| Nature: Analyst | Demeanor: Judge |
| Character Type: Werewolf | Concept: blind justice |
| Player Name: Maxnisss | Breed: Metis |
| Auspice: Philodox | Tribe: Uktena |
| Physical | Social | Mental | |||
|---|---|---|---|---|---|
| Strength | 3 | Charisma | 3 | Perception | 4 |
| Dexterity | 2 | Manipulation | 2 | Intelligence | 3 |
| Stamina | 4 | Appearance | 1 | Wits | 3 |
Attribute Specialties:
Stamina (unbreakable)
Perception (uncanny instincts)
| Talents | Skills | Knowledges | |||
|---|---|---|---|---|---|
| Alertness | 3 | Animal Ken | 0 | Academics | 1 |
| Art | 0 | Crafts | 0 | Belief Systems | 0 |
| Athletics | 0 | Drive | 0 | Computers | 0 |
| Brawl | 3 | Etiquette | 3 | Enigmas | 3 |
| Empathy | 2 | Firearms | 0 | Finance | 0 |
| Expression | 0 | Larceny | 0 | Investigation | 0 |
| Intimidation | 3 | Martial Arts | 0 | Law | 2 |
| Intuition | 0 | Melee | 0 | Medicine | 0 |
| Leadership | 0 | Performance | 0 | Occult | 2 |
| Primal Urge | 2 | Stealth | 0 | Politics | 0 |
| Streetwise | 0 | Survival | 2 | Research | 0 |
| Subterfuge | 0 | Technology | 0 | Science | 0 |
| Secondary and Splat Specific Abilities | |||||
| — | 0 | — | 0 | Rituals | 2 |
| — | 0 | — | 0 | — | 0 |
| — | 0 | — | 0 | — | 0 |
| — | 0 | — | 0 | — | 0 |
| Lores | Ratings |
|---|---|
| Awakened | 0 |
| Gallian | 0 |
| Reborn | 0 |
| Shapeshifter | 1 |
| Spirits | 0 |
| The Hunt | 0 |
| Undead | 0 |
| Uktena | 1 |
Ability Specialties:
@@Ability Specialties@@
Backgrounds:
Ancestors: 2 Spirit Heritage: 2 (ram spirits) mentor: 2
Merits:
Acute senses: hearing (1)
Acute senses: smell (1)
Flaws:
Blind (metis flaw), Horns (metis flaw) Forced transformation, full moon (2).
Willpower: 4 / 4
Rage: 3 / 3
Gnosis: 3 / 3
Harano: 0 / 3
| Rank | Necessary Experience | Date of Rank Acquisition |
|---|---|---|
| Cliath | 0 XP | — |
| Fostern | 150 XP | — |
| Adren | 300 XP | — |
| Athro | 450 XP | — |
| Elder | 600 XP | — |
Sense wyrm, Scent of true form, Sense magic, Fangs of judgement
None
Physical Description:
Human:
horns grown in the place where the eyes should be.
He has short black hair, which is often left messy.
Is often seen wearing mismatched clothes, socks of different colours.
Wolf / Gauru: The majority of the fur is grey, with some patches transitioning into black patches and some patches going lighter but never being actually white. and just like the human form, horns coming from the place eyes should be.
Personality:
Living as a metis has made Jagur a straight to the point and blunt person. Someone who would rather be somewhere else then talking to people. He is very judgemental about people and tries to figure out who is worth talking to and who isn't
Backstory:
Jagur was born to 2 uktena werewolves who had spent a lot of time together on their werewolf duties and had grown feelings for one another. During one of these outings the female had become pregnant and when they returned to their sept went into labour.
This is where Jagur was born, with 2 horns in the place where his eyes are supposed to be meaning he was blind. For violating the litany they were casted out from their sept they called their sept. They raised their son until he had his first change.
On his rite of passage, Jagur was assigned into a small team of three. Him, a ragabash and a theurge. The assignment was an easy one in theory, but once they knew where they would find their target it was obvious it was meant for Jagur to pull out as the target of their hunt was hiding in a small town which the group had to enter. Through the fast thinking and quick fingers of the ragabash, Jaguar was able to enter the town while wearing a halloween costume which incorporated his horns as part of a mask. The group managed to track down their prey and slay it.
Upon their return there was some trouble as some of the werewolves called the rite into question, saying that Jagur had violated the litany by entering that town. Jagur protested, pointing out that there were no instances of the veil being breached as he had disguised himself and no instances of panic had broken out.
The arguments flew for many more hours before finally a decision was made to allow Jagur to pass his rite, pointing out that he was correct that the veil had not been breached. Once the ritual was over and Jagur had joined his tribe he left the sept, not wanting to stay in a sept that had treated him so wrongly, even though other septs might not treat him much better.
Freebies:
Fangs of judgement (gift) (7)
Stamina (attribute) (5)
willpower (1)
enigma abilities (2)
Notes:
Mentor: Speaks-with-the-wind A Uktena theurge who took Jagur under his tutelage.
Player: Maxnisss
Human: horns grown in the place where the eyes should be. He has short black hair, which is often left messy.
Is often seen wearing mismatched clothes, socks of different colours.
Wolf / Gauru: The majority of the fur is grey, with some patches transitioning into black patches and some patches going lighter but never being actually white. and just like the human form, horns coming from the place eyes should be.
Living as a metis has made Jagur a straight to the point and blunt person. Someone who would rather be somewhere else then talking to people. He is very judgemental about people and tries to figure out who is worth talking to and who isn't
Obvious Details:
Less Than Obvious Details:
Banality Score:
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| Total | Current | Monthly Cap 1) |
|---|---|---|
| 0/30 |
| Date | XP | XP Type | Scene | Notes |
|---|
| Monthly Discount Cap: 2) | 0/15 | ||||
| Approval Date | Completion Date | XP | Purchased | Discount? | Notes |
|---|---|---|---|---|---|
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