This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
|
setting:immu_rebuild [2023/Jun/30 12:51] grandt0ast33 |
setting:immu_rebuild [2025/Mar/14 22:31] (current) glyff ↷ Page moved from st:immu_rebuild to setting:immu_rebuild |
||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ===== Immu Rebuild ===== | ===== Immu Rebuild ===== | ||
| + | With the removal of rituals we are introducing some important tweaks to the spells as well. | ||
| - | Saudade: | + | If a spell is removed it will be marked as removed, otherwise slight tweaks to the spells themselves are noted here. Otherwise they function as listed in the players guide. |
| - | New Cascade Spells:\\ | + | It is noted that all rituals in this book can be recreated with the new ritual system. |
| - | Call the Maya:\\ | + | ==== Alitu ==== |
| - | Cascade Spell(levels 1-6)\\ | + | |
| - | Saudade draws it's power from the Maya, the gods of South America. | + | **Novice Spells: |
| + | Follow the Smoke: This spell only requires clean smoke from burning wood or any form of unprocessed tobacco. | ||
| - | Level 1: Tap the wellspring\\ | + | Name of the Fountain: In regions where water is abundant |
| - | Lifeforce: 1\\ | + | |
| - | Wits + Saudade diff 7\\ | + | |
| - | This spell allows the caster to tap into the link they have with their patron. | + | |
| - | Level 2: Harden the Mind and Body\\ | + | Neutral Scent: Unchanged\\ |
| - | Lifeforce: 2\\ | + | |
| - | Stamina + Saudade diff 7\\ | + | |
| - | The second level of this spell allows the caster to deepen their connection to their patron. | + | |
| - | Level 3: Bind the Power\\ | + | Plants of Power: |
| - | Lifeforce: 3\\ | + | |
| - | Manipulation + Saudade diff 7\\ | + | |
| - | The third level of this spell allows the caster to bind the power of their patron to the earth for a brief time. The caster rolls manipulation + saudade and places their hand on the ground. | + | |
| - | Level 4: Channel the Divine\\ | + | **Apprentice Spells:**\\ |
| - | Lifeforce: 4\\ | + | Gaze into the bowl: This spell consumes all Ayahuasca in the user's system |
| - | Manipulation + Saudade Diff 7\\ | + | |
| - | The Fourth level of this spell allows | + | |
| - | Level 5: Champion the Cause\\ | + | Incense Ward: Unchanged\\ |
| - | Lifeforce: 5\\ | + | |
| - | Manipulation + Saudade Diff 7\\ | + | |
| - | The Fifth level of this spell allows the caster to become a direct conduit for the power of their patron. | + | |
| + | Pitcher of Illapa:\\ | ||
| + | Craft + Alitu difficulty 7\\ | ||
| + | Lifeforce: 1+\\ | ||
| + | This spell now allows the user to bottle lightning created with the strike keyword ritual. | ||
| - | Level 6: Call the Maya\\ | + | At any time the character may throw a jar as an action, using the recorded successes on the jar as the magic of the spell causes it to home in on a target to one degree or another. |
| - | Lifeforce: 6\\ | + | |
| - | Manipulation + Saudade Diff 8\\ | + | |
| - | The final form of this spell allows the caster to draw the divine patron fully into the world, using their own body as the conduit. | + | |
| + | **Journeyman Spells:**\\ | ||
| - | To drop:\\ | + | Cat's Anointing: Requires simple cat urine not Balaam fluids.\\ |
| - | Level 1:\\ | + | Fire Sway: Removed, effects folded into ritual system.\\ |
| - | Gourd of the Capachocha - Involves human sacrifice\\ | + | |
| - | Replace with Call the Maya. | + | **Master Spells:**\\ |
| + | Straddle the Wave: This spell can be cast on any body of water, not just the ocean.\\ | ||
| - | Level 2:\\ | + | **Grandmaster Spells:**\\ |
| - | Follow the Hoofbeats - Useless/ | + | |
| - | Replace with Call the Maya | + | None: |
| + | ==== Sarandu ==== | ||
| - | Respiro: | + | **Novice Spells:**\\ |
| - | Level 1:\\ | + | Fodder of the Hunin Pacha: Unchanged\\ |
| - | Cleansing Touch\\ | + | |
| - | Lifeforce: None\\ | + | |
| - | Dice Pool: Medicine + Respiro\\ | + | |
| - | By merely touching an infected object or an afflicted person, the ice priest may neutralize the affliction that burns within it. This spell allows the user to cleanse the body of diesease both made and natural.\\ | + | |
| - | Climb the Sky\\ | + | Plant the Soul: Unchanged\\ |
| - | Lifeforce: Varies\\ | + | |
| - | Dice Pool: Medicine + Respiro\\ | + | |
| - | Temporarily reduces stamina by number of successes rolled.\\ | + | |
| - | Winter respite\\ | + | Wrap the Mantle: This spell also grants the user a single dot of arcane for it's duration.\\ |
| - | Lifeforce: 2\\ | + | |
| - | Dice Pool: Thanatology + Respiro\\ | + | |
| - | Does not work on Stone Pillars and Smoke Dancers.\\ | + | |
| - | Level 2:\\ | + | **Apprentice Spells:**\\ |
| - | Cleansed of impurity\\ | + | |
| - | Lifeforce: | + | |
| - | Dice Pool: \\ | + | |
| - | Reduces fire damage to lethal and allows soaking of fire damage.\\ | + | |
| - | Whispers from the mountain\\ | + | Drinking |
| - | Lifeforce: \\ | + | |
| - | Dice Pool: \\ | + | |
| - | Can only produce a sentence | + | |
| - | Freeing the Shadow of Madness\\ | + | Seal's Breath: Removed, this spells effects are duplicatable with rituals.\\ |
| - | Lifeforce: 2 \\ | + | |
| - | Dice Pool: Medicine + Respiro diff = Target willpower \\ | + | |
| - | Allows the caster to not only clear the mind of derangements for a limited time (Does not include the Malkavian Clan).\\ | + | |
| - | Pilgrim' | + | **Journeyman Spells:**\\ |
| - | Lifeforce: 2 \\ | + | |
| - | Dice Pool: Charisma + Respiro \\ | + | |
| - | Allows protection from most harmful intent. Those who actively seek to harm the caster must roll willpower. The same effect also applies to the building itself.\\ | + | |
| - | To drop:\\ | + | Mold the Body: This spell is an obvious veil breach, use with caution.\\ |
| - | Vision of winter - Replaced by a general perception + awareness roll\\ | + | |
| - | Alitu: | + | **Master Spells:**\\ |
| + | Call the Cold Sea: Altered due to setting. | ||
| + | **Grandmaster Spells:**\\ | ||
| + | |||
| + | Lord Landslide: Modified for setting, as landslides are not possible in a place that is almost entirely flat, this spell causes a sinkhole accompanied by a localized earthquake.\\ | ||
| + | |||
| + | Swallowed by the Mother: Modified. | ||
| + | ==== Saudade ==== | ||
| + | |||
| + | **Novice Spells:**\\ | ||
| + | |||
| + | Chase Powder: Changed to Occult + Saudade\\ | ||
| + | |||
| + | Curse of the False Eunuch: Unchanged\\ | ||
| + | |||
| + | Slingshots of the Moon's Feast: Unchanged\\ | ||
| + | |||
| + | Strength of the Ayno: Sexual aspects of this spell removed to preserve PG13 rating of the game\\ | ||
| + | |||
| + | Unsight: Unchanged\\ | ||
| + | |||
| + | **Apprentice Spells:**\\ | ||
| + | |||
| + | Eggs of Cursing: This spell is considered mental influence\\ | ||
| + | |||
| + | Snare the Name: This spell creates an entropy curse totally under the control of the ST, with wildly unpredictable results. | ||
| + | |||
| + | Throw the Power: If this spell succeeds all effects of the spell or ritual are ' | ||
| + | |||
| + | **Journeyman Spells:**\\ | ||
| + | |||
| + | None: | ||
| + | |||
| + | **Master Spells:**\\ | ||
| + | |||
| + | Change of the Guard: Removed for Cannon lore reasons\\ | ||
| + | |||
| + | Walking the Light: This spell does not harm Vampires, but does allow an Intimallki to function as though it were daylight for the purpose of their house liability.\\ | ||
| + | |||
| + | Ward of Sky-Metal: Removed, effect is re-creatable by wards available in the ritual rules.\\ | ||
| + | |||
| + | **Grandmaster Spells:**\\ | ||
| + | |||
| + | Command the Lord's Fire: This spell is considered as restricted as Calling the Stars is for the Amenti. | ||
| + | |||
| + | ==== Respiro ==== | ||
| + | |||
| + | **Novice Spells:**\\ | ||
| + | |||
| + | Cleansing Touch: Unchanged, ST's determine toxin/ | ||
| + | |||
| + | Climb the Sky: Modified, the effects of altitude sickness are nausea and difficulty breathing. | ||
| + | |||
| + | Shelter the Chosen: | ||
| + | |||
| + | Vision of Winter: Unchanged\\ | ||
| + | |||
| + | **Apprentice Spells:**\\ | ||
| + | |||
| + | Cleansed of Impurity: Removed, effects can be recreated by rituals.\\ | ||
| + | |||
| + | Whispers from the mountain: Unchanged.\\ | ||
| + | |||
| + | **Journeyman Spells:**\\ | ||
| + | |||
| + | Aura of Purity: Unchanged\\ | ||
| + | |||
| + | Pilgrim' | ||
| + | |||
| + | **Master Spells:**\\ | ||
| + | |||
| + | Crown of Lucochulpec: | ||
| + | |||
| + | Curse of the South: This spell does not affect Vampires, but does count as them being ' | ||
| + | |||
| + | Summon forth the frigid soul: Unchanged.\\ | ||
| + | |||
| + | **Grandmaster Spells:**\\ | ||
| + | |||
| + | Entombment: Roll is Dexterity + Athletics instead of Dodge, and may be substituted by Martial arts at the ST's discretion.\ | ||
| + | |||
| + | Freezing the Essence: Unchanged, but what can be frozen is ultimately at the decision of the ST.\\ | ||
| + | |||
| + | Shattering the Shell of Impurity: Unchanged.\\ | ||