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pc:sarah_gray [2022/Oct/21 19:56]
zechstein
pc:sarah_gray [2023/Oct/22 18:11] (current)
zechstein [Attributes]
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-====== Sarah Grey ======+====== Sarah Gray ======
  
 [[pc:sarah_grey|Front Page]] \\ [[pc:sarah_grey|Front Page]] \\
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-  ^  ^ + **Character Type:** Demon  || 
-| **Nature:** Perfectionist |   - | -   | **Demeanor:** Caregiver | +| **Nature:** Perfectionist | **Demeanor:** Caregiver | 
-| **Character Type:** Demon |    - | -    | **Concept:** Idealistic Cynic | +| **Player Name:** Zechstein#8155 | **Concept:** Idealistic Cynic | 
-| **Player Name:** Zechstein#8155 |    - | -    | **Faction:** Cryptic | +| **Celestial Name:** Zuriel | **Faction:** Cryptic | 
-| **House:** Malefactor |   - | -   | **Visage:** Antu +| **House:** Malefactor | **Visage:** Antu |
-| **Celestial Name:** Zuriel |  - | -  | |+
  
  
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 ^ **Physical** ^ ^ **Social** ^ ^ **Mental** ^ ^ ^ **Physical** ^ ^ **Social** ^ ^ **Mental** ^ ^
-|Strength | 3  |Charisma | |Perception [Careful Observation] | 4 | +|Strength | 3  |Charisma | |Perception [Careful Observation] | 4 | 
-|Dexterity [Hand-Eye Coordination] | |Manipulation | 2 |Intelligence [Analytical Thinking] | 4 |+|Dexterity [Hand-Eye Coordination] | |Manipulation | 2 |Intelligence [Analytical Thinking] | 4 |
 |Stamina | 3 |Appearance | 2 |Wits | 3 | |Stamina | 3 |Appearance | 2 |Wits | 3 |
  
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 |Athletics | 3 |Crafts [Metalworking] | 4 |Computers | 3 | |Athletics | 3 |Crafts [Metalworking] | 4 |Computers | 3 |
 |Awareness | 3 |Drive | 1 |Finance  | 1 | |Awareness | 3 |Drive | 1 |Finance  | 1 |
-|Brawl | |Etiquette | 0 |Investigation | 2 |+|Brawl | |Etiquette | 0 |Investigation | 2 |
 |Empathy | 2 |Firearms [Pistols] | 4 |Law | 1 | |Empathy | 2 |Firearms [Pistols] | 4 |Law | 1 |
 |Expression | 0 |Melee | 0 |Medicine | 2 | |Expression | 0 |Melee | 0 |Medicine | 2 |
-|Intimidation | 0 |Performance | |Occult | 3 | +|Intimidation | 0 |Performance [Acting] |Occult | 3 | 
-|Leadership | 0 |Stealth | |Politics | 0 |+|Leadership | 0 |Stealth | |Politics | 0 |
 |Streetwise | 0 |Survival [Caves] | 4 |Research | 2 | |Streetwise | 0 |Survival [Caves] | 4 |Research | 2 |
-|Subterfuge | |Technology | |Science [Geology] | 4 |+|Subterfuge | |Technology | |Science [Geology] | 4 |
 ^Uncommon Talents ^ ^Uncommon Skills ^ ^Uncommon Knowledges ^ ^ ^Uncommon Talents ^ ^Uncommon Skills ^ ^Uncommon Knowledges ^ ^
-|Intuition | |Divination | 0 |Thanatology | 0 | +|Intuition | |Divination | 0 |Thanatology | 0 | 
-| | |Meditation | 2 |Enigmas | |+|Cooking |Meditation | 2 |Enigmas | |
  
 ^ Lores ^ Ratings ^ ^ Lores ^ Ratings ^
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 |Shapeshifter | 0 | |Shapeshifter | 0 |
 |Reborn | 1 | |Reborn | 1 |
-|The Hunt | |+|The Hunt | |
  
 ===== Virtues ===== ===== Virtues =====
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   * **Healthy Skepticism:** You are good at separating truth from fiction, and someone has to be up pretty damn early to catch you off guard. You rarely take what people say at face value, until you're able to check the details yourself. This Merit also allows you to reduce the difficulty of any roll to perceive a lie by two. It should be roleplayed as much as possible. (1pt.) \\   * **Healthy Skepticism:** You are good at separating truth from fiction, and someone has to be up pretty damn early to catch you off guard. You rarely take what people say at face value, until you're able to check the details yourself. This Merit also allows you to reduce the difficulty of any roll to perceive a lie by two. It should be roleplayed as much as possible. (1pt.) \\
   * **Introspection:** You have keen insight into the ulterior motives of all your actions. Through this nightly exercise, you also have incredible insight into the underlying motives of others’ actions. Add two dice to your Perception dice pool when you must take an action against someone with the same Nature or Demeanor as you. (1pt.) \\   * **Introspection:** You have keen insight into the ulterior motives of all your actions. Through this nightly exercise, you also have incredible insight into the underlying motives of others’ actions. Add two dice to your Perception dice pool when you must take an action against someone with the same Nature or Demeanor as you. (1pt.) \\
 +  * **Language: First Tongue** (1 pt.) \\
 +  * **Language: Stone Scripture** (1 pt.) \\
   * **Master Craftsman:** When designing, building, or repairing something, the difficulty of your rolls is reduced by two. Additionally, you require three fewer successes on any extended rolls required when working on large or complex projects. (3 pt.) \\   * **Master Craftsman:** When designing, building, or repairing something, the difficulty of your rolls is reduced by two. Additionally, you require three fewer successes on any extended rolls required when working on large or complex projects. (3 pt.) \\
 +  * **True Love (Patricia Byrne):** You have discovered, perhaps too late, a true love. He or she is the center of your existence, and inspires you to keep going in a world of darkness and despair. Whenever you suffer, the thought of your true love gives you the strength to persevere. This Merit grants you one automatic success on all Willpower rolls, which can be negated only by a botch die. This can be a great gift but also a hindrance, for your true love may require protection and occasionally rescue. (4pt.)
   * **Unflappable:** You are a naturally placid person and take most things in stride. You were almost hit by a car? That was close. Your wife has left you? Ah, well. Although you have emotions as others do, you don't let them affect you to the same degree. You gain two extra dice on any Willpower roll that involves staying calm or not overreacting to mundane experiences. (3pt.) \\   * **Unflappable:** You are a naturally placid person and take most things in stride. You were almost hit by a car? That was close. Your wife has left you? Ah, well. Although you have emotions as others do, you don't let them affect you to the same degree. You gain two extra dice on any Willpower roll that involves staying calm or not overreacting to mundane experiences. (3pt.) \\
  
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 | ||| | |||
 ^ Neberu Lores |Lore of Patterns |    0    | ^ Neberu Lores |Lore of Patterns |    0    |
-^ ::: |Lore of Portals |       |+^ ::: |Lore of Portals |       |
 ^ ::: |Lore of Light |    0    | ^ ::: |Lore of Light |    0    |
 | ||| | |||
 ^ Lammasu Lores |Lore of Longing |    0    | ^ Lammasu Lores |Lore of Longing |    0    |
 ^ ::: |Lore of Storms |    0    | ^ ::: |Lore of Storms |    0    |
-^ ::: |Lore of Transfiguration |       |+^ ::: |Lore of Transfiguration |       |
 | ||| | |||
 ^ Rabisu Lores |Lore of the Beast |    0    | ^ Rabisu Lores |Lore of the Beast |    0    |
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 ^ Halaku Lores |Lore of Death |    0    | ^ Halaku Lores |Lore of Death |    0    |
 ^ ::: |Lore of the Spirit |    0    | ^ ::: |Lore of the Spirit |    0    |
-^ ::: |Lore of the Realms |       |+^ ::: |Lore of the Realms |       |
 ===== Gear ===== ===== Gear =====
  
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 ==== Relics ==== ==== Relics ====
  
-**Disk of Healing** \\+__**Disk of Healing**__ \\
 This relic takes the form of a polished, smooth stone disk with a diameter of approximately twelve centimeters. It has gold lining and inlays, showing symbols of healing and recovery. \\ This relic takes the form of a polished, smooth stone disk with a diameter of approximately twelve centimeters. It has gold lining and inlays, showing symbols of healing and recovery. \\
 //System:// Roll seven dice. The relic can heal all of a target’s bashing damage or one health level of lethal or aggravated damage per success. The relic must be placed against a wound to heal it. It can be used once per scene. \\ //System:// Roll seven dice. The relic can heal all of a target’s bashing damage or one health level of lethal or aggravated damage per success. The relic must be placed against a wound to heal it. It can be used once per scene. \\
 //Sacrifice:// The Disk of Healing desires blood. If it is used to heal a bleeding wound, it will content itself with the blood leaking from it. If this is not the case it will extract blood from the target, causing one point of unsoakable lethal damage in the process. The user can prevent this by cutting themselves to feed the Disk, taking the damage onto themselves instead. \\ //Sacrifice:// The Disk of Healing desires blood. If it is used to heal a bleeding wound, it will content itself with the blood leaking from it. If this is not the case it will extract blood from the target, causing one point of unsoakable lethal damage in the process. The user can prevent this by cutting themselves to feed the Disk, taking the damage onto themselves instead. \\
 //Resonance:// When the Disk of Healing is used, everyone in the vicinity will start to feel better. Small aches vanish and weariness lessens. This effect is noticeable, but doesn't provide any mechanical benefit. //Resonance:// When the Disk of Healing is used, everyone in the vicinity will start to feel better. Small aches vanish and weariness lessens. This effect is noticeable, but doesn't provide any mechanical benefit.
-===== Apocalypse Form ===== 
  
-**Normal Abilities:**\\+ 
 +__**Mirror of Metamorphosis**__ \\ 
 +This silver-plated mirror with intricate decorations has a hidden hatch on the backside, which covers a slot underneath. If the user places the portrait of a person (a photograph or drawing will work well) in this slot and closes the hatch over it, the mirror will transform whoever gazes into it into the likeness of this portrait. \\ 
 +//System:// Roll 11 dice. For every success the mirror will transform one feature (hair, lips, eyes, skin tone, etc.) into the likeness of the portrait used as a template. It can only produce cosmetic changes, changing someone's height or gender is beyond the scope of the relic. However, it is a true transformation, not an illusion. The user reverts to their usual appearance at the end of the scene, or after several hours in non-dramatic time. 
 +===== Apocalyptic Form ===== 
 + 
 +**Low-Torment Abilities:**\\
 Dead Reckoning \\ Dead Reckoning \\
 Enhanced Perception \\ Enhanced Perception \\
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-**Torment Abilities:**\\+**High-Torment Abilities:**\\
 Pass Without Trace \\ Pass Without Trace \\
 Alter Size\\ Alter Size\\
pc/sarah_gray.1666382219.txt.gz · Last modified: 2022/Oct/21 19:56 by zechstein