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^ **Physical** ^ ^ **Social** ^ ^ **Mental** ^ ^ | ^ **Physical** ^ ^ **Social** ^ ^ **Mental** ^ ^ | ||
- | |Strength | 2 |Charisma | 3 |Perception | 4 | | + | |Strength | 2 |Charisma | 3 |Perception |
|Dexterity | 2 |Manipulation | 3 |Intelligence | 3 | | |Dexterity | 2 |Manipulation | 3 |Intelligence | 3 | | ||
|Stamina | 2 |Appearance | 2 |Wits | 3 | | |Stamina | 2 |Appearance | 2 |Wits | 3 | | ||
- | |||
- | **Attribute Specialties: | ||
- | Perception: Attentive\ | ||
- | |||
---- | ---- | ||
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^ **Talents** ^ ^ **Skills** ^ ^ **Knowledges** ^ ^ | ^ **Talents** ^ ^ **Skills** ^ ^ **Knowledges** ^ ^ | ||
- | |Alertness | 2 |Animal Ken | 0 |Academics | 2 | | + | |Alertness | 2 |Animal Ken | 0 |Academics |
|Art | 0 |Crafts | 0 |Belief Systems | 0 | | |Art | 0 |Crafts | 0 |Belief Systems | 0 | | ||
|Athletics | 0 |Drive | 0 |Computers | 0 | | |Athletics | 0 |Drive | 0 |Computers | 0 | | ||
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|Expression | 1 |Martial Arts | 0 |Law | 0 | | |Expression | 1 |Martial Arts | 0 |Law | 0 | | ||
|Intimidation | 0 |Melee | 0 |Medicine | 0 | | |Intimidation | 0 |Melee | 0 |Medicine | 0 | | ||
- | |Intuition | 1 |Performance | 0 |Occult | 4 | | + | |Intuition | 1 |Performance | 0 |Occult |
|Leadership | 0 |Stealth | 0 |Politics | 0 | | |Leadership | 0 |Stealth | 0 |Politics | 0 | | ||
|Streetwise | 0 |Survival | 0 |Research | 0 | | |Streetwise | 0 |Survival | 0 |Research | 0 | | ||
- | |Subterfuge | 0 |Technology | 0 |Science | 1 | | + | |Subterfuge | 0 |Technology | 0 |Science |
^ Secondary Abilities | ^ Secondary Abilities | ||
|--- | 0 |Meditation | 2 |Thanatology | 2| | |--- | 0 |Meditation | 2 |Thanatology | 2| | ||
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|Undead | |Undead | ||
- | **Ability Specialties: | ||
- | Academics: Linguistics\ | ||
- | Occult: Shadowlands\ | ||
- | Science: Math | ||
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**Backgrounds: | **Backgrounds: | ||
+ | ^Background^Value^ | ||
+ | |Ba/ | ||
+ | |Khu/Guang | 2 | | ||
+ | |Tao/Memory | 1 | | ||
+ | |Resources | 4 | | ||
+ | |Contacts | 4 | | ||
- | Ba/ | ||
- | Tao/ | ||
- | Resources 4\ | ||
- | Contacts 4\ | ||
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**Merits: | **Merits: | ||
- | + | \\ | |
- | Spirit Sight (4) | + | //Spirit Sight (4)//\\ |
+ | You can see and hear all varieties of spirits, Fae, wraiths and similar entities. This Merit provides all of the advantages granted by the Merit Medium. Nevertheless, | ||
+ | \\ | ||
+ | Many shamans have this Merit, and shamans often look for people with Spirit Sight as potential students. Unfortunately, | ||
----- | ----- | ||
**Flaws: | **Flaws: | ||
- | + | \\ | |
- | Haunted (3)\ | + | //Haunted (3)//\\ |
- | Low Alcohol Tolerance (1)\ | + | You are haunted by an angry and tormented spirit. This spirit actively attempts to hinder you and does its utmost to vent its anguish upon you and anyone in your presence. The Storyteller determines the exact nature of the spirit, its powers, and whether or not it can eventually be laid to rest.\\ |
- | Spiritually | + | \\ |
+ | //Low Alcohol Tolerance (1)//\\ | ||
+ | Alcohol goes straight to your head. Double any penalties you suffer from consuming alcohol. \\ | ||
+ | \\ | ||
+ | //Spiritually | ||
+ | Only characters who possess either the Medium or Spirit Sight Merit or a similar power can take this Flaw. Spirits automatically notice that mages with this Flaw can always perceive them. Unlike the Spirit Magnet Merit or Flaw, Spiritually Noticeable characters are known to be able to interact easily with spirits. While most spirits will ignore you, wraiths who need aid in the mortal world, nature spirits who are upset with environmental destruction and odd spirits who merely want to talk to a human will flock to you. These spirits may be annoyed, or they may be honestly friendly, but they all want something from you. While having spirits frequently hitting you up for favors can be annoying, having them do so when you are involved in some potentially hazardous activity can be extremely dangerous. Many characters with this Flaw either ward their dwellings against spiritual intrusions or make deals with one or more spirits to act as guardians.\\ | ||
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==== Rituals and Spells ==== | ==== Rituals and Spells ==== | ||
- | Lung Tan\ | + | //Lung Tan//\\ |
- | 1: Lesser Spirit Projection\ | + | 1: Lesser Spirit Projection\\ |
- | 1: Unseen Passage\ | + | 1: Unseen Passage\\ |
- | 2: Know the Wandering Soul\ | + | 2: Know the Wandering Soul\\ |
- | \ | + | \\ |
- | Necromancy\ | + | //Necromancy//\\ |
- | 1: Summon the Dead\ | + | 1: Summon the Dead\\ |
===== Backstory ===== | ===== Backstory ===== | ||
**Physical Description: | **Physical Description: | ||
- | Erdem is a young man with Asian features, and long black hair he usually ties up to a knot, revealing short sides. His eyes are dark, his skin fair.\ | + | Erdem is a young man with Asian features, and long black hair he usually ties up to a knot, revealing short sides. His eyes are dark, his skin fair.\\ |
He usually wears elegant but practical clothes. | He usually wears elegant but practical clothes. | ||
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**Backstory: | **Backstory: | ||
- | Born in Mongolia, Erdem was adopted by a wealthy couple of real estate brokers living in New England shortly after his birth. His childhood went as one could think: private teacher, got everything money could buy, and expectations to become their heir and follow their steps in the family business. Despite that, he had loving parents who did care about him, and didn't miss a thing. \ | + | Born in Mongolia, Erdem was adopted by a wealthy couple of real estate brokers living in New England shortly after his birth. His childhood went as one could think: private teacher, got everything money could buy, frequent high society functions like galas and banquets, and expectations to become their heir and follow their steps in the longtime |
- | \ | + | \\ |
- | When he was a teen, he started to show interest in the occult and paranormal, especially the life or existence after death. Most of his free time he spent in libraries, bookstores and the internet to research the mysteries of the afterlife.\ | + | When he was a teen, he started to show interest in the occult and paranormal, especially the life or existence after death. Most of his free time he spent in libraries, bookstores and the internet to research the mysteries of the afterlife.\\ |
- | \ | + | \\ |
- | One day Erdem met an elderly Asian couple at a local library. They were friendly and talkative, and seemed to know about Erdem' | + | One day Erdem met an elderly Asian couple at a local library. They were friendly and talkative, and seemed to know about Erdem' |
- | He saw them several more times before they offered him their place for his studies, away from prying eyes. And their place could offer opportunities and knowledge not available in public. He accepted, albeit carefully. He's been knowing them for a little bit and they seemed to be genuine.\ | + | He saw them several more times before they offered him their place for his studies, away from prying eyes. And their place could offer opportunities and knowledge not available in public. He accepted, albeit carefully. He's been knowing them for a little bit and they seemed to be genuine.\\ |
- | \ | + | \\ |
- | Another several months passed by before the couple made him another offer: during coffee they put up a small flask with a translucent liquid, which they said would give him the ability to experience death and what lies beyond the veil. They didn't pressure him, and a couple of weeks later, he drank the potion.\ | + | Another several months passed by before the couple made him another offer: during coffee they put up a small flask with a translucent liquid, which they said would give him the ability to experience death and what lies beyond the veil. They didn't pressure him, and a couple of weeks later, he drank the potion.\\ |
- | \ | + | \\ |
- | Thus began his life as Wu Tian, trained by the couple he learnt even more about the Underworld and its inhabitants, | + | Thus began his life as Wu Tian, trained by the couple he learnt even more about the Underworld and its inhabitants, |
- | But soon afterwards side-effects started to show: He attracted other beings as well, most noticeably one wraith who would not go away no matter what Erdem did or said. And people started to avoid him at the same time, as if something would cling to him they cannot explain. Eventually he received visions of events happening in the South, and an unprecedented alliance between the Immortals and other supernatural beings. Soon afterwards he left for Florida.\ | + | But soon afterwards side-effects started to show: He attracted other beings as well, most noticeably one wraith who would not go away no matter what Erdem did or said. And people started to avoid him at the same time, as if something would cling to him they cannot explain. Eventually he received visions of events happening in the South, and an unprecedented alliance between the Immortals and other supernatural beings. Soon afterwards he left for Florida.\\ |
**Freebies: | **Freebies: | ||
- | 4 # Abilities: | + | 4 # Abilities: |
- | 9 # Backgrounds: | + | 9 # Backgrounds: |
- | 4 # Merits: Spirit Sight (4)\ | + | 4 # Merits: Spirit Sight (4)\\ |
5 # Misc: Quest +1, WP +1 | 5 # Misc: Quest +1, WP +1 | ||
**Notes: | **Notes: | ||
- | Attribute points: 3 physical, 4+1 social, 6+1 mental\ | + | Attribute points: 3 physical, 4+1 social, 6+1 mental\\ |
- | Ability points: 4+2 talents, 7 skills, 11+3 knowledges\ | + | Ability points: 4+2 talents, 7 skills, 11+3 knowledges\\ |
- | \ | + | \\ |
- | Planned floor XP expenditure: | + | Planned floor XP expenditure: |
- | finance 2, enigmas 2, intuition 2, etiquette 2, spells\ | + | finance 2, enigmas 2, intuition 2, etiquette 2, spells\\ |
- | \ | + | \\ |
- | \ | + | \\ |
- | Backgrounds\ | + | //Backgrounds//\\ |
- | Contacts: a lawyer licensed to practice in Massachusetts, a politician from Rhode Island, an investment banker, Computer | + | Contacts:\\ |
- | \ | + | a lawyer licensed to practice in Massachusetts\\ |
- | Flaws:\ | + | a politician from Rhode Island\\ |
- | Haunted: as per Glyff\ | + | an investment banker\\ |
- | Spiritually | + | Computer |
+ | \\ | ||
+ | Flaws:\\ | ||
+ | Haunted: as per Glyff\\ | ||
+ | Spiritually | ||