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| Nature: Visionary | - | - | Demeanor: Romantic |
| Character Type: Mage | - | - | Concept: Voodoo-Priestess |
| Player Name: Shalassa | - | - | Affiliation: Disparate |
| Essence: Primordial | - | - | Sect: Bata'a |
| Physical | Social | Mental | |||
|---|---|---|---|---|---|
| Strength | 2 | Charisma | 3 | Perception | 3 |
| Dexterity | 2 | Manipulation | 2 | Intelligence | 4 |
| Stamina | 2 | Appearance | 3 | Wits | 3 |
| Talents | Skills | Knowledges | |||
|---|---|---|---|---|---|
| Alertness | 2 | Animal Ken | 1 | Academics | 1 |
| Athletics | 1 | Crafts | 2 | Computers | 0 |
| Awareness | 3 | Drive | 0 | Cosmology | 2 |
| Brawl | 0 | Etiquette | 2 | Finance | 1 |
| Empathy | 1 | Firearms | 0 | Investigation | 0 |
| Expression | 2 | Melee | 1 | Law | 0 |
| Intimidation | 2 | Performance | 0 | Medicine | 2 |
| Leadership | 0 | Stealth | 0 | Occult | 0 |
| Streetwise | 0 | Survival | 0 | Politics | 0 |
| Subterfuge | 0 | Technology | 0 | Science | 2 |
| Uncommon Talents | Uncommon Skills | Uncommon Knowledges | |||
| Intuition | 0 | Divination | 0 | Esoterica | 2 |
| Meditation | 0 | Enigmas | 0 | ||
| Pharmacopoeia | 3 | ||||
| Belief Systems | 4 | ||||
| Rites | @@Rites@@ |
| Lores | Ratings |
|---|---|
| Awakened | 1 |
| Gallian | 0 |
| Undead | 0 |
| Spirits | 0 |
| Shapeshifters | 0 |
| Reborn | 0 |
| The Hunt | 0 |
Backgrounds:
Avatar 3 Node 2 - The greenhouse above/behind her shop. Sanctum 1 Familiar 2 - A small Coral Snake called Aido-Hwedo Resources 2
Merits:
Poison Resistance (2) Green Thumb (1) Languages (1) - French
Flaws:
Blood Magic (5) Distinguishing Characteristic (2) – Scars at the arms
Willpower: 5 / 5
Quintessence: 3 / 3
@@Rotes@@
| Sphere | Ratings |
|---|---|
| Correspondence | 2 |
| Entropy | 2 |
| Forces | 0 |
| Life | 1 |
| Matter | 0 |
| Mind | 0 |
| Prime | 0 |
| Spirit | 1 |
| Time | 0 |
Focus:
0
Paradigm:
All power comes from gods
Practice:
Voudoun, Witchcraft
Instruments:
blessings & curses, blood & fluids, brews & concoctions,
drugs & poisons, herbs & plants, prayers & invocations
eye contact, dances & movement, sex & sensuality
Physical Description:
Karaya is a dark, almost of ebony skinned woman appearing to be in her 20s. She has full, sensual lips and dark brown eyes. Her hair goes beyond her chest and is of black colour. She rarely wears makeup and the little bits she uses only compliment her otherwise perfect skin.
Overall she is a fairly beautiful young woman. The only downside to this appearance are her arms which are covered in scars of varying length, depth and age. How she came to this she doesn't tell but anybody knowing her true self knows where they are from.
Personality:
Her character can be descripted as outgoing, friendly and she has faint hints of a hopeless romantic. She likes to laugh, is slightly idealistic and a little dreamer of her own, and some would even call her altruistic. Karaya is polite and emphatic but can be quite the opposite if forced to.
Backstory:
Karaya was born 1997 in the French Quarters of New Orleans as the youngest of three siblings, by five and seven years, respectively. Ever since she was little she helped out her parents in their local voudoun-shop by doing some simple errands. Apart from that she had a normal childhood like everyone else.
After finishing school she joined her brothers by taking over the shop when their parents retired. Being naturally gifted with a resistance to poisons and toxins of various kind she volunteered to take care of the garden and concoctions. While she helped the other two in the store directly and still ran errands her main duty lied with the plants and the alchemy.
One one evening her life changed entirely. She did her usual prayers to the Loa, asking for help with her crafts and for punishment for those who don't play by the rules. Then all of a sudden, he appeared. He was looking at her with a smile on his grim face and Awakened her. It was her dormant Avatar giving her the natural poison resistance and the ability to let every plant bloom vividly and the reason why her potions succeeded where her brother's failed.
Being a Mage now she wanted to explore all of its aspects, including the Umbra. For that she always depicted herself sailing towards it. And for that she would need a ship and money. With a heavy heart she decided to leave her family business to start one on her own. She found a closed shop fitting her needs in Starke so she decided to move over to it.
Freebies:
Freebie points: (15+3)
4 # Arete+1
4 # Backgrounds: Node+1, Resources+1, Familiar+1, Avatar +1
10 # Abilities: Awareness+2, Pharmacopoeia+1, Occult+1, Melee+1
Notes:
Specialities: Intelligence (Creative)
Specialities: Crafts (Alchemy), Academics (Folklore), Science (Biology), Belief Systems (Voodoo)
Player: Shalassa
Karaya is a dark, almost of ebony skinned woman appearing to be in her 20s. She has full, sensual lips and dark brown eyes. Her hair goes beyond her chest and is of black colour. She rarely wears makeup and the little bits she uses only compliment her otherwise perfect skin. Overall she is a fairly beautiful young woman. The only downside to this appearance are her arms which are covered in scars of varying length, depth and age. How she came to this she doesn't tell but anybody knowing her true self knows where they are from.
Her character can be descripted as outgoing, friendly and she has faint hints of a hopeless romantic. She likes to laugh, is slightly idealistic and a little dreamer of her own, and some would even call her altruistic. Karaya is polite and emphatic but can be quite the opposite if forced to.
Obvious Details:
Less Than Obvious Details:
Banality Score:
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| Total | Current | Monthly Cap 1) |
|---|---|---|
| 0/30 |
| Date | XP | XP Type | Scene | Notes |
|---|
| Monthly Discount Cap: 2) | 0/15 | ||||
| Approval Date | Completion Date | XP | Purchased | Discount? | Notes |
|---|---|---|---|---|---|
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