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setting:vampire_flaws [2024/Sep/15 21:12] shalassa |
setting:vampire_flaws [2026/Feb/25 01:54] (current) ramona |
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| - | **__Fourteenth Generation__** (2pt. Flaw) ====\\ | ||
| - | You were created five or fewer years ago by a member of the Thirteenth Generation. Though you have 10 blood points in your body, only eight of them may be used to heal wounds, power Disciplines, | ||
| - | ating blood bonds remains the same as for other vampires. You cannot raise any Discipline above four dots. Taking this Flaw precludes you from taking the Generation Background, and you may not start with Status, either. You are likely a Clanless Caitiff, for your blood is probably too thin to pass down the distinguishing characteristics of a Clan. Most Fourteenth-Generation vampires should also take the Thin Blood Flaw (p. 483). | ||
| - | **__Fifteenth Generation__** (4pt. Flaw) ====\\ | + | **__Botched Presentation__** (1pt. Flaw) ====\\ |
| - | Your vitae is so weak that only six of your 10 blood points can be used for Disciplines, | + | When your sire presented |
| - | You cannot raise any Discipline above three dots. The weakening of the Curse of Caine has compensations, | + | |
| - | they try (unless they have the Eat Food Merit). Strangest | + | |
| - | **__Dulled Bite__** (2pt. Flaw) ====\\ | + | **__Bound__** (2pt. Flaw) ====\\ |
| - | For some reason your fangs never developed fully, or they may not have manifested at all. When feeding, | + | You are blood bound to another vampire. Your regnant |
| - | **__Infectious Bite__** (2pt. Flaw) ====\\ | + | **__Can’t Cross Running Water__** (3pt. Flaw) ====\\ |
| - | You may not automatically lick the wounds of your feeding closed. In fact, your bites have a one in five chance of becoming infected | + | You believe in the old folklore, and cannot cross running water unless you are at least 50 feet (15 meters) above it. Running water is considered to be any body of water at least two feet (half a meter) wide in any direction and not completely stagnant. |
| - | **__Glowing Eyes__** (3pt. Flaw) ====\\ | + | **__Cast No Reflection__** (1pt. Flaw) ====\\ |
| - | You have the stereotypical glowing eyes of vampire | + | You actually cast no reflection, just like the vampires |
| - | **__Permanent Fangs__** (3pt. Flaw) ====\\ | + | **__Catspaw__** (2pt. Flaw) ====\\ |
| - | Your fangs do not retract, making it impossible | + | You’ve done dirty work for someone high up in the city’s hierarchy in the past — the Sheriff, the Bishop, or even someone higher. However, instead of granting |
| - | **__Permanent Wound__** (3pt. Flaw) ====\\ | + | **__Clan Enmity__** (4pt. Flaw) ====\\ |
| - | You suffered injuries during your Embrace which your transformation somehow failed | + | One Clan in particular wants you dead. You have offended the entire Clan, from elders |
| - | **__Slow Healing__** (3pt. Flaw) ====\\ | + | **__Dark Secret__** (1pt. Flaw) ====\\ |
| - | You have difficulty healing wounds. It requires two blood points to heal one health level of bashing or lethal damage, and you heal one health level of aggravated damage every five days (plus the usual five blood points | + | You have some sort of secret that, if uncovered, would be of immense embarrassment to you and would make you a pariah in the local Kindred community. This could be anything from having murdered an elder to being a member |
| + | |||
| + | **__Deathsight__** | ||
| + | Everything appears rotted and decayed to you. The world appears to you as a corpse; mortals look diseased or skeletal, buildings seem decrepit, and your fellow Kindred seem to be walking, moldering cadavers. You are at -2 difficulty to resist all rolls based on Appearance, but by the same token you are at +2 difficulty on all Perception-based rolls. In addition, you find social interaction difficult | ||
| + | |||
| + | **__Deep Sleeper__** (1pt. Flaw) ====\\ | ||
| + | When you sleep, it is very difficult for you to awaken. The difficulty of any roll to awaken during the day is increased by two. | ||
| **__Disease Carrier__** (4pt. Flaw) ====\\ | **__Disease Carrier__** (4pt. Flaw) ====\\ | ||
| Your blood carries a lethal and highly contagious disease. The disease can be anything from rabies to HIV, and Kindred who drink your blood have a 10% chance of becoming a carrier as well. You must spend an extra blood point each night on awakening, or you will begin manifesting symptoms of the disease (increased chance to frenzy for rabies, reduced soak rolls for HIV, etc.). | Your blood carries a lethal and highly contagious disease. The disease can be anything from rabies to HIV, and Kindred who drink your blood have a 10% chance of becoming a carrier as well. You must spend an extra blood point each night on awakening, or you will begin manifesting symptoms of the disease (increased chance to frenzy for rabies, reduced soak rolls for HIV, etc.). | ||
| - | **__Thin | + | **__Disgrace to the Blood__** (3pt. Flaw) ====\\ |
| - | Your blood is thin, weak, and does not sustain | + | Your sire regards the fact that he Embraced you to be a titanic mistake, and has let everyone know it. You are mocked at gatherings, taunted by your peers, and actively despised by the one who should be giving |
| + | |||
| + | **__Dulled Bite__** (2pt. Flaw) ====\\ | ||
| + | For some reason your fangs never developed fully, or they may not have manifested at all. When feeding, you need to find some other method of making the blood flow. Failing that, you must achieve double the normal number of successes in order to make your bite penetrate properly. A number of Caitiff and high-Generation vampires often manifest this Flaw. | ||
| + | |||
| + | **__Failure__** (2pt. Flaw) ====\\ | ||
| + | You once held a title in the city but failed catastrophically in your duties. Now you are branded incompetent, excluded from circles of power and responsibility, | ||
| **__Flesh of the Corpse__** (5pt. Flaw) ====\\ | **__Flesh of the Corpse__** (5pt. Flaw) ====\\ | ||
| Your flesh does not fully regenerate itself once it is damaged. While you are able to heal yourself to the point of regaining full functionality, | Your flesh does not fully regenerate itself once it is damaged. While you are able to heal yourself to the point of regaining full functionality, | ||
| - | **__Infertile Vitae__** (2pt. Flaw) ====\\ | + | **__Former Prince__** (3pt. Flaw) ====\\ |
| - | During your Embrace, something went horribly wrong, causing | + | Once, you held near-absolute power in a city, but those nights are gone now. Perhaps you stepped down, perhaps you were deposed, or perhaps |
| - | **__Prey Exclusion__** (1pt. Flaw) ====\\ | + | **__GENERATION__** ====\\ |
| - | You refuse to hunt a certain class of prey. You might refuse to feed on drug dealers, policemen, accountants, | + | |
| - | **__Deep Sleeper__** (1pt. Flaw) ====\\ | + | **__Fifteenth Generation__** (4pt. Flaw) ====\\ |
| - | When you sleep, it is very difficult | + | Your vitae is so weak that only six of your 10 blood points can be used for Disciplines, |
| + | You cannot raise any Discipline above three dots. The weakening of the Curse of Caine has compensations, | ||
| - | **__Unconvinced__** (1pt. Flaw) ====\\ | + | **__Fourteenth Generation__** (2pt. Flaw) ====\\ |
| - | You fail to see the need for the core ideologies | + | You were created five or fewer years ago by a member of the Thirteenth Generation. Though you have 10 blood points in your body, only eight of them may be used to heal wounds, power Disciplines, |
| - | **__Victim of the Masquerade__** (2pt. Flaw) ====\\ | + | **__Glowing Eyes__** (3pt. Flaw) ====\\ |
| - | The Camarilla’s propaganda machine did too good a job on you. Even after your Embrace | + | You have the stereotypical glowing eyes of vampire legend, which gives you a -1 difficulty |
| - | there is some logical explanation for your condition, | + | |
| - | ing to eat regular food. None of these habits makes you particularly pleasant company for other Kindred. This Flaw must be roleplayed | + | |
| - | **__Stereotype__** (2pt. Flaw) ====\\ | + | **__Grip of the Damned__** (4pt. Flaw) ====\\ |
| - | You buy heavily into all of the vampire stories you’ve read and heard. You wear a cape or body glitter, speak with an accent, | + | There is no ecstasy in your Embrace — only terror |
| - | + | ||
| - | **__Conspicuous Consumption__** (4pt. Flaw) ====\\ | + | |
| - | It is not enough | + | |
| - | tissue. Of course, this will necessitate the deaths of all of your victims (unless you are extremely creative), which might lead to numerous problems with maintaining | + | |
| - | + | ||
| - | **__Territorial__** (2pt. Flaw) ====\\ | + | |
| - | You are extremely territorial, | + | |
| - | + | ||
| - | **__Thirst for Innocence__** (2pt. Flaw) ====\\ | + | |
| - | The sight of innocence — of any sort — arouses in you a terrible bloodlust. Roll Self-Control or Instincts, or else frenzy and attack the source of your hunger. | + | |
| **__Guilt-Wracked__** (4pt. Flaw) ====\\ | **__Guilt-Wracked__** (4pt. Flaw) ====\\ | ||
| - | You simply cannot come to grips with the fact that you must drink blood to survive. You suffer horrible guilt over each time you feed (roll Conscience, difficulty 7, or else frenzy every time you feed — characters with the Conviction Virtue cannot take this Flaw) and try to avoid doing so as much as possible. This means that you rarely have much blood in your system, | + | You simply cannot come to grips with the fact that you must drink blood to survive. You suffer horrible guilt over each time you feed (roll Conscience, difficulty 7, or else frenzy every time you feed — characters with the Conviction Virtue cannot take this Flaw) and try to avoid doing so as much as possible. This means that you rarely have much blood in your system, |
| - | ing you vulnerable to both attacks and hunger-based | + | |
| - | **__Botched Presentation__** (1pt. Flaw) ====\\ | + | **__Hunted Like a Dog__** (3pt. Flaw) ====\\ |
| - | When your sire presented you to the Prince | + | Another Sect or group of vampires has decided that you’re |
| - | + | ||
| - | **__Dark Secret__** (1pt. Flaw) ====\\ | + | |
| - | You have some sort of secret that, if uncovered, would be of immense embarrassment | + | |
| **__Incomplete Understanding__** (1pt. Flaw) ====\\ | **__Incomplete Understanding__** (1pt. Flaw) ====\\ | ||
| - | The whole matter has been explained to you, but you’re still not quite sure how things in your Sect work. Your imperfect understanding of the rules and regulations of your new existence means that sooner or later, you’re going to make a mistake. It’s only a matter of time.… | + | The whole matter has been explained to you, but you’re still not quite sure how things in your Sect work. Your imperfect understanding of the rules and regulations of your new existence means that sooner or later, you’re going to make a mistake. It’s only a matter of time. |
| **__Infamous Sire__** (1pt. Flaw) ====\\ | **__Infamous Sire__** (1pt. Flaw) ====\\ | ||
| Your sire was, and perhaps still is, distrusted and disliked by many of the city’s Kindred. As a result, you are distrusted and disliked as well. | Your sire was, and perhaps still is, distrusted and disliked by many of the city’s Kindred. As a result, you are distrusted and disliked as well. | ||
| - | **__New Kid__** (1pt. Flaw) ====\\ | + | **__Infectious Bite__** (2pt. Flaw) ====\\ |
| - | You’re the latest in the city to be Embraced or have yet to prove yourself to your Sect, and everyone knows it. That automatically | + | You may not automatically |
| - | **__Recruitment Target__** (1pt. Flaw) ====\\ | + | **__Infertile Vitae__** (2pt. Flaw, down from 5 in the book) ====\\ |
| - | Someone in one of your Sect’s enemy organizations wants you, and they want you bad. Every effort is being made to recruit | + | During |
| - | **__Sire’s Resentment__** (1pt. Flaw) ====\\ | + | **__Laughingstock__** (5pt. Flaw) ====\\ |
| - | Your sire dislikes you and wishes | + | Somehow, |
| - | **__Special Responsibility__** (1pt. Flaw) ====\\ | + | **__Light-Sensitive__** (5pt. Flaw) ====\\ |
| - | Shortly after your Embrace, you volunteered for some task in order to gain respect and approval from the vampires around | + | You are even more sensitive to sunlight than other vampires are. Sunlight causes double normal damage, and the light of the moon can cause lethal damage |
| - | **__Sympathizer__** (1pt. Flaw) ====\\ | + | **__Loathsome Regnant__** (4pt. Flaw) ====\\ |
| - | You have publicly | + | Not only are you blood bound, but you are also in thrall to a vampire who mistreats you hideously. Perhaps you are publicly |
| - | in the eyes of the city’s hierarchy, and you may be suspected of (or arrested for) treason. | + | |
| - | **__Bound__** (2pt. Flaw) ====\\ | + | **__Lord of the Flies__** (2pt. Flaw) ====\\ |
| - | You are blood bound to another vampire. Your regnant may not necessarily treat you badly, but the fact remains that your will is not entirely your own. The knowledge gnaws at you, even as you find yourself lost in devotion | + | Buzzing harbingers of decay swirl around |
| - | **__Catspaw__** (2pt. Flaw) ====\\ | + | **__Masquerade Breaker__** (2pt. Flaw) ====\\ |
| - | You’ve done dirty work for someone high up in the city’s hierarchy in the past — the Sheriff, the Bishop, or even someone higher. However, instead of granting | + | In your first nights as a vampire, you accidentally broke the Masquerade |
| - | you favor, | + | |
| - | **__Escaped Target__** (2pt. Flaw) ====\\ | + | **__New Kid__** (1pt. Flaw) ====\\ |
| - | You had targeted a mortal for the Embrace, but someone else got there first. You cannot stand the humiliation of being cheated of your prize, and fly into a rage (+2 difficulty to avoid frenzy) whenever you see the one who got away. This hatred may lead you into other irrational behaviors, like Embracing enemies | + | You’re the latest in the city to be Embraced or have yet to prove yourself to your Sect, and everyone knows it. That automatically puts you at the bottom |
| - | **__Failure__** (2pt. Flaw) ====\\ | + | **__Permanent Fangs__** (3pt. Flaw) ====\\ |
| - | You once held a title in the city, but failed catastrophically in your duties. Now you are branded incompetent, excluded from circles of power and responsibility, | + | Your fangs do not retract, making it impossible for you to hide your true nature. While some mortals may think you’ve had your teeth filed or are wearing prosthetics, sooner or later you’re going to run into someone who knows what you truly are. You are also limited to a maximum Appearance rating |
| - | **__Masquerade Breaker__** (2pt. Flaw) ====\\ | + | **__Permanent Wound__** (3pt. Flaw) ====\\ |
| - | In your first nights as a vampire, you accidentally broke the Masquerade — and were spotted doing so. Someone else covered for your mistake, but holds the favor over you. Now you exist in fear that your error will be revealed. In the meantime, your “savior” takes pitiless advantage of you. This Flaw can only be taken by vampires in Sects or Clans that respect the Masquerade. | + | You suffered injuries during |
| - | **__Rival Sires__** (2pt. Flaw) ====\\ | + | <del>**__Prey Exclusion__** (1pt. Flaw) ====\\ |
| - | The flip side of Escaped Target, two vampires wanted | + | You refuse |
| - | **__Uppity__** (2pt. Flaw) ====\\ | + | **__Recruitment Target__** (1pt. Flaw) ====\\ |
| - | You are proud of your new status in the Sect — so proud that you’ve shot your mouth off to other Kindred and made some enemies. Wiser vampires laugh at you and chalk your rudeness up to youth, but others find you arrogant and insulting. These enemies will take action | + | Someone in one of your Sect’s enemy organizations wants you, and they want you bad. Every effort is being made to recruit |
| - | at +2 difficulty on all Social rolls against any vampires you have alienated through your yammering — and you may not know who they are. At Storyteller discretion, you may also be required to make a Willpower roll (difficulty 6) to keep your mouth shut any time the opportunity presents itself for you to brag about your pack, your Clan, or your status. | + | |
| - | **__Disgrace to the Blood__** (3pt. Flaw) ====\\ | + | **__Repelled by Crosses__** (3pt. Flaw) ====\\ |
| - | Your sire regards | + | You are repelled by the sight of ordinary crosses, believing them to be symbols of holy might. When confronted |
| - | actively despised by the one who should be giving | + | |
| - | **__Former Prince__** (3pt. Flaw) ====\\ | + | **__Rival Sires__** (2pt. Flaw) ====\\ |
| - | Once, you held near-absolute power in a city, but those nights are gone now. Perhaps you stepped down, perhaps you were deposed, or perhaps your city fell to the Sabbat; it matters little in your reduced state. What does matter | + | The flip side of Escaped Target, two vampires wanted to gift you with the Embrace. One succeeded, one failed — and she’s not happy about that failure. You, your actual sire, or both of you have become the target of the failed suitor’s ire. Regardless, your persecutor |
| - | **__Hunted Like a Dog__** (3pt. Flaw) ====\\ | + | **__Sire’s Resentment__** (1pt. Flaw) ====\\ |
| - | Another Sect or group of vampires has decided that you’re a target for extermination, | + | Your sire dislikes |
| **__Sleeping With the Enemy__** (3pt. Flaw) ====\\ | **__Sleeping With the Enemy__** (3pt. Flaw) ====\\ | ||
| You have some sort of intimate connection with a member of an opposing Sect or inimical Clan. You may have a lover, a childe, a friend, or a contact working the other side of the fence, but regardless of politics you retain a friendly (or more than friendly) relationship with your putative foe. Your close ties to someone on the other side would be regarded as treason by your superiors within the Sect, and if you are discovered, the penalty will surely be death. | You have some sort of intimate connection with a member of an opposing Sect or inimical Clan. You may have a lover, a childe, a friend, or a contact working the other side of the fence, but regardless of politics you retain a friendly (or more than friendly) relationship with your putative foe. Your close ties to someone on the other side would be regarded as treason by your superiors within the Sect, and if you are discovered, the penalty will surely be death. | ||
| - | **__Clan Enmity__** (4pt. Flaw) ====\\ | + | **__Slow Healing__** (3pt. Flaw) ====\\ |
| - | One Clan in particular wants you dead. You have offended the entire Clan, from elders | + | You have difficulty healing wounds. It requires two blood points |
| - | **__Loathsome Regnant__** (4pt. Flaw) ====\\ | + | **__Special Responsibility__** (1pt. Flaw) ====\\ |
| - | Not only are you blood bound, but you are also in thrall | + | Shortly after your Embrace, you volunteered for some task in order to gain respect and approval from the vampires around |
| - | your master forces | + | |
| - | **__Probationary Sect Member__** (4pt. Flaw) ====\\ | + | **__Stereotype__** (2pt. Flaw) ====\\ |
| - | You are a defector. You turned traitor to the Camarilla, Sabbat, | + | You buy heavily into all of the vampire stories you’ve read and heard. You wear a cape or body glitter, speak with an accent, and otherwise act in a cartoonish fashion. Such behavior is embarrassing in the extreme to other Kindred, who are likely |
| - | defected | + | |
| - | **__Blood Hunted__** (4 or 6pt. Flaw) ====\\ | + | **__Sympathizer__** (1pt. Flaw) ====\\ |
| - | You have been made the target | + | You have publicly expressed sympathy for some of the goals and policies of the enemies of your Sect. Your outspoken views on the subject have made you suspect in the eyes of the city’s hierarchy, and you may be suspected of (or arrested for) treason. |
| - | **__Laughingstock__** (5pt. Flaw) ====\\ | + | **__Territorial__** (2pt. Flaw) ====\\ |
| - | Somehow you’ve drawn the scorn of the local Harpies, who make you their favorite target. | + | You are extremely territorial, |
| - | **__Red List__** (7pt. Flaw) ====\\ | + | **__Thin Blood__** (4pt. Flaw) ====\\ |
| - | You are either being considered for or are already on the dreaded Red List, the registry | + | Your blood is thin, weak, and does not sustain you well. All blood point costs are doubled (e.g., using blood-related Disciplines |
| - | vampire | + | |
| + | **__Thirst for Innocence__** (2pt. Flaw) ====\\ | ||
| + | The sight of innocence — of any sort — arouses in you a terrible bloodlust. Roll Self-Control or Instincts, or else frenzy and attack | ||
| + | |||
| + | **__Unconvinced__** (1pt. Flaw) ====\\ | ||
| + | You fail to see the need for the core ideologies of your Sect or Clan, and have gone on record as saying so. Taking your stand has made you suspect in the eyes of your superiors, and may have attracted | ||
| + | |||
| + | **__Uppity__** (2pt. Flaw) ====\\ | ||
| + | You are proud of your new status in the Sect — so proud that you’ve shot your mouth off to other Kindred and made some enemies. Wiser vampires laugh at you and chalk your rudeness up to youth, but others find you arrogant and insulting. These enemies | ||
| + | |||
| + | **__Victim of the Masquerade__** (2pt. Flaw) ====\\ | ||
| + | The Camarilla’s propaganda machine did too good a job on you. Even after your Embrace you refused to believe you were a vampire. You remain convinced that there is some logical explanation for your condition and spend as much time as you can searching for it. You also have problems feeding and may insist on trying to eat regular food. None of these habits makes you particularly pleasant company for other Kindred. This Flaw must be roleplayed at all times, and is generally taken by Camarilla vampires. | ||
| - | **__Cast No Reflection__** (1pt. Flaw) ====\\ | ||
| - | You actually cast no reflection, just like the vampires of legend. This can have a detrimental effect when trying to pass as a human. Vampires of Clan Lasombra automatically have this Flaw (and you may be mistaken for one of them if you possess this). | ||
| - | **__Deathsight__** (2pt. Flaw) ====\\ | ||
| - | Everything appears rotted and decayed to you. The world appears to you as a corpse; mortals look diseased or skeletal, buildings seem decrepit, and your fellow Kindred seem to be walking, moldering cadavers. You are at -2 difficulty to resist all rolls based on Appearance, but by the same token you are at +2 difficulty on all Perception-based rolls. In addition, you find social interaction difficult and are at +1 difficulty on all Social-based rolls. | ||
| - | **__Lord of the Flies__** (2pt. Flaw) ====\\ | ||
| - | Buzzing harbingers of decay swirl around you everywhere. Their constant presence makes it difficult for you to interact socially (+1 difficulty when appropriate) and nearly impossible to sneak up on someone or hide effectively. The buzzing of the flies inevitably gives you away — all Stealth rolls are at +2 difficulty. | ||
| - | **__Can’t Cross Running Water__** (3pt. Flaw) ====\\ | ||
| - | You believe in the old folklore, and cannot cross running water unless you are at least 50 feet (15 meters) above it. Running water is considered to be any body of water at least two feet (half a meter) wide in any direction and not completely stagnant. | ||
| - | **__Repelled by Crosses__** (3pt. Flaw) ====\\ | ||
| - | You are repelled by the sight of ordinary crosses, believing them to be symbols of holy might. When confronted by a cross, you must make a Willpower roll (difficulty 9) or flee from the symbol for the duration of the scene. If you botch the roll, not only must you attempt to flee, but the touch of the cross can cause aggravated damage (one health level of damage per turn that the cross touches your skin). This damage cannot be soaked, even if the vampire possesses Fortitude. | ||
| - | **__Grip of the Damned__** (4pt. Flaw) ====\\ | ||
| - | There is no ecstasy in your Embrace — only terror and pain. Mortals upon whom you feed struggle and shriek while you attempt to feed, requiring you to | ||
| - | grapple with them for as long as you wish to take their blood. For vampires with high Humanity, this experience may require a Humanity roll, at the discretion of | ||
| - | the Storyteller. Giovanni cannot take this Flaw. | ||
| - | **__Dark Fate__** (5pt. Flaw) ====\\ | ||
| - | You are doomed to experience Final Death or, worse, suffer eternal agony. No matter what you do, you cannot avoid this terrible fate. At some point during the chronicle, your Dark Fate will come upon you. Even more ghastly is the fact that you occasionally have visions of this fate, and the malaise these images inspire requires an expenditure of a temporary Willpower point to avoid, or else you lose a die from all of your actions for the remainder of the night. It is up to the Storyteller to determine the exact nature of this fate, and when it will occur. This is a difficult Flaw to roleplay; ironically, though it may seem as though it removes all free will, the knowledge of one’s death can be quite liberating. | ||
| - | **__Light-Sensitive__** (5pt. Flaw) ====\\ | ||
| - | You are even more sensitive to sunlight than other vampires are. Sunlight causes double normal damage, and the light of the moon can cause lethal damage in a manner similar to the sun, though it must shine directly upon you. Even bright lights hurt your eyes, requiring the use of sunglasses. Followers of Set and related bloodlines cannot take this Flaw, as they already have a worse version of it. | ||