User Tools

Site Tools


setting:psychic_phenomena

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
setting:psychic_phenomena [2025/Sep/04 04:53]
zechstein created
setting:psychic_phenomena [2025/Sep/04 14:56] (current)
zechstein
Line 2: Line 2:
  
 ^  **Subpages**  |||| ^  **Subpages**  ||||
-|  [[setting:sorcerer_house_rules | General]]  |  [[Paths]]  |  **Psychic Phenomena**  |  [[Non-Sorcerers]]  |+|  [[setting:sorcerer_house_rules | General]]  |  [[Paths]]  |  **Psychic Phenomena**  |  [[Crosstraining]]  | 
 + 
 +====== Using Phenomena ====== 
 + 
 +===== Time ===== 
 + 
 +Psychic phenomena normally take one action to cast, unless noted otherwise in the description. However, psychics are able to deliberately increase the casting time to gain a one-point break in the difficulty of the casting roll per additional round spent casting (to a maximum of -3). This cannot lower the difficulty of the roll below 3. 
 + 
 +===== Mana ===== 
 + 
 +If a phenomenon requires an expenditure of Willpower as part of its cost then the psychic may substitute this expenditure, in full or in part, with an expenditure of mana points on a one-to-one basis. 
 + 
  
 ====== New Psychic Phenomena ====== ====== New Psychic Phenomena ======
Line 8: Line 20:
 The following numina are available in addition to the ones described in Sorcerer Revised:  The following numina are available in addition to the ones described in Sorcerer Revised: 
   * [[Shadow]]   * [[Shadow]]
-  * [[Soul Stealing]] 
setting/psychic_phenomena.1756961595.txt.gz · Last modified: 2025/Sep/04 04:53 by zechstein