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setting:vampire_rituals [2026/Feb/24 07:40]
ramona
setting:vampire_rituals [2026/Apr/22 23:15] (current)
ramona
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-|  [[Vampire House Rules]]   [[Vampire Character Creation]]  |  [[Vampire Backgrounds]]  |  [[Feeding]]  |  [[Vampire House Rules|Bloodpool]]   [[Torpor/Slumber]]  |  [[learning_disciplines]]  |  [[discipline_changes]]  |  [[ghouls_retainers]]  |  [[Rituals]]  |  [[Other Misc]]  |+Return to [[Setting: Vampire House Rules | Vampire House Rules]]
 \\ \\
 +====== Paths ======
 +Thaumaturgical Paths define the types of magic a vampire can perform. The first path a character learns is considered her primary path and increases automatically as the character advances in the Discipline itself.\\ 
 +Secondary paths may be learned once the character has acquired two or more dots in her primary path, and they must be raised separately with experience points.\\
 +A character’s rating in her primary path must always be at least one dot higher than any of her secondary paths until she has mastered her primary path.\\
 +All Tremere Characters start with The Path of Blood.
 +
 +===== Using Powers =====
 +Each time the character invokes one of the powers of a Thaumaturgical path; \\
 +* The player must spend a blood point\\
 +* Make a Willpower roll, difficulty equal to the power’s level +3.\\
 +Only one success is required to invoke a path’s effect — path levels, not successes, govern the power of blood magic.\\
 +Failure on this roll indicates that the magic fails.\\ 
 +A botch causes some kind of loss or catastrophic backfire, such as losing a Willpower point (or dot!), spontaneous combustion, or accidentally letting a living statue run rampant. Thaumaturgy is an unforgiving art.
 +
 +(See Secondary Path information below)
 +----
  
 ====== Rituals ====== ====== Rituals ======
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 \\ \\
 **Note** Diablorizing a vampire with these disciplines do not grant the Kindred automatic access to the rituals. you will still need learn the rituals this way and that is IF you get a mentor for the Discipline. **Note** Diablorizing a vampire with these disciplines do not grant the Kindred automatic access to the rituals. you will still need learn the rituals this way and that is IF you get a mentor for the Discipline.
 +
 +
 +----
 +**#Below's section is under construction - Question's ask Storyteller**
 +===== Secondary Path Access =====
 +==== Secondary Paths available ====
 +
 +* The Green Path (#1-4 available, #5 requires discussion)
 +* The Lure of Flames (with Difficulty alteration, no reduction in use, generally used in combat)
 +* Neptune's Might (requires discussion with Storyteller)
 +
 +==== Secondary Paths, not available at this time ====
 +* Hands of Destruction
 +
 +
 +
 +
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setting/vampire_rituals.1771918801.txt.gz · Last modified: 2026/Feb/24 07:40 by ramona