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exarch:miara-sheet [2022/Jan/14 21:59] glyff |
exarch:miara-sheet [2023/Dec/22 11:55] (current) 54.187.25.54 old revision restored (2023/Dec/20 19:51) |
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<tabbox Character> | <tabbox Character> | ||
- | **Character Name:** \\ | + | {{:exarch:aeolian-green-eyes-manga-ghostblade-artwork.jpg? |
- | **Concept:** \\ | + | {{:exarch:9d215d24a3d6946cf4d6b18cdbbdd9b8bd4c47d2_hq.jpg? |
- | **Race:** \\ | + | |
- | **Patron:** \\ | + | |
- | **Backstory:** \\ | + | **Character Name:** Elanor (the shining light)\\ |
- | **Personality: | + | **Concept: |
- | **Decription: | + | **Race: |
+ | **Patron:** Epithymia.\\ | ||
+ | |||
+ | **Backstory: | ||
+ | Until an Elf named Edric entered her life. He was not noble but his family was extremely wealthy. He came to Winfred' | ||
+ | It was love at first sight. Everybody could tell. Especially Winifred' | ||
+ | They didn't obtain anymore support from Edric' | ||
+ | They were confronted to one of the toughest choices: their families or their love. They chose the latter, left their former lieves behind even changed their names and eloped together. | ||
+ | Winifred, who Edric renamed Elanor (the shining light) and Edric, who Winifred renamed Anwel (the loved one) became Epithymia' | ||
+ | Elanor is now know for being a beautiful woman, very wise, a great archer and a talented Divine Magician. | ||
+ | \\ | ||
+ | **Personality: | ||
+ | **Decription: | ||
**Wounds: | **Wounds: | ||
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<tabbox Statistics> | <tabbox Statistics> | ||
- | **Racial Modifiers: | + | **Racial Modifiers: |
**Physical Statistics: | **Physical Statistics: | ||
- | **Strength: | + | **Strength: |
- | **Dexterity: | + | **Dexterity: |
- | **Stamina: | + | **Stamina: |
- | **Toughness: | + | **Toughness: |
**Mental Statistics: | **Mental Statistics: | ||
- | **Intelligence: | + | **Intelligence: |
- | **Wisdom: | + | **Wisdom: |
- | **Charisma: | + | **Charisma: |
- | **Wits:** \\ | + | **Wits: |
**Combined Statistics Rolls(CSR): | **Combined Statistics Rolls(CSR): | ||
- | **Athletics(Str+Dex): | + | **Athletics(Str+Dex): |
- | **Constitution(Sta+Tuf): | + | **Constitution(Sta+Tuf): |
- | **Initiative(Int-OR-Wis+Dex): | + | **Initiative(Int-OR-Wis+Dex): |
- | **Alertness(Int+Wis): | + | **Alertness(Int+Wis): |
- | **Spellcraft(Complexity+Casting Stat): | + | **Spellcraft(Complexity+Casting Stat): |
<tabbox Physical Skillsets> | <tabbox Physical Skillsets> | ||
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**Melee**\\ | **Melee**\\ | ||
- | **Melee Skillset Ranks: | + | **Melee Skillset Ranks: |
**Refinements: | **Refinements: | ||
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**Ranged**\\ | **Ranged**\\ | ||
- | **Ranged Skillset Ranks: | + | **Ranged Skillset Ranks: |
**Refinements: | **Refinements: | ||
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**Defender**\\ | **Defender**\\ | ||
- | **Defender Skillset Ranks: | + | **Defender Skillset Ranks: |
**Refinements: | **Refinements: | ||
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**Stealth**\\ | **Stealth**\\ | ||
- | **Stealth Skillset Ranks: | + | **Stealth Skillset Ranks: |
**Refinements: | **Refinements: | ||
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------ | ------ | ||
+ | |||
+ | Recommendations, | ||
+ | |||
+ | Ranged: | ||
+ | You want to get 2 things for refinements in ranged.\\ | ||
+ | |||
+ | A static bonus for bows, to help your rolls.\\ | ||
+ | And the following action option refinement from your last character\\ | ||
+ | |||
+ | Tail Rip\\ | ||
+ | Tier 1 Specialized Knowledge Refinement\\ | ||
+ | This refinement allows the user to rip the fletching from an arrow, generally with their teeth as they draw arrows from a quiver, and fire two arrows at adjacent targets. Making a single roll that is opposed by both adjacent targets. Otherwise the attacks are resolved as normal.\\ | ||
+ | |||
+ | Defender: | ||
+ | |||
+ | You need to pick an armor type, which is most likely light armor cause you're an archer and caster. | ||
+ | |||
+ | As for refinements, | ||
+ | |||
+ | Stealth: | ||
+ | |||
+ | For this, I'd go with a static bonus refinement for light armor just like defender. | ||
<tabbox Magical Skillsets> | <tabbox Magical Skillsets> | ||
**Arcane Magic**\\ | **Arcane Magic**\\ | ||
- | **Arcane Magic Skill Ranks: | + | **Arcane Magic Skill Ranks: |
**Refinements: | **Refinements: | ||
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**Divine Magic**\\ | **Divine Magic**\\ | ||
- | **Divine Magic Skill Ranks: | + | **Divine Magic Skill Ranks: |
**Refinements: | **Refinements: | ||
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**Buffing Magic**\\ | **Buffing Magic**\\ | ||
- | **Buffing Magic Skill Ranks: | + | **Buffing Magic Skill Ranks: |
**Refinements: | **Refinements: | ||
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**Debuffing Magic**\\ | **Debuffing Magic**\\ | ||
- | **Debuffing Magic Skill Ranks: | + | **Debuffing Magic Skill Ranks: |
**Refinements: | **Refinements: | ||
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------ | ------ | ||
+ | Recommendations, | ||
+ | Same as with J, you need to get your component list sorted out. You get self, bolt, and touch for free, as well as Heal and neutralize poison from divine, and then daze and sap from debuffing. | ||
+ | After that you get to pick 6 components from the lists of your choice to add to the ones above. | ||
+ | |||
+ | For Refinements, | ||
+ | |||
+ | Hex Arrows\\ | ||
+ | Tier 1 Specialized Knowledge Refinement\\ | ||
+ | This specialized form of magic allows the user to imbue disruptive magics into their arrows, delivering spells through archery. | ||
+ | |||
+ | This will let you blend your archery and magic like the last character. | ||
+ | |||
+ | From there, your refinements should be selected carefully. | ||
+ | |||
+ | As for the last one. That is a tough one. Reducing the cost of the heal component would be good. But a half dozen other components would be good with reduced cost too. So it's up to you. | ||
<tabbox Internal Skillsets> | <tabbox Internal Skillsets> | ||
**Expert**\\ | **Expert**\\ | ||
- | **Expert Skillset Ranks: | + | **Expert Skillset Ranks: |
**Refinements: | **Refinements: | ||
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**Bureaucrat**\\ | **Bureaucrat**\\ | ||
- | **Bureaucrat Skillset Ranks: | + | **Bureaucrat Skillset Ranks: |
**Refinements: | **Refinements: | ||
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**Scholar**\\ | **Scholar**\\ | ||
- | **Scholar Skillset Ranks: | + | **Scholar Skillset Ranks: |
**Refinements: | **Refinements: | ||
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**Craft**\\ | **Craft**\\ | ||
- | **Craft Skillset Ranks: | + | **Craft Skillset Ranks: |
**Refinements: | **Refinements: | ||
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<tabbox Equipment> | <tabbox Equipment> | ||
**Equipment**\\ | **Equipment**\\ | ||
+ | Divine conduit 1\\ | ||
+ | Funding 1 (goddess Epithymia)\\ | ||
+ | Lineage 1 (noble human)\\ | ||
+ | Pet 2 (Owl) \\ | ||
+ | Wealth 1 \\ | ||
+ | Souce 1 \\ | ||
+ | Touched by the Divine 1 \\ | ||
- | **Weapons: | + | **Weapons: |
- | Weapon\\ | + | Bow\\ |
Base Damage: | Base Damage: | ||
\\ | \\ | ||
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<tabbox Flaw of Fate> | <tabbox Flaw of Fate> | ||
+ | |||
+ | Romeo & Juliet. | ||
+ | They changed names and eloped to escape their Fates and be together. | ||
</ | </ |