This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision | |||
|
app:output:two_hundred_miles_or_millie_sheet [2025/Dec/04 05:03] 114.119.144.31 old revision restored (2025/Aug/03 06:51) |
app:output:two_hundred_miles_or_millie_sheet [2025/Dec/07 10:31] (current) 57.141.14.72 old revision restored (2025/Jul/08 09:51) |
||
|---|---|---|---|
| Line 15: | Line 15: | ||
| ^ Homid form | ^ Homid form | ||
| ^ ~~=label(homid)~~ | ^ ~~=label(homid)~~ | ||
| - | |Strength | 2 |Charisma | 4 |Perception | 3 | | + | | Strength | 2 | Charisma | 4 | Perception | 3 | |
| - | |Dexterity | 3 |Manipulation | 3 |Intelligence | 3 | | + | | Dexterity | 3 | Manipulation | 3 | Intelligence | 3 | |
| - | |Stamina | 3 | Appearance | 3 | Wits | 2 | | + | | Stamina | 3 | Appearance | 3 | Wits | 2 | |
| <tabbox Metis (Breed)> | <tabbox Metis (Breed)> | ||
| Line 45: | Line 45: | ||
| |Alertness | 2 |Animal Ken | 1 |Academics | 1 | | |Alertness | 2 |Animal Ken | 1 |Academics | 1 | | ||
| |Art | 0 |Crafts | 1 |Belief Systems | 0 | | |Art | 0 |Crafts | 1 |Belief Systems | 0 | | ||
| - | |Athletics | 3 |Drive | 0 |Computers | 1 | | + | |Athletics | 2 |Drive | 0 |Computers | 1 | |
| |Brawl | 1 |Etiquette | 0 |Enigmas | |Brawl | 1 |Etiquette | 0 |Enigmas | ||
| |Empathy | 2 |Firearms | 0 |Finance | 0 | | |Empathy | 2 |Firearms | 0 |Finance | 0 | | ||
| Line 72: | Line 72: | ||
| **Ability Specialties: | **Ability Specialties: | ||
| + | Academics: Biology\\ | ||
| Crafts: Foul alchemy\\ | Crafts: Foul alchemy\\ | ||
| Science: Botany\\ | Science: Botany\\ | ||
| Line 80: | Line 81: | ||
| **Backgrounds: | **Backgrounds: | ||
| - | Contacts: 2 (Plant spirits)\ | + | Contacts: 2 (Plant spirits)\\ |
| - | Blood Memory: 3\ | + | Blood Memory: 3\\ |
| - | Kinfolk: (Roden born) 2\ | + | Kinfolk: (Roden born) 2\\ |
| ----- | ----- | ||
| Line 121: | Line 122: | ||
| | Spirit Speech | | Spirit Speech | ||
| + | ===== Speices benefits and drawbackd ==== | ||
| + | Also ratkin get the following | ||
| + | |||
| + | -2 to perception in crinos and rodent from | ||
| + | |||
| + | Tunnel sense | ||
| + | |||
| + | Spend a gnosis to get night vision for a scene | ||
| + | |||
| + | Can step sideways if there are no intelligents present except spirits or other ratkin | ||
| + | |||
| + | Reduced delerium ( humans treated at + 2 wp) | ||
| + | |||
| + | Blood is poisonous to anyone who drinks it , whoever drinks it suffers 1 unsoakabke lethal per rage you have | ||
| + | |||
| + | Immune to all diseases but you can be carriers | ||
| + | |||
| + | Kenning which is a noise only other ratkin can hear but only used when in danger | ||
| + | |||
| + | ===== Aspect benefits and drawbacks ===== | ||
| + | |||
| + | **Spirits Speak to Me:** All Shadow Seers begin play with the Theurge Gift: Spirit Speech.\\ | ||
| + | **Spirit Sight:** By spending one Gnosis in the physical world, a Seer can see into the local Penumbra. The Seer must concentrate, | ||
| + | **Disconnection: | ||
| ===== Rites ===== | ===== Rites ===== | ||