Time:\\ Time is one of the two modifier Realms. It cannot be used to ground an Art on its own, but must instead be used in conjunction with Actor, Fae, Nature, or Prop. Time allows the changeling to manipulate a cantrip in various ways, winding its Glamour through time in increasingly complex permutations. **Using Time always raises the difficulty of a cantrip by 1.**   * Time:\\ Time is one of the two modifier Realms. It cannot be used to ground an Art on its own, but must instead be used in conjunction with Actor, Fae, Nature, or Prop. Time allows the changeling to manipulate a cantrip in various ways, winding its Glamour through time in increasingly complex permutations. **Using Time always raises the difficulty of a cantrip by 1.**
 +
 +You can learn realms on your own, but they need to be accompanied with scenes of your character working on them.
 +
setting/arts_and_realms.1642429577.txt.gz · Last modified: 2022/Jan/17 14:26 by flowercrystals