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Back to Vampire Character Creation
Character Traits
Attributes
Wits: Your number of Dots in Wits limits how many splat-specific powers (e.g. Disciplines, Spheres, Lores, etc.) you can increase in one expenditure of XP. For example, if you have Wits 2, you may buy one dot in two Disicplines at once, but cannot buy a third until at least one of the other dots' completion date has been reached. Please note that even if a high number of dots in Wits allows you to learn three, four, or even five at once, keep in mind that time is finite; if you're studying that many different complicated fields at once, please don't then participate in a million scenes, otherwise your ST is granted the right to refuse one or more of the purchases even after approving it. (This is a SOtS universal rule)
Abilities
It is an unfortunate reality that no two splats within the classic World of Darkness feature exactly the same list of abilities, which is of course a problem in a multi-splat game. To alleviate this issue we make use of the following lists of primary and secondary abilities for all splats.
Additional rules and considerations regarding abilities
Technology is a Skill, in all system types.
Research is a Knowledge, in all system types.
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Religion has been subsumed in the more general Belief Systems.
We allow Dual Specializations, but they can only be purchased after character creation, never during. For the mechanics behind this, please see Page 277 of Mage 20th Anniversary Edition corebook, specifically the section titled 'The Well-Skilled Craftsman.'
While most abilities receive a specialisation at four dots, there are some exceptions: Academics, Art, Belief Systems, Crafts, Esoterica, Hunting, Performance and Science receive a specialisation at the first dot.
Since the following abilities are defined differently in different game lines, the following compromise shall apply to all splats:
Art is a talent and applies to visual art forms: Drawing, painting, sculpting, flower arrangement, etc.
Performance is a skill that applies to performance arts: Dancing, singing, acting, etc.
Expression governs activities that involve the effective use of language, including writing novels or poetry.
Crafts encompasses abilities for the creation of primarily functional objects, like tailoring, carpentering, forging, etc.
Technology refers to the building, operation, and maintenance of electronics and electromechanical devices.
Computers is the software side to Technology's hardware. Writing, operating, and maintaining computer programs is handled by this ability.
NOTE: The above rules are SOtS universal. I did delete what wasn't relevant to Vampire.