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pc:celestial [2021/Jan/29 11:08] set created |
pc:celestial [2021/Jan/29 12:05] (current) set |
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=====Level One Celestial===== | =====Level One Celestial===== |
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| <u><strong>Hanging the Stars</u></strong>- </br> |
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| <span style="color: maroon;"> It can hang Hekau for 1 success for per day. The hekau can only be activated in view of the sky, though it does not matter if it is day or night. </span> </br> |
| </br> |
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| <span style="color: lightgreen;"> Occult + Celestial at a dif that is dependent on the Hekau hung. </span> </br> |
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| <span style="color: yellow;"> Sekhem Cost: 1 </span> |
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| <u><strong>Simple Weather Magic</u></strong>- </br> |
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| <span style="color: maroon;"> It can cause small changes to the weather. </span> </br> |
| </br> |
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| <span style="color: lightgreen;"> Divination + Celestial at a dif that is dependent on the weather changes. </span> </br> |
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| <span style="color: yellow;"> Sekhem Cost: Dependent </span></br> |
| </br> |
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| <span style="color: dodgerblue;"> Fog - Sekhem: 2 - Dif 9 </span> </br> |
| <span style="color: orchid;"> + 1 dif to all sight and hearing checks. Sight is limited to 100 yards unless the Hekau gets significant successes. </span></br> |
| </br> |
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| <span style="color: dodgerblue;"> Light Breeze - Sekhem: 1 - Dif 4 </span> </br> |
| <span style="color: orchid;"> Clears away powerful scents and increases visibility in the fog. + 1 dif to scent based perception checks. </span></br> |
| </br> |
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| <span style="color: dodgerblue;"> Minor Temperature Change - Sekhem: 1 - Dif 5 </span> </br> |
| <span style="color: orchid;"> Can change the temperature in the ambient environment by up to 10 degrees for the rest of the day.</span></br> |
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| =====Level Two Celestial===== |
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| <u><strong>Book of Thoth</u></strong>- </br> |
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| <span style="color: maroon;"> The Reborn can notices concealed or secret knowledge in his vincinity automatically. It lets him determine hidden patterns with accuracy. And cannot be surprised by natural stealth.</span></br> |
| </br> |
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| <span style="color: lightgreen;"> Divination + Celestial, dif 7.</span> </br> |
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| <span style="color: yellow;"> Sekhem Cost: 1 </span> </br> |
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| <span style="color: dodgerblue;"> Perception + Alertness at dif 5 + level of supernatural concealment vs the opposed Subterfuge + Manipulation at dif 7. </span> </br> |
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| <u><strong>Sahu-Ra</u></strong>- </br> |
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| <span style="color: maroon;"> The Reborn takes on the mantle of the sun. And lights up the area around them.</span></br> |
| </br> |
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| <span style="color: lightgreen;"> Appearence + Celestial, dif 6.</span> </br> |
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| <span style="color: yellow;"> Sekhem Cost: 1 </span> </br> |
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| <span style="color: dodgerblue;"> Each success increases the duration by one turn. It has the warm, soft glow of natural sunlight. The vampire takes 1 Agg each turn they are caught in the radiance. </span> </br> |
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