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app:output:saoirse_gaughan_em_rehuerdjersen_sheet [2024/Mar/03 11:45]
47.128.17.203 old revision restored (2024/Feb/23 01:39)
app:output:saoirse_gaughan_em_rehuerdjersen_sheet [2024/Jun/09 16:06] (current)
3.138.60.166 old revision restored (2024/Feb/22 07:35)
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 | **Character Type:** Reborn |    - | -    | **Concept:** Overly Curious Programmer | | **Character Type:** Reborn |    - | -    | **Concept:** Overly Curious Programmer |
 | **Player Name:** Zechstein |    - | -    | **Dynasty:** Amenti | | **Player Name:** Zechstein |    - | -    | **Dynasty:** Amenti |
-| **House:** Sakhmu |   - | -   | **Faction:** Ashukhi Corporation |+| **House:** @@Reborn_House@@ |   - | -   | **Faction:** Ashukhi Corporation |
 | **Hamartia:** Creative Sterility |   - | - | **Inheritance:** Artist | | **Hamartia:** Creative Sterility |   - | - | **Inheritance:** Artist |
  
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 ^ **Physical** ^ ^ **Social** ^ ^ **Mental** ^ ^ ^ **Physical** ^ ^ **Social** ^ ^ **Mental** ^ ^
-|Strength | 2  |Charisma | 2 |Perception [Intuitive] | 4 | +|Strength | 2  |Charisma | 2 |Perception | 4 | 
-|Dexterity | 3 |Manipulation | 3 |Intelligence [Book-Learning] | 4 |+|Dexterity | 3 |Manipulation | 3 |Intelligence | 4 |
 |Stamina | 2 |Appearance | 2 |Wits | 2 | |Stamina | 2 |Appearance | 2 |Wits | 2 |
 +
 +**Attribute Specialties:** \\
 +Perception: Intuitive
 +Intelligence: Book-Learning
  
 ---- ----
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 ^ **Talents** ^ ^ **Skills** ^ ^ **Knowledges** ^ ^ ^ **Talents** ^ ^ **Skills** ^ ^ **Knowledges** ^ ^
-|Alertness | 2 |Animal Ken | 0 |Academics [History] | 2 | +|Alertness | 2 |Animal Ken | 0 |Academics | 2 | 
-|Art [Painting] | 2 |Crafts [Stonemasonry] | 4 |Belief Systems | 0 | +|Art | 2 |Crafts | 4 |Belief Systems | 0 | 
-|Athletics | 1 |Drive | 0 |Computers [Programming] | 4 |+|Athletics | 1 |Drive | 0 |Computers | 4 |
 |Awareness | 2 |Etiquette | 0 |Enigmas  | 0 | |Awareness | 2 |Etiquette | 0 |Enigmas  | 0 |
 |Brawl | 0 |Firearms | 0 |Finance | 1 | |Brawl | 0 |Firearms | 0 |Finance | 1 |
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 |Expression | 0 |Martial Arts | 0 |Law | 0 | |Expression | 0 |Martial Arts | 0 |Law | 0 |
 |Intimidation | 0 |Melee | 1 |Medicine | 0 | |Intimidation | 0 |Melee | 1 |Medicine | 0 |
-|Intuition | 0 |Performance [Violin] | 1 |Occult | 1 |+|Intuition | 0 |Performance | 1 |Occult | 1 |
 |Leadership | 0 |Stealth | 0 |Politics | 0 | |Leadership | 0 |Stealth | 0 |Politics | 0 |
 |Streetwise | 0 |Survival | 0 |Research | 0 | |Streetwise | 0 |Survival | 0 |Research | 0 |
-|Subterfuge | 0 |Technology | 1 |Science [Mathematics] | 2 |+|Subterfuge | 0 |Technology | 1 |Science | 2 |
 ^  Secondary Abilities  ^^^^^^ ^  Secondary Abilities  ^^^^^^
 |--- | 0 |Meditation | 1 |Cryptography | 1| |--- | 0 |Meditation | 1 |Cryptography | 1|
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 |The Hunt | 0 | |The Hunt | 0 |
 |Undead   | 0 | |Undead   | 0 |
 +
 +**Ability Specialties:** \\
 +Art: Painting
 +Crafts: Stonemasonry
 +Performance: Violin
 +Academics: History
 +Computers: Programming
 +Science: Mathematics
  
  
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 **Backgrounds:**\\ **Backgrounds:**\\
  
-Ba 2 \\ +Ba 2 
-Ka 1 \\ +Ka 1 
-Khu 2 \\ +Khu 2 
-Vessel 2 \\ +Vessel 2 
-Memory 1 \\ +Memory 1 
-Resources 3 \\+Resources 3
  
 ----- -----
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 **Merits:**\\ **Merits:**\\
  
-  * **Computer Aptitude:** A true child of the twenty-first century, you’re especially adept with computerized infotech. Reduce all difficulties involving computer-based rolls by -2, up to the usual modifier limit. (pt.) +Language (Irish) 1 
-  * **Master Craftsman:** When designing, building, or repairing something, the difficulty of your rolls is reduced by two. Additionally, you require three fewer successes on any extended rolls required when working on large or complex projects. (pt.) +Computer Aptitude 1 
-  * **Language:** Irish Gaelic (1 pt.)+Master Craftsman 3
  
 ----- -----
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 **Flaws:**\\ **Flaws:**\\
  
-  * **Bad Liar:** You have tremendous trouble lying. The spontaneous excuses that you come up with are usually unbelievably elaborate or easily refuted with the bare modicum of research. While telling a prefabricated lie, you stutter, stammer, blush or generally look guilty. Increase he difficulty of any roll that involves verbal deception by two. (1pt.) +Distinguishing Characteristic 2 
-  * **Curiosity:** You are a naturally curious person, and find mysteries of any sort irresistible. In most circumstances, you find that your curiosity easily overrides your common sense. To resist the temptation, make a Wits roll (difficulty 5) for simple things like “I wonder what is in that cabinet.” Increase the difficulty up to 9 for things like, “I wonder what those strange sounds coming from the Unseelie duke's freehold are. I'll just slip in and check it out – no one will ever know. What could possibly go wrong?” (2pt.) +Bad Liar 1 
-  * **Distinguishing Characteristic:** You have a physical feature that makes you very easy to pick out in crowds, such as elaborate tattoos, a scar or an obvious birthmark. This flaw is worth one point if the characteristic is hidden easily under clothes, two points if it is not. (2pt.) +Curiosity 2 
-  * **Foreigner:** Your character is not native to the area in which she’s been living. While your character might understand the language and the general customs, she has trouble with many of the finer details. She has a distinguishing accent (which makes her easy to identify), and the difficulty of any Streetwise and Etiquette rolls you attempt increases by two. (pt)+Foreigner 2
  
 ===== Resources ===== ===== Resources =====
  
-^ ^  Temporary  ^  Permanent +**Willpower:** \\ 
-^Willpower |   |   | +**Sekhem:** / 3 \\ 
-^Sekhem |   |   |+ 
 +**Balance/Quest/Direction:** \\
  
-^Balance: |  3  | 
 ===== Hekau ===== ===== Hekau =====
  
 ^Path ^Rank ^ ^Path ^Rank ^
-|Alchemy | |+|Alchemy | @@Alchemy@@ |
 |Amulets | 0 | |Amulets | 0 |
 |Celestial | 0 | |Celestial | 0 |
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 ==== Spells and Rituals ==== ==== Spells and Rituals ====
  
-  * Command Simple Implement (Lvl. 1 Spell) +@@Spells and Rituals@@
-  * Lesser Chattel (Lvl. 2 Ritual)+
  
 ===== Backstory ===== ===== Backstory =====
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 **Backstory:**\\ **Backstory:**\\
- +The First Life
-The First Life: \\+
  
 Rehuerdjersen didn’t live in easy times. His life was marked by the general decline at the end of the Fifth Dynasty. But still, he had it better than many others: Rehuerdjersen, like his father and father’s father before him, was a stonemason, and he was one of the best in all of the land. It ensured that he was able to care for his family even when the times were tough. Rehuerdjersen didn’t live in easy times. His life was marked by the general decline at the end of the Fifth Dynasty. But still, he had it better than many others: Rehuerdjersen, like his father and father’s father before him, was a stonemason, and he was one of the best in all of the land. It ensured that he was able to care for his family even when the times were tough.
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-The Second Life: \\+The Second Life
  
 Saoirse Gaughan was born on the fifth of December 1989 in Galway, Republic of Ireland. From her parents, Tadhg and Naomh Gaughan, little Saoirse inherited two seemingly contradictory yet equally important fields of interest: New technology and traditional Irish culture.  Saoirse Gaughan was born on the fifth of December 1989 in Galway, Republic of Ireland. From her parents, Tadhg and Naomh Gaughan, little Saoirse inherited two seemingly contradictory yet equally important fields of interest: New technology and traditional Irish culture. 
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 Over the course of the next few years Saoirse grew increasingly bitter. Her dream job had turned into dull drudgery, other people got promoted over her and even a change of employer only marginally improved her situation. She fell into a deep depression, on some days she barely had the energy to make it out of bed. Finally, on a rainy November morning Saoirse was hit by a car on her way to work. She didn’t look before she crossed the street, the driver who hit her wasn’t able to stop in time. Saoirse bled out on the scene before the EMTs arrived. Over the course of the next few years Saoirse grew increasingly bitter. Her dream job had turned into dull drudgery, other people got promoted over her and even a change of employer only marginally improved her situation. She fell into a deep depression, on some days she barely had the energy to make it out of bed. Finally, on a rainy November morning Saoirse was hit by a car on her way to work. She didn’t look before she crossed the street, the driver who hit her wasn’t able to stop in time. Saoirse bled out on the scene before the EMTs arrived.
 +.
  
- +The Hajj
-The Hajj \\+
  
 As she died in a traffic accident there was no police investigation into  Saoirse’s death, a very convenient fact for her journey to Egypt. She also very conveniently died near the biggest port in Ireland. She continued to play dead until she was placed in the morgue of a nearby hospital, and made a run for it as soon as nobody was looking. At Dublin Port managed to get onto a container ship that took her to Rotterdam. There she was luckily found by a cell of the Cult of Isis that kept an eye out for reborn arriving in just this fashion. With their support the rest of the journey still wasn’t easy, but manageable. As she died in a traffic accident there was no police investigation into  Saoirse’s death, a very convenient fact for her journey to Egypt. She also very conveniently died near the biggest port in Ireland. She continued to play dead until she was placed in the morgue of a nearby hospital, and made a run for it as soon as nobody was looking. At Dublin Port managed to get onto a container ship that took her to Rotterdam. There she was luckily found by a cell of the Cult of Isis that kept an eye out for reborn arriving in just this fashion. With their support the rest of the journey still wasn’t easy, but manageable.
  
  
-The Third Life \\+The Third Life
  
 After her joining Saoirse stayed in Egypt for a while in order to get a grip on her new life. But like many Sakhmu she felt wanderlust, a desire to see the world. Also, after living in Ireland for all her days the sun of Egypt was just too much for her skin. So when the Ashukhi Corporation offered her a position in the software division of their North Florida branch, Saoirse didn’t need much convincing.  After her joining Saoirse stayed in Egypt for a while in order to get a grip on her new life. But like many Sakhmu she felt wanderlust, a desire to see the world. Also, after living in Ireland for all her days the sun of Egypt was just too much for her skin. So when the Ashukhi Corporation offered her a position in the software division of their North Florida branch, Saoirse didn’t need much convincing. 
  
 **Freebies:**\\ **Freebies:**\\
-+ 2 pt. additional Ability point \\ ++ 2 pt. additional Ability point 
-+ 6 pt. additional Backgrounds \\ ++ 6 pt. additional Backgrounds 
-+ 1 pt. Willpower + 1 \\ ++ 1 pt. Willpower + 1 
-+ 8 pt. Balance + 2 \\ ++ 8 pt. Balance + 2 
-+ 5 pt. Merits \\ ++ 5 pt. Merits 
-- 7 pt. Flaws \\ +- 7 pt. Flaws 
-------- \\+-------
 = 15 pt. = 15 pt.
  
app/output/saoirse_gaughan_em_rehuerdjersen_sheet.1709466334.txt.gz · Last modified: 2024/Mar/03 11:45 by 47.128.17.203