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setting:vampire_flaws [2026/Jan/20 17:43]
ramona
setting:vampire_flaws [2026/Feb/25 01:54] (current)
ramona
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-**__Blood Hunted__** (4 or 6pt. Flaw) ====\\ 
-You have been made the target of a blood hunt, and for you to return to your home city is death. For four points, this Flaw means that only your home city is off limits to you. For six, it means that the entire Camarilla is howling for your vitae. This Flaw can only be taken by Camarilla vampires. 
  
 **__Botched Presentation__** (1pt. Flaw) ====\\ **__Botched Presentation__** (1pt. Flaw) ====\\
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 **__Clan Enmity__** (4pt. Flaw) ====\\ **__Clan Enmity__** (4pt. Flaw) ====\\
 One Clan in particular wants you dead. You have offended the entire Clan, from elders to neonates, and as a result every member of that bloodline wants your head on a plate. The effects of the Flaw may manifest as anything from very public snubs and insults to actual attempts on your unlife. You are also at +2 difficulty on all Social rolls relating to members of the Clan in question. One Clan in particular wants you dead. You have offended the entire Clan, from elders to neonates, and as a result every member of that bloodline wants your head on a plate. The effects of the Flaw may manifest as anything from very public snubs and insults to actual attempts on your unlife. You are also at +2 difficulty on all Social rolls relating to members of the Clan in question.
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-**__Conspicuous Consumption__** (4pt. Flaw) ====\\ 
-It is not enough for you to draw nourishment from the blood of mortals — you believe you must also consume your victim’s heart, liver, and other blood-rich tissue. Of course, this will necessitate the deaths of all of your victims (unless you are extremely creative), which might lead to numerous problems with maintaining Humanity (and a low profile). Characters with this Flaw should additionally purchase the Eat Food Merit. 
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-**__Dark Fate__** (5pt. Flaw) ====\\ 
-You are doomed to experience Final Death or, worse, suffer eternal agony. No matter what you do, you cannot avoid this terrible fate. At some point during the chronicle, your Dark Fate will come upon you. Even more ghastly is the fact that you occasionally have visions of this fate, and the malaise these images inspire requires an expenditure of a temporary Willpower point to avoid, or else you lose a die from all of your actions for the remainder of the night. It is up to the Storyteller to determine the exact nature of this fate, and when it will occur. This is a difficult Flaw to roleplay; ironically, though it may seem as though it removes all free will, the knowledge of one’s death can be quite liberating. 
  
 **__Dark Secret__** (1pt. Flaw) ====\\ **__Dark Secret__** (1pt. Flaw) ====\\
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 **__Dulled Bite__** (2pt. Flaw) ====\\ **__Dulled Bite__** (2pt. Flaw) ====\\
 For some reason your fangs never developed fully, or they may not have manifested at all. When feeding, you need to find some other method of making the blood flow. Failing that, you must achieve double the normal number of successes in order to make your bite penetrate properly. A number of Caitiff and high-Generation vampires often manifest this Flaw. For some reason your fangs never developed fully, or they may not have manifested at all. When feeding, you need to find some other method of making the blood flow. Failing that, you must achieve double the normal number of successes in order to make your bite penetrate properly. A number of Caitiff and high-Generation vampires often manifest this Flaw.
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-**__Escaped Target__** (2pt. Flaw) ====\\ 
-You had targeted a mortal for the Embrace, but someone else got there first. You cannot stand the humiliation of being cheated of your prize, and fly into a rage (+2 difficulty to avoid frenzy) whenever you see the one who got away. This hatred may lead you into other irrational behaviors, like Embracing enemies of the neonate, creating unauthorized childer, or even crying to kill your rival. Furthermore, your petty and irrational behavior is well-known and quite noticeable, and as a result you are at + 1 difficulty on all Charisma rolls until the situation is resolved. 
  
 **__Failure__** (2pt. Flaw) ====\\ **__Failure__** (2pt. Flaw) ====\\
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 **__Grip of the Damned__** (4pt. Flaw) ====\\ **__Grip of the Damned__** (4pt. Flaw) ====\\
-There is no ecstasy in your Embrace — only terror and pain. Mortals upon whom you feed struggle and shriek while you attempt to feed, requiring you to grapple with them for as long as you wish to take their blood. For vampires with high Humanity, this experience may require a Humanity roll, at the discretion of the Storyteller. Giovanni cannot take this Flaw.+There is no ecstasy in your Embrace — only terror and pain. Mortals upon whom you feed struggle and shriek while you attempt to feed, requiring you to grapple with them for as long as you wish to take their blood. For vampires with high Humanity, this experience will require a Humanity roll, at the discretion of the Storyteller. Giovanni cannot take this Flaw. 
  
 **__Guilt-Wracked__** (4pt. Flaw) ====\\ **__Guilt-Wracked__** (4pt. Flaw) ====\\
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 You suffered injuries during your Embrace which your transformation somehow failed to repair. At the beginning of each night, you rise from sleep at the Wounded health level, though this may be healed by spending blood points. You suffered injuries during your Embrace which your transformation somehow failed to repair. At the beginning of each night, you rise from sleep at the Wounded health level, though this may be healed by spending blood points.
  
-**__Prey Exclusion__** (1pt. Flaw) ====\\ +<del>**__Prey Exclusion__** (1pt. Flaw) ====\\ 
-You refuse to hunt a certain class of prey. You might refuse to feed on drug dealers, policemen, accountants, or rich people — if you accidentally feed upon such an individual, you automatically frenzy and must make a roll to prevent Humanity or Path loss (difficulty 7). Witnessing other Kindred feeding on the object of your exclusion might also provoke a frenzy, at the Storyteller’s discretion. Ventrue, owing to the limitations already imposed on their feeding by their Clan weakness, may not take this Flaw.+You refuse to hunt a certain class of prey. You might refuse to feed on drug dealers, policemen, accountants, or rich people — if you accidentally feed upon such an individual, you automatically frenzy and must make a roll to prevent Humanity or Path loss (difficulty 7). Witnessing other Kindred feeding on the object of your exclusion might also provoke a frenzy, at the Storyteller’s discretion. Ventrue, owing to the limitations already imposed on their feeding by their Clan weakness, may not take this Flaw.</del> Per Prince's Feeding Law
  
 **__Recruitment Target__** (1pt. Flaw) ====\\ **__Recruitment Target__** (1pt. Flaw) ====\\
setting/vampire_flaws.1768931010.txt.gz · Last modified: 2026/Jan/20 17:43 by ramona