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setting:hunter_house_rules [2023/Mar/10 22:50] grandt0ast33 [Backgrounds] |
setting:hunter_house_rules [2026/Feb/13 08:27] (current) grandt0ast33 |
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| - | ====== | + | ====== |
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| + | ==== Backgrounds ==== | ||
| [[hunter_backgrounds| Hunter Backgrounds]] | [[hunter_backgrounds| Hunter Backgrounds]] | ||
| ==== Books ==== | ==== Books ==== | ||
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| For Character Creation refer to Hunter: The Reckoning' | For Character Creation refer to Hunter: The Reckoning' | ||
| - | For Virtues and Conviction see below )taken mostly | + | For Virtues and Conviction see below |
| + | |||
| + | Edges and Virtues have been changed to work more like Hakau from Mummy or Gifts from Werewolf. [[https:// | ||
| For XP Costs: Refer to the Wiki [[experience_costs_guide]] | For XP Costs: Refer to the Wiki [[experience_costs_guide]] | ||
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| Abilities 13/9/5 all other rules to these apply. | Abilities 13/9/5 all other rules to these apply. | ||
| - | Backgrounds (5), Virtues (3), edges according | + | Backgrounds (5), Virtues (3), You have three edges to be allocated with one being from your Creed. |
| 15 freebie points | 15 freebie points | ||
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| ==== Changes to Virtues | ==== Changes to Virtues | ||
| + | ====== New Virtues and XP spending systems ====== | ||
| - | Changes to Virtues - Because experience points are used to raise Virtues, Conviction is not traded in for more Virtue points. Spend experience points | + | With the confusing mechanics of virtues and how they tie into edges from the book, and it's poor translation |
| - | Edges in the same Virtue. | + | ===== A list of changes ===== |
| - | Virtue rating doesn’t limit the total number | + | |
| - | Furthermore, by spending experience | + | * Starting off, the Virtues have been reduced |
| + | * The XP cost has been adjusted to compensate for these changes. | ||
| + | * Primary | ||
| + | * All edges are available to players at an increased cost. Now they work more like Hakau from Mummy or Gifts from Werewolf. | ||
| + | * When purchasing a virtue or creed, the completion time is considered half the XP rounded up. | ||
| + | * For example, purchasing a 3rd level of Virtue of your creed is 24XP, so halving it we get 12 days for the virtue to increase. | ||
| - | Changes to Edges The number of edges your character can possess is based on how much experience you can spend, but edge levels are still limited by your character’s Virtue hunter (See chart). Your character’s primary Virtue still can’t | + | Edges have also been adjusted to be tied to the virtue level themselves, with some additional changes to the XP. |
| + | ===== New Costs ===== | ||
| + | ^ ^ Old Cost ^ New Cost ^ | ||
| + | | Primary Virtue Increase | NR*3 | CR*8 | | ||
| + | | Other Virtue Increase | NR*5 | CR*10 | | ||
| + | | Creed Edge | level*5 | Level*3 | | ||
| + | | New Non-Creed Edge | Level*7 | Level*5 | | ||
| + | **EXAMPLE: | ||
| + | |||
| + | Tanner is a visionary that wants to buy vision 3 up from level 2 and purchase the level 3 edge Delve alongside it. Under these new costs and systems, she would be spending: | ||
| + | |||
| + | 2*8 for the level 3 virtue, as she is a visionary. Which would be a sum of 16XP. | ||
| + | |||
| + | Then Tanner purchases the level 3 Virtue Delve for 15XP as it is a level three edge of her primary virtue Visionary. | ||
| + | |||
| + | All in all, she spends 31XP for the whole purchase. | ||
| + | |||
| + | ====== New Characters ====== | ||
| + | |||
| + | When creating a new character, the player is provided three points to spend amongst their virtues but their primary virtue (Zeal, Mercy, Vision) must have at least one, with the highest allowed being two. | ||
| + | |||
| + | For example, Tanner is a Visionary who also cares for the supernatural and makes plenty of friends with them. So she starts with Vision 2, Mercy 1. | ||
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| ==== Edges ==== | ==== Edges ==== | ||
| - | When buying an Edge in a path, you can either go with the Core book version as normal or pick the alternative version from the respective Creed book. It's possible to get the alternative version as an Imbued of another Creed, that requires a very solid justification however. Furthermore, | + | When buying an Edge in a path, you can either go with the Core book version as normal or pick the alternative version from the respective Creed book. |
| - | + | ||
| - | ==== Edge Cost Chart ==== | + | |
| - | ^ Level of Edge ^ Virtue Point Cost per Level | + | |
| - | | | + | |
| - | | | + | |
| - | | | + | |
| - | | | + | |
| - | | | + | |
| ==== Edge and Their Damage type revisions: ==== | ==== Edge and Their Damage type revisions: ==== | ||
| - Blaze (Innocence 5) deals Aggravated Damage.\\ | - Blaze (Innocence 5) deals Aggravated Damage.\\ | ||
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| - Respire (Redemption 3) deals Lethal Damage and heals Lethal Damage. It may only be used to heal Aggravated Damage on Hunters or mortal Humans.\\ | - Respire (Redemption 3) deals Lethal Damage and heals Lethal Damage. It may only be used to heal Aggravated Damage on Hunters or mortal Humans.\\ | ||
| + | You also do not have to kiss the target to heal them. A simple touch will do.\\ | ||
| - Restore (Vision 4) heals Aggravated Damage. (All Damage essential)\\ | - Restore (Vision 4) heals Aggravated Damage. (All Damage essential)\\ | ||
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| ==== The war and its toll ==== | ==== The war and its toll ==== | ||
| - | -Derangements gained via high Virtue ratings (7+) can be bought off with good RP/ | + | -Derangements gained via high Virtue ratings (3+) can be bought off with good RP/ |
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