User Tools

Site Tools


setting:banned_and_limited_list

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
setting:banned_and_limited_list [2025/Mar/05 16:12]
shalassa [Vampire]
setting:banned_and_limited_list [2025/Oct/09 18:28] (current)
zechstein [INVITE-ONLY SPLATS]
Line 39: Line 39:
 ====== CLOSED SPLATS ====== ====== CLOSED SPLATS ======
   * **Kinfolk** (Closed For Renovations)   * **Kinfolk** (Closed For Renovations)
-  * **Sorcerer** +  * **Hunter** (Temporarily Closed for Revisions)
-  * **Teomallki** (Closed for Renovations)+
 ====== INVITE-ONLY SPLATS ====== ====== INVITE-ONLY SPLATS ======
   * **Fera**   * **Fera**
Line 63: Line 62:
 <html><h5>Invite-Only</h5></html> <html><h5>Invite-Only</h5></html>
  
-  * __**Arcadian sidhe:**__ These are extreme difficult to portray.+
  
 <html><h5>Temporarily Closed</h5></html> <html><h5>Temporarily Closed</h5></html>
  
-  * __**Not Available**__+  * __**Arcadian sidhe:**__ Overpopulation.
  
 <html><h5>Banned</h5></html> <html><h5>Banned</h5></html>
Line 98: Line 97:
 <html><h5>Temporarily Closed</h5></html> <html><h5>Temporarily Closed</h5></html>
  
-  * __**Namaru/Devils **__ +  * __**Neberu/Fiends:**__ There are currently twice as many Neberu characters as there are in the next most populous house. 
-  * __**Neberu/Fiends**__ +
  
-The player characters in these two houses currently account for almost 54 % of the total number of Demon PCs. They'll remain unavailable until the house distribution becomes a bit less lopsided. 
  
 <html><h5>Banned</h5></html> <html><h5>Banned</h5></html>
Line 116: Line 113:
  
 <tabbox Hunter> <tabbox Hunter>
 +<html><h6>Temporarily Closed for Revisions</h6></html>
 +
 <html><h5>Semi-Limited</h5></html> <html><h5>Semi-Limited</h5></html>
  
Line 137: Line 136:
   * __**Bystander:**__ There are many other rolls in hunter and the other splats this is effectively just an aware mortal, which you cannot play as in the first place. As such they will be background only and played by STs.   * __**Bystander:**__ There are many other rolls in hunter and the other splats this is effectively just an aware mortal, which you cannot play as in the first place. As such they will be background only and played by STs.
   *  __**Hunter's Hunted:**__  Hunter's hunted are about mortals who hunt the things that go bump in the night. How is that different from imbuned? Imbuned have the powers to back up their fights and conflicts. Add on top of the factions presented, i.e. the Society of Leopold's, hostility towards others they are unplayable in a setting like this. We are however examining hunter's hunted and seeing what elements we may be able to take for future games.   *  __**Hunter's Hunted:**__  Hunter's hunted are about mortals who hunt the things that go bump in the night. How is that different from imbuned? Imbuned have the powers to back up their fights and conflicts. Add on top of the factions presented, i.e. the Society of Leopold's, hostility towards others they are unplayable in a setting like this. We are however examining hunter's hunted and seeing what elements we may be able to take for future games.
-  *  __**Wayward:**__  Due to the basic philosophy of the hunt, the view and mindset is very much at issue with Starke and the current setting. With the past transgressions from Hunter as a whole, Waywards as a whole are not accepted by the main hunter groups in the area due to the risk they create. They would also be hunted down by other Imbuned.+  *  __**Wayward:**__  Due to the basic philosophy of the hunt, the view and mindset created in the Waywards is at odds with the intent of the council in general. With the past transgressions from Hunter as a whole, Waywards as a whole are not accepted by the main hunter groups in the area due to the risk they create. They would also be hunted down by other Imbuned.
   *  __**Corrupted edges:**__ Due to the presence of demons and the infernal court, I've elected that corrupted edges are only available for Antagonists or plots where you seriously fuck up. Divine edges are also banned for the time being but only because of how powerful they are. These are banned at character creation.   *  __**Corrupted edges:**__ Due to the presence of demons and the infernal court, I've elected that corrupted edges are only available for Antagonists or plots where you seriously fuck up. Divine edges are also banned for the time being but only because of how powerful they are. These are banned at character creation.
   *  __**Professional hunters:**__ Hunters who are just that, Hunters. They were born a hunter and they will die a hunter before they even think about looking for other work because the hunt is there life. Even Sam and Dean needed a few jobs now and again to keep their income going. Remember, you are a human first and hunter second. Start with a simple job/business and expand from there. I.e. a Martial Art instructor turned Martyr.   *  __**Professional hunters:**__ Hunters who are just that, Hunters. They were born a hunter and they will die a hunter before they even think about looking for other work because the hunt is there life. Even Sam and Dean needed a few jobs now and again to keep their income going. Remember, you are a human first and hunter second. Start with a simple job/business and expand from there. I.e. a Martial Art instructor turned Martyr.
Line 197: Line 196:
  
 <tabbox Sorcerer> <tabbox Sorcerer>
-//No path above 3 is allowed at character creation. The 'Equal for All' rule (Sor. Revised, p. 45) is in effect.// \\ 
- 
  
 <html><h5>Semi-Limited</h5></html> <html><h5>Semi-Limited</h5></html>
Line 206: Line 203:
 <html><h5>Limited</h5></html> <html><h5>Limited</h5></html>
  
-  * __**Pure Psychics**__+  * __**Not Available**__
  
 <html><h5>Invite-Only</h5></html> <html><h5>Invite-Only</h5></html>
Line 214: Line 211:
 <html><h5>Temporarily Closed</h5></html> <html><h5>Temporarily Closed</h5></html>
  
-  * __**Not Available**__+  * __**Orphans (path-based sorcerers only):**__ Orphan sorcerers are canonically quite rare, since the mystical knowledge they base their craft on is heavily guarded. They should not outnumber the number of sorcerers that are actually part of a mystical society.
  
 <html><h5>Banned</h5></html> <html><h5>Banned</h5></html>
Line 229: Line 226:
 <html><h5>Semi-Limited</h5></html> <html><h5>Semi-Limited</h5></html>
  
-  * __**Not Available**__+  * __**Tremere:**__ They have a rather complex structure and culture. Make sure you know the basics of it. 
 +  * __**City Gangrel:**__ Half the Gangrel of the Sabbat are of that bloodline, so be prepared you might get side-eyed. 
 +  * __**Dominate Malkavian:**__ Less a bloodline, more an oddity. Make sure you know how they came into being.
  
 <html><h5>Limited</h5></html> <html><h5>Limited</h5></html>
   * __**Sabbat Antitribu (including independent Tzimisze):**__ This is a Camarilla game mainly. There has been fighting with the Sabbat in the past and even as antitribu, you will have a hard time getting the trust of the local Kindred.   * __**Sabbat Antitribu (including independent Tzimisze):**__ This is a Camarilla game mainly. There has been fighting with the Sabbat in the past and even as antitribu, you will have a hard time getting the trust of the local Kindred.
   * __**Independent Clans:**__ Expect to at least pay lip service to the local Camarilla. Be aware that the Giovanni will be highly distrusted by the Wraiths, and the Tremere were at war with the Assamites in the past.   * __**Independent Clans:**__ Expect to at least pay lip service to the local Camarilla. Be aware that the Giovanni will be highly distrusted by the Wraiths, and the Tremere were at war with the Assamites in the past.
-  * __**Anarchs:**__ They don't have any real footing in the area. The occasional Amarch is tolerated but expect side-eyes from the Camarilla.+  * __**Anarchs:**__ They don't have any real footing in the area. The occasional Anarch is tolerated but expect side-eyes from the Camarilla.
   * __**Tal'Mahe'Ra:**__ We don't really have them too deeply involved in our plot, but the STs are open to ideas.   * __**Tal'Mahe'Ra:**__ We don't really have them too deeply involved in our plot, but the STs are open to ideas.
 +  * __**Ashirra:**__ Not much of a reason for them to be here, and no plots involving them, so you're more an independent than anything else.
   * __**Ghouls and Revenants:**__ The blood bond makes it very hard, if not impossible for them to have their own free will. While sometimes necessary, most clans will look down on them. Revenants are particularly deranged due to their nature.   * __**Ghouls and Revenants:**__ The blood bond makes it very hard, if not impossible for them to have their own free will. While sometimes necessary, most clans will look down on them. Revenants are particularly deranged due to their nature.
-  * __**All Bloodlines (including Gargoyles and Laibon):**__ Will be discussed on a case-by-case basis. We know a good plot hook when we hear oneso if you think you have a good ideapitch it to us+  * __**All Other Bloodlines:**__ Will be discussed on a case-by-case basis.  
 +  * __**Paths other than Humanity:**__ Paths are inherently inhumanand are very rareespecially among the Camarilla. This also causes every garou and fera to smell Wyrm in you. Which has its own problems.
  
 <html><h5>Invite-Only</h5></html> <html><h5>Invite-Only</h5></html>
Line 245: Line 246:
 <html><h5>Temporarily Closed</h5></html> <html><h5>Temporarily Closed</h5></html>
  
-  * __**Not Available**__ 
  
 <html><h5>Banned</h5></html> <html><h5>Banned</h5></html>
-  * __**Cappodocians:**__ They're extinct.+  * __**Extinct clans and bloodlines:**__ They're extinct. Pretty self-explanatory. 
 +  * __**Blood Brothers:**__ Clones created by the Sabbat. 
 +  * __**Country Gangrel:**__ Predominantly Sabbat. 
 +  * __**Angelis Ater:**__ Baali with another flavour.
   * __**Salubri:**__ There's only a handful of Healers left, and the few warriors in these Nights are mostly among the Sabbat.   * __**Salubri:**__ There's only a handful of Healers left, and the few warriors in these Nights are mostly among the Sabbat.
   * __**Kuei-Jin:**__ Akin to the Setites, they're considered kill-on-sight to the Wu-Tian.   * __**Kuei-Jin:**__ Akin to the Setites, they're considered kill-on-sight to the Wu-Tian.
Line 254: Line 257:
   * __**Followers of Set (all variants):**__ Considered kill-on-sight in the eyes of the Amenti, even the variants not devoted to Suthek would be very hard to justify and explain. And the Serpents of Light are predominantly Sabbat.   * __**Followers of Set (all variants):**__ Considered kill-on-sight in the eyes of the Amenti, even the variants not devoted to Suthek would be very hard to justify and explain. And the Serpents of Light are predominantly Sabbat.
   * __**Baali:**__ Yes, we know, there are literal demons in this game. The Fallen have been around long enough for other supernaturals to know that they are entirely different entities than other 'types' of demons. Low-Torment Fallen aren't stupid and know exactly what 'typical' Infernalists are like, and the Infernal Court has little patience for a potential liability, of which the Baali are definitely one, given that the Infernal Court shares Jacksonville with the Camarilla.   * __**Baali:**__ Yes, we know, there are literal demons in this game. The Fallen have been around long enough for other supernaturals to know that they are entirely different entities than other 'types' of demons. Low-Torment Fallen aren't stupid and know exactly what 'typical' Infernalists are like, and the Infernal Court has little patience for a potential liability, of which the Baali are definitely one, given that the Infernal Court shares Jacksonville with the Camarilla.
-  * __**True Brujah:**__ No Temporis. No. Nada. Zero. We're not going there. And before you ask, no, you can't use the Time Sphere as a Mage to do the same thing. 
  
 /* ==================================================================================================== */ /* ==================================================================================================== */
Line 312: Line 314:
  
   * __**Ananasi**__   * __**Ananasi**__
 +  * __**Kitsune:**__ only one for now, and depending on the one allowed this may open up more. 
  
 <html><h5>Banned</h5></html> <html><h5>Banned</h5></html>
Line 321: Line 324:
   * __**Kami:**__  These days, Kami are extremely rare, and the few Kami that do exist are pretty much all animals rather than humans, anyway.   * __**Kami:**__  These days, Kami are extremely rare, and the few Kami that do exist are pretty much all animals rather than humans, anyway.
   * __**Wyrm Changing Breeds:**__  No need to even ask about it. They are inherently Wyrm-Tainted and are usually KOS for Garou and other Changing Breeds making them ill-suited for this game.   * __**Wyrm Changing Breeds:**__  No need to even ask about it. They are inherently Wyrm-Tainted and are usually KOS for Garou and other Changing Breeds making them ill-suited for this game.
-  * __**Kitsune:**__  Due to actions of past Kitsune, they are no longer welcome to the area.+ 
   * __**Hengeyokai:**__  With the current pcs in play, adding this system is a lot of logistical hassle we just don't want to deal with right now   * __**Hengeyokai:**__  With the current pcs in play, adding this system is a lot of logistical hassle we just don't want to deal with right now
   * __**Siberakh:**__  They have no reason to be in Florida and have no reason to be involved in anything to do with the Garou Nation.    * __**Siberakh:**__  They have no reason to be in Florida and have no reason to be involved in anything to do with the Garou Nation. 
setting/banned_and_limited_list.1741191157.txt.gz · Last modified: 2025/Mar/05 16:12 by shalassa