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setting:immu_rebuild [2024/Oct/06 12:06] grandt0ast33 |
setting:immu_rebuild [2026/Jun/14 21:12] (current) grandt0ast33 |
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| - | ===== Immu Rebuild ===== | + | ===== Immu spell Rebuild ===== |
| + | With the removal of rituals we are introducing some important tweaks to the spells as well. | ||
| - | Saudade: | + | If a spell is removed it will be marked as removed, otherwise slight tweaks to the spells themselves are noted here. Otherwise they function as listed in the mummy players guide. |
| - | New Cascade Spells:\\ | + | It is noted that all rituals in Mummy Player Guide can be recreated with the new ritual system. All spells cost the same XP as their level. |
| - | Call the Maya:\\ | + | ---- |
| - | Cascade Spell(levels 1-6)\\ | + | |
| - | Saudade draws it's power from the Maya, the gods of South America. | ||
| - | Level 1: Tap the wellspring\\ | + | ==== Alitu ==== |
| - | Lifeforce: 1\\ | + | |
| - | Wits + Saudade diff 7\\ | + | |
| - | This spell allows the caster to tap into the link they have with their patron. | + | |
| - | Level 2: Harden the Mind and Body\\ | + | **Novice Spells:**\\ |
| - | Lifeforce: 2\\ | + | Follow the Smoke: This spell only requires clean smoke from burning wood or any form of unprocessed tobacco. |
| - | Stamina + Saudade diff 7\\ | + | |
| - | The second level of this spell allows the caster to deepen their connection to their patron. | + | |
| - | Level 3: Bind the Power\\ | + | Name of the Fountain: In regions where water is abundant |
| - | Lifeforce: 3\\ | + | |
| - | Manipulation + Saudade diff 7\\ | + | |
| - | The third level of this spell allows the caster to bind the power of their patron to the earth for a brief time. The caster rolls manipulation + saudade and places their hand on the ground. | + | |
| - | Level 4: Channel the Divine\\ | + | Neutral Scent: Unchanged\\ |
| - | Lifeforce: 4\\ | + | |
| - | Manipulation + Saudade Diff 7\\ | + | |
| - | The Fourth level of this spell allows the caster to draw more fully upon the power of their patron. | + | |
| - | Level 5: Champion the Cause\\ | + | Plants of Power: Removed, effects may be recreated via ritual system.\\ |
| - | Lifeforce: 5\\ | + | |
| - | Manipulation + Saudade Diff 7\\ | + | |
| - | The Fifth level of this spell allows the caster to become a direct conduit for the power of their patron. | + | |
| + | **Apprentice Spells:**\\ | ||
| + | Gaze into the bowl: This spell consumes all Ayahuasca in the user's system to produce it's effect, leaving them sober after the spell completes.\\ | ||
| - | Level 6: Call the Maya\\ | + | Hands of Helios:\\ |
| - | Lifeforce: 6\\ | + | Brawl + Alitu diff 5\\ |
| - | Manipulation + Saudade Diff 8\\ | + | Instant action: Costs 1 Waka\\ |
| - | The final form of this spell allows the caster | + | With a simple prayer |
| + | Incense Ward: Unchanged\\ | ||
| - | To drop:\\ | + | Pitcher of Illapa:\\ |
| + | Craft + Alitu difficulty 7\\ | ||
| + | Lifeforce: 1+\\ | ||
| + | This spell now allows the user to bottle lightning created with the strike keyword ritual. | ||
| - | Level 1:\\ | + | At any time the character may throw a jar as an action, using the recorded successes on the jar as the magic of the spell causes it to home in on a target to one degree or another. |
| - | Gourd of the Capachocha - Involves human sacrifice\\ | + | |
| - | Replace with Call the Maya. | + | **Journeyman Spells:**\\ |
| + | Cat's Anointing: Requires simple cat urine not Balaam fluids.\\ | ||
| - | Level 2:\\ | + | Fire Sway: Removed, effects folded into ritual system.\\ |
| - | Follow the Hoofbeats - Useless/ | + | |
| - | Replace with Call the Maya | + | **Master Spells:**\\ |
| + | Straddle the Wave: This spell can be cast on any body of water, not just the ocean.\\ | ||
| - | Respiro: | + | **Grandmaster Spells:**\\ |
| - | Level 1:\\ | + | None: |
| - | Cleansing Touch\\ | + | |
| - | Lifeforce: | + | |
| - | Dice Pool: Medicine + Respiro\\ | + | |
| - | By merely touching an infected object or an afflicted person, the ice priest may neutralize the affliction that burns within it. This spell allows the user to cleanse the body of diesease both made and natural.\\ | + | |
| - | Climb the Sky\\ | + | ==== Sarandu ==== |
| - | Lifeforce: Varies\\ | + | |
| - | Dice Pool: Medicine + Respiro\\ | + | |
| - | Temporarily reduces stamina by number of successes rolled.\\ | + | |
| - | Winter respite\\ | + | **Novice Spells:**\\ |
| - | Lifeforce: 2\\ | + | |
| - | Dice Pool: Thanatology + Respiro\\ | + | |
| - | Does not work on Stone Pillars and Smoke Dancers.\\ | + | |
| - | Level 2:\\ | + | Fodder |
| - | Cleansed | + | |
| - | Lifeforce: \\ | + | |
| - | Dice Pool: \\ | + | |
| - | Reduces fire damage to lethal and allows soaking of fire damage.\\ | + | |
| - | Whispers from the mountain\\ | + | Plant the Soul: Unchanged\\ |
| - | Lifeforce: \\ | + | |
| - | Dice Pool: \\ | + | |
| - | Can only produce a sentence per Waka.\\ | + | |
| - | Level 3: \\ | + | Wrap the Mantle: This spell also grants the user a single dot of arcane for it's duration.\\ |
| - | Freeing the Shadow of Madness\\ | + | **Apprentice Spells:**\\ |
| - | Lifeforce: 2 \\ | + | |
| - | Dice Pool: Medicine + Respiro diff = Target willpower \\ | + | |
| - | Allows the caster to not only clear the mind of derangements for a limited time (Does not include the Malkavian Clan).\\ | + | |
| - | Pilgrim' | + | Drinking the Dust: For ease of use this spell is quickened, dealing it' |
| - | Lifeforce: 2 \\ | + | |
| - | Dice Pool: Charisma + Respiro \\ | + | |
| - | Allows protection from most harmful intent. Those who actively seek to harm the caster must roll willpower. The same effect also applies to the building itself.\\ | + | |
| - | To drop:\\ | + | Seal's Breath: Removed, this spells effects are duplicatable with rituals.\\ |
| - | Vision of winter - Replaced by a general perception + awareness roll\\ | + | |
| - | Alitu: | + | Body of Earth:\\ |
| + | Crafts + Sarandu diff 5\\ | ||
| + | Reflexive action - 1 Waka\\ | ||
| + | The Pachamallki' | ||
| - | ===== Immu Rebuild | + | **Spell Name:** Spear of Inti\\ |
| + | **Immu used: | ||
| + | **Keyword used: | ||
| + | **Level of Keyword: | ||
| + | **Waka Cost:** 1-2\\ | ||
| + | **Spell Description: | ||
| + | If this spell is combined with the imbue keyword, the cost goes up to 2 waka per cast but the beam gains a secondary effect based on the type of light that is used to create it.\\ | ||
| + | Sunlight or firelight create a beam that burns its target, forcing the target to make a dex + athletics check at diff 6 to avoid having their clothing/ | ||
| + | Moonlight or artificial light creates a beam that chills the target, imposing a +1 difficulty penalty on the victim' | ||
| + | Both of these effects can be negated with a dex + athletics roll made at diff 6. The target must gain a number of successes equal to the spell' | ||
| + | |||
| + | **Journeyman Spells: | ||
| + | |||
| + | Mold the Body: This spell is an obvious veil breach, use with caution.\\ | ||
| + | |||
| + | **Master Spells: | ||
| + | |||
| + | Call the Cold Sea: Altered due to setting. | ||
| + | |||
| + | **Grandmaster Spells: | ||
| + | |||
| + | Lord Landslide: Modified for setting, as landslides are not possible in a place that is almost entirely flat, this spell causes a sinkhole accompanied by a localized earthquake.\\ | ||
| + | |||
| + | Swallowed by the Mother: Modified. | ||
| + | ==== Saudade | ||
| + | |||
| + | **Novice Spells: | ||
| + | |||
| + | Chase Powder: Changed to Occult + Saudade\\ | ||
| + | |||
| + | Curse of the False Eunuch: Unchanged\\ | ||
| + | |||
| + | Slingshots of the Moon's Feast: Unchanged\\ | ||
| + | |||
| + | Strength of the Ayno: Sexual aspects of this spell removed to preserve PG13 rating of the game\\ | ||
| + | |||
| + | Unsight: Unchanged\\ | ||
| + | |||
| + | **Apprentice Spells: | ||
| + | |||
| + | Eggs of Cursing: This spell is considered mental influence\\ | ||
| + | |||
| + | Snare the Name: This spell creates an entropy curse totally under the control of the ST, with wildly unpredictable results. | ||
| + | |||
| + | Throw the Power: If this spell succeeds all effects of the spell or ritual are ' | ||
| + | |||
| + | Wind guides my spear:\\ | ||
| + | Athletics + Sarandu diff 5\\ | ||
| + | Instant action - 1 Waka\\ | ||
| + | Air and wind are at the command of the Teomallki. Making objects thrown at the enemy easier to hit, be it a knife, chair or like the ancestors of old a spear thrown in their direction. Throwing an object while this spell is active comes at a -2 diff to the throwing roll.\\ | ||
| + | |||
| + | **Journeyman Spells: | ||
| + | |||
| + | None: | ||
| + | |||
| + | **Master Spells: | ||
| + | |||
| + | Change of the Guard: Removed for Cannon lore reasons\\ | ||
| + | |||
| + | Walking the Light: This spell does not harm Vampires, but does allow an Intimallki to function as though it were daylight for the purpose of their house liability.\\ | ||
| + | |||
| + | Ward of Sky-Metal: Removed, effect is re-creatable by wards available in the ritual rules.\\ | ||
| + | |||
| + | **Grandmaster Spells: | ||
| + | |||
| + | Command the Lord's Fire: This spell is considered as restricted as Calling the Stars is for the Amenti. | ||
| + | |||
| + | ==== Respiro | ||
| + | |||
| + | **Novice Spells: | ||
| + | |||
| + | Cleansing Touch: Unchanged, ST's determine toxin/ | ||
| + | |||
| + | Climb the Sky: Modified, the effects of altitude sickness are nausea and difficulty breathing. | ||
| + | |||
| + | Shelter the Chosen: | ||
| + | |||
| + | Vision of Winter: Unchanged\\ | ||
| + | |||
| + | **Apprentice Spells: | ||
| + | |||
| + | Where ice meets fire:\\ | ||
| + | Athletics + Respiro diff 5\\ | ||
| + | Instant action - 1 Waka\\ | ||
| + | Ice and flame do not mix, but its byproudct of steam is useful to any civilization. When this spell is cast you spout a cloud of boiling hot steam from your lungs that deals lethal damage to anyone caught in the blast. Treat this as a firearms attack, but the enemy, when hit, is knocked back by 1 inch (2 Centimeters) per success.\\ | ||
| + | |||
| + | Cleansed of Impurity: Removed, effects can be recreated by rituals.\\ | ||
| + | |||
| + | Whispers from the mountain: Unchanged.\\ | ||
| + | |||
| + | |||
| + | |||
| + | **Journeyman Spells: | ||
| + | |||
| + | Aura of Purity: Unchanged\\ | ||
| + | |||
| + | Pilgrim' | ||
| + | |||
| + | **Master Spells: | ||
| + | |||
| + | Crown of Lucochulpec: | ||
| + | |||
| + | Curse of the South: This spell does not affect Vampires, but does count as them being ' | ||
| + | |||
| + | Summon forth the frigid soul: Unchanged.\\ | ||
| + | |||
| + | **Grandmaster Spells: | ||
| + | |||
| + | Entombment: Roll is Dexterity + Athletics instead of Dodge, and may be substituted by Martial arts at the ST's discretion.\ | ||
| + | |||
| + | Freezing the Essence: Unchanged, but what can be frozen is ultimately at the decision of the ST.\\ | ||
| + | |||
| + | Shattering the Shell of Impurity: Unchanged.\\ | ||