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setting:demon_house_rules [2025/Jun/01 20:25] zechstein [Fugue] |
setting:demon_house_rules [2025/Jul/08 18:27] (current) zechstein [Fugue] |
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| * Rather than gaining extra XP for the Legacy roll at the end, you will instead earn an XP discount. | * Rather than gaining extra XP for the Legacy roll at the end, you will instead earn an XP discount. | ||
| - | * You may use Fugue to gain a discount on House Lores other than your Primary Lore, but only after you have gained your fifth dot in your Primary Lore. You cannot use Fugue to gain a discount on out-of-House Lores. Common Lores do **not** count as House Lores for this purpose. Earthbound characters cannot use Fugue to gain a discount on the Earthbound Lores. Those Lores did not exist until after the War, therefore you cannot possibly have memories of using that Lore during the War. | + | * You may use Fugue to gain a discount on House Lores other than your Primary Lore, but only after you have gained your fifth dot in your Primary Lore. You cannot use Fugue to gain a discount on out-of-House Lores. Earthbound characters cannot use Fugue to gain a discount on the Earthbound Lores. Those Lores did not exist until after the War, therefore you cannot possibly have memories of using that Lore during the War. |
| + | * Players may not request Fugue scenes for the following evocations, because it is difficult to impossible to write an appropriate scene for them: Lore of Fundament 1, 2, and 4 (these evocations largely replicate abilities that demons have in their natural form anyway), as well as Lore of Humanity 1 (before the Shattering everyone spoke the same language already) and 2 (the Fallen were already worshiped as gods by humanity during the War). | ||
| * The downside of entering a Fugue: If you botch the Legacy roll at the end of the Fugue, your character remains in Fugue. Your character may start having memories of the end of the War, being cast into the Abyss, or even remember the Torment of the Abyss itself. They will remain in Fugue until they they eventually pass a Willpower roll, difficulty 7, which you may only make once per day. Woe to the character who remains in Fugue for a particularly long time... | * The downside of entering a Fugue: If you botch the Legacy roll at the end of the Fugue, your character remains in Fugue. Your character may start having memories of the end of the War, being cast into the Abyss, or even remember the Torment of the Abyss itself. They will remain in Fugue until they they eventually pass a Willpower roll, difficulty 7, which you may only make once per day. Woe to the character who remains in Fugue for a particularly long time... | ||