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setting:spirit-chasing [2025/Sep/05 22:02] zechstein |
setting:spirit-chasing [2025/Sep/09 03:46] (current) zechstein [Effects] |
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| |• | This level allows the mystic to learn how to “eat” the food of the chosen spirit. It requires that the proper food be available (e.g. sunshine and water for plants or crumbs for insects). He receives full nutritional value from the meal, as if he were the animal or plant. Rituals might include chewing cud, hiding food to eat later and so on. | | |• | This level allows the mystic to learn how to “eat” the food of the chosen spirit. It requires that the proper food be available (e.g. sunshine and water for plants or crumbs for insects). He receives full nutritional value from the meal, as if he were the animal or plant. Rituals might include chewing cud, hiding food to eat later and so on. | | ||
| |•• | With this level of Spirit Chasing, the character can extend his sensory perception to match that of his chosen animal or plant in one aspect. If the Spirit Chaser has a bond with a lynx, for example, he could see in the dark. Discovering hunters, scenting a trail or finding food are examples of rituals at this level. | | |•• | With this level of Spirit Chasing, the character can extend his sensory perception to match that of his chosen animal or plant in one aspect. If the Spirit Chaser has a bond with a lynx, for example, he could see in the dark. Discovering hunters, scenting a trail or finding food are examples of rituals at this level. | | ||
| - | |••• | Animals and plants have an innate understanding of self-preservation. Hurt creatures lick their wounds clean, while plants use energy from photosynthesis to repair torn leaves and roots. When winter approaches and food is scarce, some animals and plants fall into hibernation; | + | |••• | Animals and plants have an innate understanding of self-preservation. Hurt creatures lick their wounds clean, while plants use energy from photosynthesis to repair torn leaves and roots. When winter approaches and food is scarce, some animals and plants fall into hibernation; |
| |•••• | This level of Spirit Chasing grants the mystic keen insight and wisdom. The Storyteller decides, based upon the levels of success, what sort of information to provide. For example, if a character has chosen the oak tree as her bonded spirit and rolls three success, the wisdom that comes to her might involve seeing how an event long ago affected the present. The idea is that the oak has stood for many years and seen much. The Storyteller can use this level of the path to provide clues or plots hooks for the characters. Possible rituals encompass past visions, detecting lies or leaps of intuition. | | |•••• | This level of Spirit Chasing grants the mystic keen insight and wisdom. The Storyteller decides, based upon the levels of success, what sort of information to provide. For example, if a character has chosen the oak tree as her bonded spirit and rolls three success, the wisdom that comes to her might involve seeing how an event long ago affected the present. The idea is that the oak has stood for many years and seen much. The Storyteller can use this level of the path to provide clues or plots hooks for the characters. Possible rituals encompass past visions, detecting lies or leaps of intuition. | | ||
| |••••• |At this point, the Spirit Chaser may practice a unique ability chosen from their spirit. A practitioner bonded to a deer could run quickly or jump over a high fence. If a character chose poison ivy, anyone who touched him might develop a blistering rash. A minimum of three successes is necessary to invoke this effect. Acquiring physical prowess (such as great strength), offensive powers (growing claws or fangs) or shielding (sprouting thick fur) are all possible rituals. | | |••••• |At this point, the Spirit Chaser may practice a unique ability chosen from their spirit. A practitioner bonded to a deer could run quickly or jump over a high fence. If a character chose poison ivy, anyone who touched him might develop a blistering rash. A minimum of three successes is necessary to invoke this effect. Acquiring physical prowess (such as great strength), offensive powers (growing claws or fangs) or shielding (sprouting thick fur) are all possible rituals. | | ||