| Nature: Benefactor | - | - | Demeanor: Traditionalist |
| Character Type: Mage | - | - | Concept: Caretaker |
| Player Name: Jp | - | - | Affiliation: Verbena |
| Essence: Pattern | - | - | Sect: The Tradition |
| Physical | Social | Mental | |||
|---|---|---|---|---|---|
| Strength | 1 | Charisma | 4 | Perception | 3 |
| Dexterity | 3 | Manipulation | 1 | Intelligence | 4 |
| Stamina | 2 | Appearance | 3 | Wits | 3 |
| Talents | Skills | Knowledges | |||
|---|---|---|---|---|---|
| Alertness | 0 | Animal Ken | 2 | Academics | 1 |
| Athletics | 1 | Crafts | 3 | Computers | 0 |
| Awareness | 1 | Drive | 0 | Cosmology | 3 |
| Brawl | 0 | Etiquette | 0 | Finance | 0 |
| Empathy | 3 | Firearms | 0 | Investigation | 1 |
| Expression | 2 | Melee | 1 | Law | 0 |
| Intimidation | 0 | Performance | 0 | Medicine | 3 |
| Leadership | 1 | Stealth | 1 | Occult | 3 |
| Streetwise | 0 | Survival | 2 | Politics | 0 |
| Subterfuge | 0 | Technology | 0 | Science | 2 |
| Uncommon Talents | Uncommon Skills | Uncommon Knowledges | |||
| Intuition | 0 | Divination | 0 | Thanatology | 0 |
| Meditation | 0 | Enigmas | 0 | ||
| Rites | @@Rites@@ |
| Lores | Ratings |
|---|---|
| Awakened | 1 |
| Gallian | 0 |
| Undead | 0 |
| Spirits | 0 |
| Shapeshifters | 0 |
| Reborn | 0 |
| The Hunt | 0 |
Backgrounds:
2 node Avatar-2 companion-2 sanctum-1
Merits:
Green Thumb-1pt Celestial Affinity-3pt Cyclic magic (3pt) - the moon cycle where new moon is lowest, full moon is best, half moon is middle, during the day, prior to noon, it’s based on last nights moon, after noon, that nights cycle. And when the moon changes, so does the silver in her hair, so the higher the power the more silver it is. With full moon her hair being completely silver and eyes silver while new moon there almost none besides the tips. Lunar and solar eclipse ⇒ During eclipses, she can't use magic at all.
Flaws:
Enemy-1 Esoterir Discourse Cultural Snob -1pt Bad Liar -1pt Driving Goal-3pt
Willpower: 7 / 7
Quintessence: 2 / 2
@@Rotes@@
| Sphere | Ratings |
|---|---|
| Correspondence | 0 |
| Entropy | 0 |
| Forces | 0 |
| Life | 2 |
| Matter | 1 |
| Mind | 1 |
| Prime | 0 |
| Spirit | 2 |
| Time | 0 |
Focus:
0
Paradigm:
it’s All Good – Have Faith!
Practice:
Shamanism or alchemy. She loves alchemy, and studies and practices and experiments with it in order to make potions. It’s a puzzle of nature, medicine, the human body and the spiritual world as well, and putting those together takes time and practices. However, she also very much practices shamanism, as her understanding, connection, and beliefs in multiple gods and goddess and her understanding of nature and the spiritual world, her alchemy is based on those views, and one expands the understand and beliefs in another, more understanding of spirits and nature leads to better alchemy and medicine, but experimentation and patience and practice of alchemy gives a true and better understanding of how nature can work and how it often does in the most unexpected ways.
Instruments:
Her staff is her main instrument but herbs, alchemy, leaves, flowers, plants, even dirty and mud are also often used
Physical Description:
5'2, lean, light brown hair with silver tips, light green eyes, wears a green cloak/hoodie that goes around her shirt and ends where the skirt does, has flowers on the clock. Has green brown and white clothing that goes to a white and green skirt and had brown boots, where cloth gloves that have holes where finger come out. She has a wooden staff that curve's at the top. She has a necklace with symbols of the Goddess of Nature, Moon, Stars, Medicine and Alchemy on her. She smells like she is from the woods and nature itself.
Personality:
kind, sweet, caring to a fault, positive, sees the good in people and the world. Not the greatest in casual social situation. Her understanding of technology is very low, and prefers not using it when she can.
Backstory:
Since she as long as she can remember, she lived and worked with nature. Her parents and family were practices of witchcraft and talked and love the ideas and practices of witchcraft, though they always seem to look for the darker parts of it, sometimes even somewhat demonic looking stuff. That wasnt ever her really, she loved nature, the stars she learned to read and use them to find places and even predict things, kinda, the moon she always smiled and felt connected to it somehow. It was the light in darkness, and a constant reminder of no matter how bad and dark things got, there was always light, there was always hope, its what she loved. She would go into town as well, it wasnt as nice, but the people were always nice, even the bad ones most often then not had good in them. she saw overtime though that people were sick, hurt, something was wrong, she tried to help them, but they were afraid of going to the doctor. People were hurt and dying because they couldn't afford basic needs, and to make matters worse, hospitals as well as the Pharmacy's and drug companies and health insurance, they only care about treating, not fixing. They and there so called “science” was only just a trick, a ploy by them, there “math” was numbers cherrypicked or messed with or specifically done to may them better. they only cared about greed, money power, that's all they wanted and cared. Its the same as those who harm nature, sure a few smaller people did, but it was always the ones on top, that claim to help when they only care for themselves Over time, she began to realize how her parents, and even extended family, only cared about power and corruption as well, they never cared, not really, after a massive falling out that almost got her killed, they only reason she didn't die was because her avatar awoken, she left, and went into hiding in nature for a long while. Her learning about mage society was much much slower then most, and same with her learning magic, since she didn't have a real teacher, she moved around for years, helping smaller people when she can, but then the stars, or something else would tell her its time to go elsewhere. Its what she has been doing, until a new sign told her to go to Jacksonville, but it felt and seemed and read differently this time, something, more, maybe it was a purpose, maybe she can stay longer and do more, who knows, time to go help.
Freebies:
specialization crafts herbalism-3
wp -1
Companion- (1 dot)
spirit-1)- 7 awarness-1
Notes:
craft alchemy
science alchemy
Player: Jp
5'2, lean, light brown hair with silver tips, light green eyes, wears a green cloak/hoodie that goes around her shirt and ends where the skirt does, has flowers on the clock. Has green brown and white clothing that goes to a white and green skirt and had brown boots, where cloth gloves that have holes where finger come out. She has a wooden staff that curve's at the top. She has a necklace with symbols of the Goddess of Nature, Moon, Stars, Medicine and Alchemy on her. She smells like she is from the woods and nature itself.
kind, sweet, caring to a fault, positive, sees the good in people and the world. Not the greatest in casual social situation. Her understanding of technology is very low, and prefers not using it when she can.
Obvious Details:
Less Than Obvious Details:
Banality Score:
Total XP: 00
Current XP: 00
This month XP Gained: 00/00