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setting:vampire_retainers [2026/Feb/27 03:56]
ramona
setting:vampire_retainers [2026/Mar/01 10:10] (current)
ramona ↷ Page name changed from setting:retainers to setting:vampire_retainers
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 ====== Retainers ====== ====== Retainers ======
  
-PAGE UNDER CONSTRUCTION  +Retainers are human that specialize in a skillset that would assist the Vampire. Think of them as an employee. You must maintain some control over your retainers by: 
-INFORMATION LIKELY TO CHANGE +  * Salary 
-==== Benefit of a Retainer ====+  * Use of Presence or Dominate on them 
 +  * Giving them your vitae once month. This will make them your Ghoul. Your Vampire will need to feed more to account for the loss.
  
 +Retainers and Ghouls are not characters used for roleplay with other characters besides your Vampire.
  
-Retainers specialize in a skillset that would assistant the Vampire. A Retainer can  +At any time the Storyteller’s feel your Vampire’s Retainer or Ghoul is being mistreated in any way, they will be taken from them. Your character will lose their dot(s) in their background with no compensation for the loss.
- +
- +
- or other people who are the vampires loyal and steadfast companions. When an action is The may also be people whom you’ve repeatedly Dominated until they have no free will left, or followers so enthralled with your Presence that their loyalty borders on blind fanaticism.  You must maintain some control over your retainers, whether through a salary, the gift of your vitae, or the use of Disciplines. Retainers are never “blindly loyal no matter what” — if you treat them poorly without exercising strict control, they might well turn on you. +
- +
-Retainers and Ghouls are not characters used for roleplay. They are a servant or assistant for your vampire. A specialist to do actions your vampire PC is unable to do or does not do well.\\+
  
 ---- ----
  
-=== Mechanics === +Purchasing Retainer(s) \\ 
-The number of dots perchased covers the number of Retainers any given PC may have, to a total of 5, or, alternatively, they may invest multiple points in this background into one Retainer, creating a far more impressive servant. \\ +Maximum dots in Background\\ 
-\\ +Maximum Individual Retainer’s\\ 
-The rules for this are as follows:\\ +Maximum skill level/education per Retainer: 3
-  * A Player Character must spend the first dot of the Retainers background on a Retainer itself; whether this is animal or human is at the discretion of the PC. +
-  * Any subsequent dots in the Retainers background may be used to do one of the following, they may either: +
-     * Invest another dot(s) of the background into an existing Retainer (each additional dot invested will add 5 Freebie Points to that Retainer).\\ +
-     * Add an additional Retainer to their retinue (at the normal cost of 1 dot).\\+
  
 +Additional dots can be invested into a single Retainer, raising the capability to assist the Vampire. Each Retainer’s maximum dots allowed 3. 
  
 +Invested in a Single Retainer \\
 +1 dot - High School graduate\\
 +2 dots - Bachelor degree (4 yrs) \\
 +3 dots - Master’s degree (8 yrs) \\
  
 ---- ----
 +==== Retainer Creation ====
  
-=== Building a Retainer === +Step One: Character Concept  
-Start with building a Mortal+What do you want your Retainer to do. Why would you hire them as an employee? \\
  
-Step OneCharacter Concept +Step TwoSelect Attributes 6/4/3 \\ 
-What do you want your Retainer to do. Some examplesDriver, Body Guard, Attorney, Researcher, Assistant+ 
 +Step ThreeSelect Abilities 13/9/5 (Nothing higher than three at this stage) \\
  
-Step Two: Select Attributes 6/4/3 
-Step Three: Select Abilities 13/9/5 (Nothing higher than three at this stage) 
 Step Four: Select Advantages Step Four: Select Advantages
-  * Backgrounds: 5 dots \\ +  * Backgrounds: 5 dots 
-          (Max 3 dots in any one BackgroundResources, more than 1 dot will lower the amount of time the Retainer can spend with the Vampire, they will have to work to pay for their homeMax 10 dots into Freebies) +     - Max 3 dots in any one Background \\ 
-  * Virtues: 5 dots (start with 1 dot in each)+     Resources, more than 1 dot will lower the amount of time the Retainer can spend with the Vampire. \\ 
 +  * Virtues: 5 dots (start with 1 dot in each) \\ 
 Step Five: Finishing Touches Step Five: Finishing Touches
   * Calculate and record Humanity. Add Conscience and Self-Control.   * Calculate and record Humanity. Add Conscience and Self-Control.
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   * Spend Freebie points (10).   * Spend Freebie points (10).
  
-Creating a Ghoul 
-  * Add 1 dot in Potence and 1 dot in a clan Discipline. (Will not include rare or clan only Disciplines.) 
-  * Maintaining a Ghoul requires feeding them. More blood the Vampire will need. 
- 
----- 
- 
-Freebie Points \\ 
-Attribute 5 per dot \\ 
-Ability 2 per dot \\ 
-Discipline 10 per dot \\ 
-Background 1 per dot \\ 
-Virtue 2 per dot \\ 
-Humanity 1 per dot \\ 
-Willpower 1 per dot 
- 
----- 
- 
-**Contingencies**\\ 
-This all said, there is one very important thing to keep in mind when you are creating, and further running your Retainers/Ghouls.  All sheets must be submitted to the responsible Vampire STs, before the Retainer can be submitted. \\ 
-\\ 
-Additionally, if it is discovered that you are abusing the Retainer rules as listed above, you will immediately lose access to all Retainers/Ghouls you have acquired thus far, and will be prohibited from acquiring any new Retainers for a period of time that the Vampire STs see fit. \\ 
- 
-*reference for creating a mortal Hunter the Hunter. 
  
 +=== Additional Options ===
  
 +Retainer to Ghoul add;
 +1 dot of Potence, 1 dot of the Vampire's In-clan Discipline (Common and Uncommon only). Additional 15 Freebies
  
 +Expanding your Retainers knowledge? 2nd and 3rd dots, add another 10 Freebies \\
  
 +*Beyond their creation, Retainer's do not earn or are given XP. They remain the same.
  
  
setting/vampire_retainers.1772164578.txt.gz · Last modified: 2026/Feb/27 03:56 by ramona