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setting:crosstraining [2025/Sep/07 02:37]
zechstein [Demon]
setting:crosstraining [2025/Sep/07 13:05] (current)
zechstein [Hunter]
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 ====== Sorcery Dabblers ====== ====== Sorcery Dabblers ======
  
-Since sorcery is an ability that is based on exploiting certain little-known properties of the universe and not dependent on any inherent power of the user, it is possible for many supernatural beings to learn it. However, please note that learning sorcery is a privilege, not a right. It requires the consent of both the Sorcerer ST and the ST handling the character’s main splat. Also please note that **Changelings, Mages,** and **Wraiths** are unable to learn sorcery.+Since sorcery is an ability that is based on exploiting certain little-known properties of the universe and not dependent on any inherent power of the user, it is possible for many supernatural beings to learn it. However, please note that learning sorcery is a privilege, not a right. It requires the consent of both the Sorcerer ST and the ST handling the character’s main splat. Also please note that **Changelings, Mages,** and **Wraiths** are unable to learn sorcery. And no member of another splat can gain psychic powers.
  
 The following XP costs apply to characters who learn sorcery as a secondary ability: The following XP costs apply to characters who learn sorcery as a secondary ability:
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 <WRAP center box 80%> <WRAP center box 80%>
-**Messanger Sanctioned** (3 pt. supernatural merit) \\+**Messenger Sanctioned** (3 pt. supernatural merit) \\
 The Messengers are allowing you to pursue a select few sorcery paths to help with the hunt. You don’t gain any free dots in paths, but you gain the ability to buy them with freebie points (if this merit is bought during character creation) and experience points. Many imbued sorcerers follow the paradigm A World of Gods and Monsters, but other choices are possible. You may choose your practices and instruments (including personalized and unique instruments) freely on the basis of your paradigm. \\ The Messengers are allowing you to pursue a select few sorcery paths to help with the hunt. You don’t gain any free dots in paths, but you gain the ability to buy them with freebie points (if this merit is bought during character creation) and experience points. Many imbued sorcerers follow the paradigm A World of Gods and Monsters, but other choices are possible. You may choose your practices and instruments (including personalized and unique instruments) freely on the basis of your paradigm. \\
 Imbued sorcerers are limited to the following paths: Alchemy, Enchantment, and Aergis Venatoris. Imbued sorcerers are limited to the following paths: Alchemy, Enchantment, and Aergis Venatoris.
setting/crosstraining.1757212644.txt.gz · Last modified: 2025/Sep/07 02:37 by zechstein