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setting:demon_miracles [2025/Sep/25 15:38] zechstein [Magnitude] |
setting:demon_miracles [2025/Sep/25 15:54] (current) zechstein |
| ==== Common Lores ==== | ==== Common Lores ==== |
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| * **Lore of the Fundament:** Gravity, Electromagnetism. Movement, The Gauntlet | * **Lore of the Fundament:** This lore governs the most fundamental building blocks of the universe, on which the work of all houses is based. It controls the fundamental forces (gravity, electromagnetism, strong and weak interactions), kinetic energy, but also the Gauntlet separating earth from its neighboring realms. \\ //Keywords: Gravity, Electromagnetism. Movement, The Gauntlet// |
| * **Lore of Humanity:** Language, Thought, Memory | * **Lore of Humanity:** The Lore of Humanity came into being as a result of the first interactions between the rebels and the first humans. Humanity owes its sapience to the demons, and they can rescind their gifts if they so choose. As such human thought and memory fall under the purview of this lore, along with language, the primary way in which humans represent their thoughts. \\ //Keywords: Language, Thought, Memory |
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| ==== Namaru Lores ==== | ==== Namaru Lores ==== |
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| * **Lore of the Celestials:** Faith, Lores, Angels, Demons | * **Lore of the Celestials:** With this lore, the first house was given control over Faith itself, the source of power for all celestials. It allows them to locate, enhance, redirect, but also inhibit the invocations, miracles, and rituals of other angels and demons. In modern times the Namaru have learned that they are also able to influence the supernatural powers of other beings, albeit with greater difficulty. \\ //Keywords: Faith, Lores, Angels, Demons// |
| * **Lore of Flame:** Fire, Heat, Thermal Energy | * **Lore of Flame:** While fire always had a great depth of symbolic meaning, the purview of this lore is easy to state in prosaic terms: The Lore of Flames governs fire, heat, and thermal energy more generally. In theory this includes control of the sun, but in their current state no demon has the power to meaningfully affect even the smallest star. \\ //Keywords: Fire, Heat, Thermal Energy// |
| * **Lore of Radiance:** Courage, Sovereignty, Supremacy | * **Lore of Radiance:** Before the War, the authority of the first house came from God, as they were the messengers of the divine word. Later the rebels codified the secrets of leadership into the Lore of Radiance, which governs both the concepts of authority and sovereignty, and the power to inspire and motivate. \\ //Keywords: Courage, Sovereignty, Supremacy// |
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| ==== Asharu Lores ==== | ==== Asharu Lores ==== |
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| * **Lore of Awakening:** Blessings, Healing, Vigor, Life | * **Lore of Awakening:** Once upon a time one of the Dagan was present at the birth of every single living being, in order to impart the Breath of Life. These days are over, but their lore is still able to impart life where none was before, as well as strengthen, protect, and heal existing life. \\ //Keywords: Blessings, Healing, Vigor, Life// |
| * **Lore of the Firmament:** Sympathy, Scrying, Connections | * **Lore of the Firmament:** The Anshar were the angels tasked with establishing the net of connections that exist between all things. The connection between predator and prey, lock and key, mother and child. Their lore allows them to manipulate, extend, and change these connections. This includes symbolic connections and sympathies. \\ //Keywords: Sympathy, Scrying, Connections// |
| * **Lore of the Winds:** Air, Gases | * **Lore of the Winds:** Breathing requires air, so without it there can be no breath of life. So to discharge their duty the second house was given stewardship of the earth’s atmosphere, and gases more generally. \\ //Keywords: Air, Gases// |
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| ==== Annunaki Lores ==== | ==== Annunaki Lores ==== |
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| * **Lore of the Earth:** The Earth, Solid Matter | * **Lore of the Earth:** It was the duty of the third house to create the body of the earth itself, from its burning core to the top of the highest mountain. This lore allows control of this creation, letting the user command both the ground beneath their feet and the minerals that comprise the earth’s body. \\ //Keywords: The Earth, Solid Matter// |
| * **Lore of Paths:** Paths, Distance, Separation | * **Lore of Paths:** The Antu were tasked with ensuring that objects and creatures would be able to move through creation. The lore they developed for this purpose gives them control of the trajectories of objects, as well as the spatial relationship between points in space, allowing them to set up paths that connect places and creatures - or separate them. \\ //Keywords: Paths, Distance, Separation// |
| * **Lore of the Forge:** Crafting, Machines, Processed Materials | * **Lore of the Forge:** This lore was born in the moment Adam received the first tool from the hands of Nemere the Iron Crafter. It allows for the creation of relics, and more generally it governs the spheres of tools, machines, and processed materials. \\ //Keywords: Crafting, Machines, Processed Materials// |
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| ==== Neberu Lores ==== | ==== Neberu Lores ==== |
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| * **Lore of Patterns:** Prophecy, Fate, Time | * **Lore of Patterns:** Creation is a complex system of interlocking mechanisms, and the third house was tasked with ensuring that it would keep on running. The Lore of Patterns was the key to discharging this duty, as it allows the user to manipulate the strands of fate, letting them see both past and future and even influence time itself. \\ //Keywords: Prophecy, Fate, Time// |
| * **Lore of Portals:** Doors, Thresholds, Warding, Conjuration | * **Lore of Portals:** Their duties required the members of the third house to travel quickly to all corners of creation. This lore was an answer to that need, allowing them to create gates that connected faraway places. However, the angels of portals expanded this framework, developing concepts like warding and conjuration, thresholds, and locks. \\ //Keywords: Doors, Thresholds, Warding, Conjuration// |
| * **Lore of Light:** Radiation, Light, Illusions | * **Lore of Light:** While most natural sources of light fall under the Lore of Flame or the Lore of Fundament, the Lore of Light gives control of the light itself. It allows the creation and manipulation of all types of electromagnetic radiation, from radio signals to gamma radiation. By bending light to their will the user is also capable of creating sophisticated mirages and illusions. \\ //Keywords: Radiation, Light, Illusions// |
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| ==== Lammasu Lores ==== | ==== Lammasu Lores ==== |
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| * **Lore of Longing:** Emotions, Desire, Sensations | * **Lore of Longing:** The fifth house is the house of muses, their purpose was to inspire humanity to reach its full potential. In order to entice humans into thinking ever-deeper thought they were given control of emotions and desires, to grant sensations never felt before. \\ //Keywords: Emotions, Desire, Sensations// |
| * **Lore of Storms:** Weather, Water, Liquids | * **Lore of Storms:** Like the Lore of Flame, or Air, and of Earth, the Lore of Storms is one of the elemental lores. It allows control of water and liquid substances more generally, but it also gives dominion over naturally-occurring water, from oceans to rivers to clouds and rain. \\ //Keywords: Weather, Water, Liquids// |
| * **Lore of Transfiguration:** Metamorphosis, Change | * **Lore of Transfiguration:** The universe is not a static place. Things are always changing. People age, the larva will turn into a butterfly in time. This concept isn’t limited to the physical realm, either. Society changes. Languages change. The Lore of Transfiguration governs all of these aspects, allowing the user to both control the rate of natural change, and to create entirely new change. \\ //Keywords: Metamorphosis, Change// |
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| ==== Rabisu Lores ==== | ==== Rabisu Lores ==== |
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| * **Lore of the Beast:** Animals, Bacteria | * **Lore of the Beast:** The Zaltu were the angels tasked with designing all the animals and bacteria inhabiting the world. Their lore lets the user create new species, modify existing ones. It also grants control of the behavior of all living animals, and the properties of the materials they leave behind when they die. \\ //Keywords: Animals, Bacteria// |
| * **Lore of the Wild:** Plants, Funghi, Wood | * **Lore of the Wild:** What the Zaltu were to the animal kingdom, the Ninurtu were to the kingdoms of plants and fungi. Subsequently the Lore of the Wild works analogous to the Lore of the Beast. \\ //Keywords: Plants, Funghi, Wood// |
| * **Lore of the Flesh:** Human Bodies, Evolution, Biochemistry | * **Lore of the Flesh:** The task of the Aruru was to create the fundamental principles all life is based on, like the basic structure of a cell, or the laws of biochemistry. They were also the ones called upon to design the human body. New the lore that they developed allows them to revise their creations at will, among other things allowing them to reshape humans. \\ //Keywords: Human Bodies, Evolution, Biochemistry// |
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| ==== Halaku Lores ==== | ==== Halaku Lores ==== |
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| * **Lore of Death:** Death, Decay, Absence, Endings | * **Lore of Death:** Everything that lives has to die eventually. The Lore of Death exists to govern the physical aspects of the cessation of life, the breakdown of biological processes, and the eventual decay of the body. \\ //Keywords: Death, Decay, Absence, Endings// |
| * **Lore of the Spirit:** Spirits, Ghosts, Souls | * **Lore of the Spirit:** The Lore of the Spirit represents the flipside of the coin of the Lore of Death. While the Lore of Death controls the physical aspects of death, the Lore of the Spirit deals with the spiritual remains of living beings, controlling and regulating spirits and ghosts. \\ //Keywords: Spirits, Ghosts, Souls// |
| * **Lore of the Realms:** The Shroud, The Underworld | * **Lore of the Realms:** Project Haven was the greatest project of the Alabaster Legion. An entire hidden realm that should shelter the souls of the dead. To control this new realm the Halaku developed the Lore of the Realms, which also allows you to manipulate the Shroud, the barrier that separates the uppermost layer of the Underworld from the world of the living. \\ //Keywords: The Shroud, The Underworld// |
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| ===== Using Multiple Lores ===== | ===== Using Multiple Lores ===== |