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exarch:travilon [2023/Dec/17 04:03] 47.128.30.234 old revision restored (2023/Nov/09 10:23) |
exarch:travilon [2023/Dec/21 16:55] (current) 54.187.25.54 old revision restored (2023/Nov/10 19:18) |
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| **Patron:** Altair \\ | **Patron:** Altair \\ | ||
| - | **Backstory: | + | **Backstory: |
| - | **Personality: | + | |
| - | **Decription: | + | ----- |
| + | |||
| + | **Personality: | ||
| + | |||
| + | ----- | ||
| + | |||
| + | **Decription: | ||
| **Wounds: | **Wounds: | ||
| Line 91: | Line 97: | ||
| **Refinements: | **Refinements: | ||
| + | **Improved Tellurimancy: | ||
| + | Tier 1 Arcane Magic Efficiency Refinement\\ | ||
| + | This refinement reduces the complexity of the Shock Component by 1, to a minimum of 1.\\ | ||
| + | |||
| + | \\ | ||
| + | **Improved Barrier Durability: | ||
| + | Tier 1 Arcane Magic Efficiency Refinement\\ | ||
| + | This refinement reduces the complexity of the Shield Component by 1, to a minimum of 1.\\ | ||
| ------ | ------ | ||
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| **Refinements: | **Refinements: | ||
| + | **Improved Healing: | ||
| + | Tier 1 Divine Magic Efficiency Refinement\\ | ||
| + | This refinement reduces the complexity of the Heal component by 1, to a minimum of 1.\\ | ||
| ------ | ------ | ||
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| **Refinements: | **Refinements: | ||
| + | **Improved Spellcraft: | ||
| + | Tier 1 Buffing Magic Refinement\\ | ||
| + | This refinement provides a +5 bonus on all spellcraft checks pertaining to magical constructs or identifying spells being cast. | ||
| ------ | ------ | ||
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| **Refinements: | **Refinements: | ||
| + | **Improved Entropic Binding: | ||
| + | Tier 1 Debuffing Efficiency Refinement\\ | ||
| + | This refinement reduces the Complexity cost of the Sap component by 1, to a minimum of 1.\\ | ||
| ------ | ------ | ||
| + | |||
| + | **Complexity rating:** 4\\ | ||
| + | **Spellcraft rating:** 8\\ | ||
| + | |||
| + | **Known Components: | ||
| + | |||
| + | **Basic Components: | ||
| + | Bolt\\ | ||
| + | Self\\ | ||
| + | Touch\\ | ||
| + | Area\\ | ||
| + | Cone\\ | ||
| + | Line\\ | ||
| + | |||
| + | **Untethered Components: | ||
| + | |||
| + | Duration\\ | ||
| + | Smoke\\ | ||
| + | Sound\\ | ||
| + | Illusion\\ | ||
| + | Water\\ | ||
| + | Earth\\ | ||
| + | **Tethered Components: | ||
| + | Sap\\ | ||
| + | Daze\\ | ||
| + | Temper\\ | ||
| + | Mend\\ | ||
| + | Heal\\ | ||
| + | Bless\\ | ||
| + | Analyze\\ | ||
| + | Trick\\ | ||
| + | Shock\\ | ||
| + | Shield\\ | ||
| + | Scry\\ | ||
| <tabbox Internal Skillsets> | <tabbox Internal Skillsets> | ||