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exarch:miara-sheet [2023/Nov/28 11:25] 114.119.136.141 old revision restored (2022/Feb/04 20:31) |
exarch:miara-sheet [2023/Dec/22 11:55] (current) 54.187.25.54 old revision restored (2023/Dec/20 19:51) |
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<tabbox Character> | <tabbox Character> | ||
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**Character Name:** Elanor (the shining light)\\ | **Character Name:** Elanor (the shining light)\\ | ||
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Elanor is now know for being a beautiful woman, very wise, a great archer and a talented Divine Magician. | Elanor is now know for being a beautiful woman, very wise, a great archer and a talented Divine Magician. | ||
\\ | \\ | ||
- | **Personality: | + | **Personality: |
- | **Decription: | + | **Decription: |
**Wounds: | **Wounds: | ||
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<tabbox Statistics> | <tabbox Statistics> | ||
- | **Racial Modifiers: | + | **Racial Modifiers: |
- | | + | |
**Physical Statistics: | **Physical Statistics: | ||
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------ | ------ | ||
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+ | Recommendations, | ||
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+ | Ranged: | ||
+ | You want to get 2 things for refinements in ranged.\\ | ||
+ | |||
+ | A static bonus for bows, to help your rolls.\\ | ||
+ | And the following action option refinement from your last character\\ | ||
+ | |||
+ | Tail Rip\\ | ||
+ | Tier 1 Specialized Knowledge Refinement\\ | ||
+ | This refinement allows the user to rip the fletching from an arrow, generally with their teeth as they draw arrows from a quiver, and fire two arrows at adjacent targets. Making a single roll that is opposed by both adjacent targets. Otherwise the attacks are resolved as normal.\\ | ||
+ | |||
+ | Defender: | ||
+ | |||
+ | You need to pick an armor type, which is most likely light armor cause you're an archer and caster. | ||
+ | |||
+ | As for refinements, | ||
+ | |||
+ | Stealth: | ||
+ | |||
+ | For this, I'd go with a static bonus refinement for light armor just like defender. | ||
<tabbox Magical Skillsets> | <tabbox Magical Skillsets> | ||
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+ | Recommendations, | ||
+ | |||
+ | Same as with J, you need to get your component list sorted out. You get self, bolt, and touch for free, as well as Heal and neutralize poison from divine, and then daze and sap from debuffing. | ||
+ | |||
+ | After that you get to pick 6 components from the lists of your choice to add to the ones above. | ||
+ | |||
+ | For Refinements, | ||
+ | |||
+ | Hex Arrows\\ | ||
+ | Tier 1 Specialized Knowledge Refinement\\ | ||
+ | This specialized form of magic allows the user to imbue disruptive magics into their arrows, delivering spells through archery. | ||
+ | |||
+ | This will let you blend your archery and magic like the last character. | ||
+ | From there, your refinements should be selected carefully. | ||
+ | As for the last one. That is a tough one. Reducing the cost of the heal component would be good. But a half dozen other components would be good with reduced cost too. So it's up to you. | ||
<tabbox Internal Skillsets> | <tabbox Internal Skillsets> | ||