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setting:fetishes [2021/Mar/02 17:59]
feathers
setting:fetishes [2024/Dec/24 19:34] (current)
jpizzo22
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- [[house_rules|BACK TO ALL HOUSE RULES]]  ^^^^^ + [[house_rules|BACK TO ALL HOUSE RULES]]  ||||||| 
- [[werewolf_house_rules|BACK]]   [[RENOWN]]   [[GIFTS]]   [[RITES]]   [[HARANO]]  ^+ [[werewolf_house_rules|BACK]]  |  [[RAGE, GNOSIS & WP]]  |  [[RENOWN]]   [[GIFTS]]   [[RITES]]  |  [[BREEDING]]  [[HARANO]]  |
  
-====== Fetishes and YOU ======+========Fetish and Talen Rework====== 
 + 
 +=====Fetish===== 
 + 
 +===Fetish Background=== 
 + 
 +The fetish background is going to be removed to allow more flexibility and fetishes for players. Know that the more fetishes you have, the more bans and deals you will have. However The maximum at character creation is 3 with a justified backstory. You can only have a maximum of 1 fetish at character creation.  
 + 
 +All fetishes, even ones you find, will now require you to strike a deal with the spirit of the fetish as part of attuning to it.  
 + 
 +**How they work** 
 + 
 +To use a fetish, the Garou must first attune herself to it by making a Gnosis roll. The difficulty for this roll is the fetish’s Gnosis rating. Attunement establishes a spiritual bond between fetish and user, enabling the Garou to take the  fetish  anywhere  in  the  Tellurian  and providing instinctive understanding of the fetish’s powers.  Only a single success is required to attune to the fetish; failure indicates that the fetish has rejected the character. Another roll may not be attempted until the werewolf has somehow reached accord with the resident spirit. Attunement also effectively “dedicates” a fetish to its wielder, as though the  Rite  of  Talisman  Dedication  had  been  performed  on  it.  Since fetishes have their own Gnosis, an attuned fetish doesn’t count against the maximum number of objects a werewolf can have dedicated to him. 
 + 
 +Each time the wielder wishes to use one of the fetish’s powers, the player must make a Gnosis roll  (difficulty  equal to the fetish’s Gnosis rating) to “activate” the power. Alternatively, she may simply spend a  Gnosis  point  to  activate the power automatically. Rage may not be spent during the same turn in which a fetish is activated.
  
  
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 Again, this step is optional, you don't have to spend weeks doing this research but it can help if you have the connections. Again, this step is optional, you don't have to spend weeks doing this research but it can help if you have the connections.
  
-=== Who can make Fetishes? === 
  
-Only ranks Adren and above can make Fetishes. This isn't up for debate.+ 
 +===When can you get/make fetishes=== 
 + 
 +All fetishes require deal to be made. If you are making a fetish for someone else, you should have the person wielding the fetish make the deal.  
 + 
 + 
 +**By the book** 
 + 
 +By the book ones are shown below.  Fera and Tribal fetishes will be case by case basis.  
 + 
 +Weaker versions of the Fetishes below could possibly be made, but will be a case by case basis. 
 + 
 +^Name                     ^Level          ^Gnosis         ^Book and Page         ^Is it allowed/what rank allowed   ^ 
 +|Apeskin       |1 |6 |Core, 221 |CC| 
 +|Harmony Flute |1 |5 |Core, 221 |Fostern| 
 +|Magpie's Swag |1 |5 |Core, 221 |CC| 
 +|Mirrorshades |1 |7 |Core, 222 |CC| 
 +|Nyx Bangles |1 |6 |Core, 222 |Fostern| 
 +|Truth Earing |1 |6 |Core, 222 |Fostern| 
 +|Cup of Alicorn |2 |6 |Core, 222 |CC| 
 +|Chameleon Skin |2 |7 |Core, 223 |Fostern|  
 +|Dagger of Retribution |2 |5 |Core, 223 |Fostern| 
 +|Dream Stealer |2 |5 |Core, 223 |Fostern| 
 +|Spirit Tracer |2 |5 |Core, 223 |CC| 
 +|Bane Skin |3 |7 |Core, 223 |CC| 
 +|Beast Mask |3 |8 |Core, 223 |CC| 
 +|D’siah         |3 |6 |Core, 223 |CC for striders, not allowed for others| 
 +|Fang Dagger |3 |6 |Core, 224 |Adren| 
 +|Partridge Wing |3 |7 |Core, 224 |Fostern| 
 +|Phoebe's Veil |3 |7 |Core, 224 |Adren| 
 +|Sanctuary Chimes |3 |6 |Core, 224 |Fostern| 
 +|Sun Whip |3 |7 |Core, 224 |Adren| 
 +|Wind Whistle |3 |5 |Core, 224 |CC| 
 +|Guide Book |1 |5 |Changing Breeds, 55 |CC| 
 +|Vanity Mirror |3 |7 |Changing Breeds, 55 |CC| 
 +|Tracking Web |3 |6 |Changing Breeds, 69 |Fostern| 
 +|False Protection |2 |6 |Changing Breeds, 91 |Adren| 
 +|uPhone |3 |8 |Changing Breeds, 102 |Fostern| 
 +|Rattle-trap |3 |7 |Changing Breeds, 120 |CC| 
 +|Plenipotentiary |1 |5 |Changing Breeds, 136 |Fostern| 
 +|Bad Medicine Bag |2 |6 |Changing Breeds, 176 |Fostern| 
 +|Standard Issue Sunglass |1 |6 |Changing Breeds, 191 |CC| 
 +|Pain Dagger |1 |6 |Changing Breeds, 191 |CC for blade slave ratkin, but the upgrades to it must be through play| 
 +|The City's Pulse |2 |5 |Rage across world, 54 |CC| 
 +|In a flash drive |2 |6 |Rage across world, 54 |adren| 
 +|Profile Skimmer |3 |6 |Rage across world, 54 |adren|  
 +|Video Phone |3 |7 |Rage across world, 54 |Fostern| 
 +|Gaia's Phone Book |1 |7 |Book of the City 119 |Fostern| 
 +|Leadfoot License plate |1 |6 |Book of the City 119 |CC| 
 +|Moon/sun Wrath |1 |5 |Book of the City 119 |CC| 
 +|Veil of Sin |2 |5 |Book of the City 119 |CC| 
 +|Umbraphone |3 |5 |Book of the City 120 |Adren| 
 + 
 + 
 + 
 + 
 +**Custom** 
 + 
 +Custom fetish’s are unattainable until adren level.  Custom fetishes can be unique, but once made it isnt uncommon to see others make similar fetishes or take inspiration from it 
  
 === Gnosis and Level === === Gnosis and Level ===
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 Get with your ST regarding what Gnosis and Level your proposed fetish will have (The rules are too lengthy and wordy to put here in full. But follow along with your ST in Hammer and Klaive and you will be fine. Basically, compare what you want the fetish to do with what other fetishes with a similar power level do to determine the most appropriate level and gnosis rating) Get with your ST regarding what Gnosis and Level your proposed fetish will have (The rules are too lengthy and wordy to put here in full. But follow along with your ST in Hammer and Klaive and you will be fine. Basically, compare what you want the fetish to do with what other fetishes with a similar power level do to determine the most appropriate level and gnosis rating)
  
-=== Level 1, 2 and 3 Fetishes === 
  
-The required scenes are waived for low-leveled Fetishes. You are still required to post a Request in the Requests channel or message your ST however, and wait for approval. 
  
 === Assembling Fetish Materials === === Assembling Fetish Materials ===
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 Finding someone to make an item for you is more a matter of knowing those in the field rather than the field itself. Rolling Allies, Contacts and Kinfolk is the easiest way to do this, with a difficulty depending upon the size of the field. Of course, if the character knows someone in the field directly, success should be automatic. Some Storytellers may also allow players trying to find pre-made fetishes to also make one of these Background rolls to enlist the help of those they know. ("Dear Suzy, how's my favorite little sister? Hey, you wouldn't be able to check out some music shops in Portland and search for a...") Every two successes on this roll reduces the difficulty of the other roll by 1. Finding someone to make an item for you is more a matter of knowing those in the field rather than the field itself. Rolling Allies, Contacts and Kinfolk is the easiest way to do this, with a difficulty depending upon the size of the field. Of course, if the character knows someone in the field directly, success should be automatic. Some Storytellers may also allow players trying to find pre-made fetishes to also make one of these Background rolls to enlist the help of those they know. ("Dear Suzy, how's my favorite little sister? Hey, you wouldn't be able to check out some music shops in Portland and search for a...") Every two successes on this roll reduces the difficulty of the other roll by 1.
 +
 +Good quality items or vessels are ussaully crafted rather then bought. When a vessel is created, which can be made by you or someone else, even kinfolk can make vessels, these are objects that have been specially crafted for spirits to inhabit.  A vessel needs to have a number of success equal to 5 times the fetish level, craft roll can be made once a week and you can use WP.  DC depends on the complexity of the item.  After that then a deal with a spirit must be made, usually by following a ban, as a spirit is permanent in a fetish unless released, a garou is usually expected to follow the ban or deal as well.  Falling to do so can cause the fetish to become inactive or harder to use. 
  
 Finally, making an object yourself is a straight Wits + Crafts roll, with a difficulty set by the Storyteller depending on the complexity of the object. Storytellers may also give bonuses based upon other associated Abilities. For example, a Garou with Melee 5 is going to have an easier time crafting a good sword than an untrained klutz — he knows precisely the length and balance that suits his hand, and can work accordingly. Finally, making an object yourself is a straight Wits + Crafts roll, with a difficulty set by the Storyteller depending on the complexity of the object. Storytellers may also give bonuses based upon other associated Abilities. For example, a Garou with Melee 5 is going to have an easier time crafting a good sword than an untrained klutz — he knows precisely the length and balance that suits his hand, and can work accordingly.
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 +
 +
 +
 +=====Talens=====
 +
 +===When can you get/make talens===
 +
 +Talens are simpler versions of fetishes, created with the Rite of Binding, which are easier to create but more limited in effect. Like fetishes, talens are objects that contain spirits. They require a Gnosis roll to activate, but not to attune. However, talens can be used only once. After fulfilling the terms of its binding pact, the talen’s spirit departs and the item loses its potency. Where forceful binding into a fetish is a slap in the face of the entire spirit world, werewolves consider aggressive binding into a talen acceptable, as the binding is only temporary. A talen’s Gnosis rating is equal to the bound spirit’s Gnosis. One extra talen of the same type can be made for each additional success on the Rite of Binding roll. For example, three successes create three Bane arrows. Gafflings are commonly bound to make talens; more powerful spirits make the creation of multiple talens easier, adding two or three extra talens to the total number generated. Talens last until used.
 +
 +**By the book**
 +
 +By the book ones are shown below.  Fera and Tribal talens will be case by case bases. 
 +
 + Weaker versions of the Talens below could possibly be made but will be a case by case basis.
 +
 +To make them you must be of appropriate rank and must have rite of binding and must make a spirt deal.  
 +
 +^Name ^Gnosis ^Book and page ^Is it allowed/what rank allowed^
 +|Bane Arrows |4 |Core, 228 |Cliath|
 +|Chiropteran Spies |6 |Core, 228 |Cliath|
 +|Death Dust |6 |Core, 228 |Cliath|
 +|Gaia's breath |5 |Core 229 |Cliath|
 +|Moon Glow |8 |Core 229 |Fostern|  
 +|Moon Sign |5 |Core 229 |Cliath|
 +|Nightshade |5 |Core 229 |Cliath|
 +|Wind Snorkel |3 |Core 229 |Cliath|
 +|Wyrm Scale |8 |Core 229 |Fostern| 
 +|Archa Torch |6 |Rage across heavens 81 |Cliath|
 +|Compostela Scallop Shell |6 |Rage across heavens 81 |Fostern|
 +|Attire of Desire |3 |Book of the city, 120 |Cliath|
 +|Clay Contract |6 |Book of the city, 121 |Cliath|
 +|Letter from Hell |6 |Book of the city, 121 |Fostern| 
 +|Untraceable Bullets |6 |Book of the city, 122 |Cliath|
 +
 +
 +
 +**Custom**
 +
 +To make custom talens you must have spirted lore 2, occult 3 and have been making talens, this is so players can get used to making talens and pcs have the knowledge to make them. Working with sts is necessary for balance. Scenes are required to make custom talens and make deals for them. Making by the book talens requires a deal but can be talked about with st.
 +
 +Custom talens can be made at Fostern level, and the deals are temporary just like the talens are. 
 +
 +=====Klaives and Grandklaives=====
 +
 +Klaives and Grandklaives are one-of-a-kind objects, as such they have been changed to be more unique. 
 +
 +**How to get them**
 +
 +Klaives can only be obtained at athro rank and higher, and Grandklaives at main stage. Even then you must have a significant reputation to obtain one.  They can be obtained through battle from someone who has one, but this is very difficult and has a good chance of having your character killed.  You can also have one made for you, but you first must find a Klaivesmither NPC that can actually make one for you.  They will put you through tests and challenges, both to see if you are ready and as payment.  
 +
 +Unlike normal fetishes, all klaives and grand klaives have multiple spirits in, one almost always being a Lune (though this can be different depending on the shifter and type of klaive made).  You will have to convince powerful spirits to be part of your klaive, and they won't impose a simple ban like the spirits of fetishes do. In addition, you will have to get unique materials for your klaives and grandklaives if they are made from scratch. Materials with a significant spiritual presence, which will be a challenge to obtain.  Almost always a moon stone will be part of it, but also other materials. Not just wood, but the very wood from Heras apple tree at the garden of Hesperides . Not just fire, but the fire that burned down the White House.  Not just paint, but the paint made by Leonadro da Vinci to paint his most famous works.
 +
 +Klaives have a max of 3 spirits and unique items while grandklaive has a max of 5
 +
 +Once a Klaive and Grandklaive is made, their abilities are things of legends, as each one is unique and special to each person.  No two are ever the same. This is one of the highest honors, but comes at a massive risk and reward.
 +
 +**How to make them**
 +
 +It is theoretically possible to become a klaivesmither, but this is a very long journey that isn't for everyone.  You may achieve this by end game, but more likely achieve this during main stage. This is something a character must truly want and build throughout the course of your characters journey.
setting/fetishes.1614707947.txt.gz · Last modified: 2021/Mar/02 17:59 by feathers