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setting:banned_and_limited_list [2025/May/01 17:04] shalassa [Vampire] |
setting:banned_and_limited_list [2025/Oct/09 18:28] (current) zechstein [INVITE-ONLY SPLATS] |
====== CLOSED SPLATS ====== | ====== CLOSED SPLATS ====== |
* **Kinfolk** (Closed For Renovations) | * **Kinfolk** (Closed For Renovations) |
* **Sorcerer** | * **Hunter** (Temporarily Closed for Revisions) |
====== INVITE-ONLY SPLATS ====== | ====== INVITE-ONLY SPLATS ====== |
* **Fera** | * **Fera** |
<html><h5>Invite-Only</h5></html> | <html><h5>Invite-Only</h5></html> |
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* __**Arcadian sidhe:**__ These are extreme difficult to portray. | |
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<html><h5>Temporarily Closed</h5></html> | <html><h5>Temporarily Closed</h5></html> |
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* __**Not Available**__ | * __**Arcadian sidhe:**__ Overpopulation. |
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<html><h5>Banned</h5></html> | <html><h5>Banned</h5></html> |
<html><h5>Temporarily Closed</h5></html> | <html><h5>Temporarily Closed</h5></html> |
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* __**Namaru/Devils **__ | * __**Neberu/Fiends:**__ There are currently twice as many Neberu characters as there are in the next most populous house. |
* __**Neberu/Fiends**__ | |
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The player characters in these two houses currently account for almost 54 % of the total number of Demon PCs. They'll remain unavailable until the house distribution becomes a bit less lopsided. | |
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<html><h5>Banned</h5></html> | <html><h5>Banned</h5></html> |
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<tabbox Hunter> | <tabbox Hunter> |
| <html><h6>Temporarily Closed for Revisions</h6></html> |
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<html><h5>Semi-Limited</h5></html> | <html><h5>Semi-Limited</h5></html> |
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* __**Bystander:**__ There are many other rolls in hunter and the other splats this is effectively just an aware mortal, which you cannot play as in the first place. As such they will be background only and played by STs. | * __**Bystander:**__ There are many other rolls in hunter and the other splats this is effectively just an aware mortal, which you cannot play as in the first place. As such they will be background only and played by STs. |
* __**Hunter's Hunted:**__ Hunter's hunted are about mortals who hunt the things that go bump in the night. How is that different from imbuned? Imbuned have the powers to back up their fights and conflicts. Add on top of the factions presented, i.e. the Society of Leopold's, hostility towards others they are unplayable in a setting like this. We are however examining hunter's hunted and seeing what elements we may be able to take for future games. | * __**Hunter's Hunted:**__ Hunter's hunted are about mortals who hunt the things that go bump in the night. How is that different from imbuned? Imbuned have the powers to back up their fights and conflicts. Add on top of the factions presented, i.e. the Society of Leopold's, hostility towards others they are unplayable in a setting like this. We are however examining hunter's hunted and seeing what elements we may be able to take for future games. |
* __**Wayward:**__ Due to the basic philosophy of the hunt, the view and mindset is very much at issue with Starke and the current setting. With the past transgressions from Hunter as a whole, Waywards as a whole are not accepted by the main hunter groups in the area due to the risk they create. They would also be hunted down by other Imbuned. | * __**Wayward:**__ Due to the basic philosophy of the hunt, the view and mindset created in the Waywards is at odds with the intent of the council in general. With the past transgressions from Hunter as a whole, Waywards as a whole are not accepted by the main hunter groups in the area due to the risk they create. They would also be hunted down by other Imbuned. |
* __**Corrupted edges:**__ Due to the presence of demons and the infernal court, I've elected that corrupted edges are only available for Antagonists or plots where you seriously fuck up. Divine edges are also banned for the time being but only because of how powerful they are. These are banned at character creation. | * __**Corrupted edges:**__ Due to the presence of demons and the infernal court, I've elected that corrupted edges are only available for Antagonists or plots where you seriously fuck up. Divine edges are also banned for the time being but only because of how powerful they are. These are banned at character creation. |
* __**Professional hunters:**__ Hunters who are just that, Hunters. They were born a hunter and they will die a hunter before they even think about looking for other work because the hunt is there life. Even Sam and Dean needed a few jobs now and again to keep their income going. Remember, you are a human first and hunter second. Start with a simple job/business and expand from there. I.e. a Martial Art instructor turned Martyr. | * __**Professional hunters:**__ Hunters who are just that, Hunters. They were born a hunter and they will die a hunter before they even think about looking for other work because the hunt is there life. Even Sam and Dean needed a few jobs now and again to keep their income going. Remember, you are a human first and hunter second. Start with a simple job/business and expand from there. I.e. a Martial Art instructor turned Martyr. |
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<tabbox Sorcerer> | <tabbox Sorcerer> |
//No path above 3 is allowed at character creation. The 'Equal for All' rule (Sor. Revised, p. 45) is in effect.// \\ | |
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<html><h5>Semi-Limited</h5></html> | <html><h5>Semi-Limited</h5></html> |
<html><h5>Limited</h5></html> | <html><h5>Limited</h5></html> |
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* __**Pure Psychics**__ | * __**Not Available**__ |
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<html><h5>Invite-Only</h5></html> | <html><h5>Invite-Only</h5></html> |
<html><h5>Temporarily Closed</h5></html> | <html><h5>Temporarily Closed</h5></html> |
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* __**Not Available**__ | * __**Orphans (path-based sorcerers only):**__ Orphan sorcerers are canonically quite rare, since the mystical knowledge they base their craft on is heavily guarded. They should not outnumber the number of sorcerers that are actually part of a mystical society. |
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<html><h5>Banned</h5></html> | <html><h5>Banned</h5></html> |
<html><h5>Semi-Limited</h5></html> | <html><h5>Semi-Limited</h5></html> |
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| * __**Tremere:**__ They have a rather complex structure and culture. Make sure you know the basics of it. |
* __**City Gangrel:**__ Half the Gangrel of the Sabbat are of that bloodline, so be prepared you might get side-eyed. | * __**City Gangrel:**__ Half the Gangrel of the Sabbat are of that bloodline, so be prepared you might get side-eyed. |
* __**Dominate Malkavian:**__ Less a bloodline, more an oddity. Make sure you know how they came into being. | * __**Dominate Malkavian:**__ Less a bloodline, more an oddity. Make sure you know how they came into being. |
* __**Ghouls and Revenants:**__ The blood bond makes it very hard, if not impossible for them to have their own free will. While sometimes necessary, most clans will look down on them. Revenants are particularly deranged due to their nature. | * __**Ghouls and Revenants:**__ The blood bond makes it very hard, if not impossible for them to have their own free will. While sometimes necessary, most clans will look down on them. Revenants are particularly deranged due to their nature. |
* __**All Other Bloodlines:**__ Will be discussed on a case-by-case basis. | * __**All Other Bloodlines:**__ Will be discussed on a case-by-case basis. |
* __**Paths other than Humanity:**__ Paths are inherently inhuman, and are very rare, especially among the Camarilla. This also causes every garou and fears to smell Wyrm in you. Which has its own problems. | * __**Paths other than Humanity:**__ Paths are inherently inhuman, and are very rare, especially among the Camarilla. This also causes every garou and fera to smell Wyrm in you. Which has its own problems. |
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<html><h5>Invite-Only</h5></html> | <html><h5>Invite-Only</h5></html> |
<html><h5>Temporarily Closed</h5></html> | <html><h5>Temporarily Closed</h5></html> |
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* __**Not Available**__ | |
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<html><h5>Banned</h5></html> | <html><h5>Banned</h5></html> |
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* __**Ananasi**__ | * __**Ananasi**__ |
| * __**Kitsune:**__ only one for now, and depending on the one allowed this may open up more. |
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<html><h5>Banned</h5></html> | <html><h5>Banned</h5></html> |
* __**Kami:**__ These days, Kami are extremely rare, and the few Kami that do exist are pretty much all animals rather than humans, anyway. | * __**Kami:**__ These days, Kami are extremely rare, and the few Kami that do exist are pretty much all animals rather than humans, anyway. |
* __**Wyrm Changing Breeds:**__ No need to even ask about it. They are inherently Wyrm-Tainted and are usually KOS for Garou and other Changing Breeds making them ill-suited for this game. | * __**Wyrm Changing Breeds:**__ No need to even ask about it. They are inherently Wyrm-Tainted and are usually KOS for Garou and other Changing Breeds making them ill-suited for this game. |
* __**Kitsune:**__ Due to actions of past Kitsune, they are no longer welcome to the area. | |
* __**Hengeyokai:**__ With the current pcs in play, adding this system is a lot of logistical hassle we just don't want to deal with right now | * __**Hengeyokai:**__ With the current pcs in play, adding this system is a lot of logistical hassle we just don't want to deal with right now |
* __**Siberakh:**__ They have no reason to be in Florida and have no reason to be involved in anything to do with the Garou Nation. | * __**Siberakh:**__ They have no reason to be in Florida and have no reason to be involved in anything to do with the Garou Nation. |