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pc:xander_douglass [2021/Mar/04 01:26] lastoriadi |
pc:xander_douglass [2021/Jun/26 18:15] (current) feathers [Personality] |
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| - | Player: [[Sterling]] | + | Player: [[Silvered]] |
| ===== Description: | ===== Description: | ||
| - | 6' | + | 6' |
| ===== Personality ===== | ===== Personality ===== | ||
| Line 22: | Line 21: | ||
| **Obvious Details:** | **Obvious Details:** | ||
| + | One of his hands normally holds coffee or a cigar. | ||
| + | Xander' | ||
| **Less Than Obvious Details:** | **Less Than Obvious Details:** | ||
| + | MERITS: | ||
| + | |||
| + | NATURAL LEADER (1-PT. MERIT) | ||
| + | Your character has been gifted with a certain bearing and personality that naturally makes people defer to | ||
| + | his opinion or orders. You receive two extra dice on | ||
| + | Leadership rolls. Your character must have a Charisma | ||
| + | of 3 or greater to purchase this Merit. | ||
| + | |||
| + | ANGELIC GAZE (1-PT. MERIT) | ||
| + | The eyes are the windows to the soul, and the | ||
| + | act of possession has altered the eyes of your | ||
| + | character’s mortal host to reflect his celestial na- | ||
| + | ture. A Devil’s eyes might be the color of the golden | ||
| + | sun or the sullen red of banked embers; a Devourer’s | ||
| + | eyes might be the lantern yellow of a wolf or lion. | ||
| + | The difficulty of all Leadership, Intimidation or | ||
| + | Empathy rolls decreases by one. | ||
| + | |||
| + | ACUTE SENSE: Sight (1-PT. MERIT) | ||
| + | One of your character’s senses, be it sight, smell, | ||
| + | taste, touch or hearing is exceptionally keen. The | ||
| + | difficulty of any roll involving this sense decreases | ||
| + | by two. | ||
| + | |||
| + | FLAWS: | ||
| + | NIGHTMARES (1-PT. FLAW) | ||
| + | Your character’s sleep is plagued by visions of the | ||
| + | horrors she saw during the war. You must make a | ||
| + | Willpower roll (difficulty 7) in order for the charac- | ||
| + | ter to sleep through the night without being | ||
| + | tormented. The day after, add two to the difficulty of | ||
| + | the first Ability or Attribute roll you make to deal | ||
| + | with other demons. | ||
| + | 2 VICES: Cigars and Coffee 1-PT PER (1- TO 3-PT. FLAW) | ||
| + | Your character is addicted to some sort of sub- | ||
| + | stance. The one-point version of this Flaw represents | ||
| + | an addiction to a substance that is legal and easy to | ||
| + | satisfy, such as cigarettes. The two-point version rep- | ||
| + | resents a legal or mildly illegal substance that inhibits | ||
| + | her abilities to a serious degree, such as alcohol or | ||
| + | marijuana. The three-point version represents an ad- | ||
| + | diction to a highly illegal or highly dangerous “hard” | ||
| + | drug such as heroin. Your character is always under the | ||
| + | effects of your chosen vice unless she assumes her | ||
| + | apocalyptic form. | ||
| **Banality Score:** | **Banality Score:** | ||
| + | Seven (7) | ||
| + | **Crossroads Membership: | ||