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setting:demon_merits

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setting:demon_merits [2021/Feb/13 17:48]
ha-mavet created
setting:demon_merits [2022/Sep/08 15:19]
zechstein
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 **Function:** -1 difficulty to any roll involving Charisma and/or Appearance.\\ **Function:** -1 difficulty to any roll involving Charisma and/or Appearance.\\
 **Flavor:** Character exudes power, authority, and grace even in their mortal form.\\ **Flavor:** Character exudes power, authority, and grace even in their mortal form.\\
-**WARNING::** This merit marks your character as obviously infernal to anybody capable of detecting auras, such as vampires with the Auspex discipline. This aura appears as a coronal 'halo' around the character, similar to those with the True Faith merit, but with a slightly reddish tint, hinting at their infernal nature.\\+**WARNING:** This merit marks your character as obviously infernal to anybody capable of detecting auras, such as vampires with the Auspex discipline. This aura appears as a coronal 'halo' around the character, similar to those with the True Faith merit, but with a slightly reddish tint, hinting at their infernal nature.\\
  
 __**Angelic Gaze:**__ 1 point \\ __**Angelic Gaze:**__ 1 point \\
 **Function:** -1 difficulty on all Leadership, Intimidation, and Empathy rolls.\\ **Function:** -1 difficulty on all Leadership, Intimidation, and Empathy rolls.\\
 **Flavor:** This character's infernal nature bleeds over into their mortal form, changing the character's eye color to an unnatural hue, such as a particularly bright blue or deep emerald green, even to an 'unnatural' color, such as red, gold, etc.\\ **Flavor:** This character's infernal nature bleeds over into their mortal form, changing the character's eye color to an unnatural hue, such as a particularly bright blue or deep emerald green, even to an 'unnatural' color, such as red, gold, etc.\\
-**WARNING**This MAY mark your character as obviously supernatural. If it's not an eye color that occurs in nature such as red or gold, you will pose a Veil risk if you do not take measures to hide your appearance.\\+**WARNING:** This MAY mark your character as obviously supernatural. If it's not an eye color that occurs in nature such as red or gold, you will pose a Veil risk if you do not take measures to hide your appearance.\\
  
 **__Atavistic Form:__** 2 points\\ **__Atavistic Form:__** 2 points\\
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 House Rules: You may not take this merit at character creation. Yes, I know what Devil's Due says. I don't care. This would open a whole can of worms I as an ST really don't want to deal with, and in my opinion, redemption is the Demon equivalent of Golconda, in the sense that most demons don't even believe that redemption in the true sense is even possible. Taking this merit requires strong justification from the ST, and it must be in-character for your character to have. For example, a die-hard believer in Lucifer's cause, regardless of Torment or that character's virtue, will have a hard time getting justification and will almost certainly be rejected.\\ House Rules: You may not take this merit at character creation. Yes, I know what Devil's Due says. I don't care. This would open a whole can of worms I as an ST really don't want to deal with, and in my opinion, redemption is the Demon equivalent of Golconda, in the sense that most demons don't even believe that redemption in the true sense is even possible. Taking this merit requires strong justification from the ST, and it must be in-character for your character to have. For example, a die-hard believer in Lucifer's cause, regardless of Torment or that character's virtue, will have a hard time getting justification and will almost certainly be rejected.\\
 **WARNING:** You will lose this merit if your Permanent Torment ever rises above 2 after purchase. This means you will have to purchase it all over again if your Permanent Torment drops below 3 again. **WARNING:** You will lose this merit if your Permanent Torment ever rises above 2 after purchase. This means you will have to purchase it all over again if your Permanent Torment drops below 3 again.
 +
 +__**Supernatural Thrall**__: 3-6 points \\
 +**Function:** A supernatural being has agreed to a pact with you. The power of the thrall determines the value of this merit:
 +  * (3 points) A supernatural being that has only recently come into their powers: A recently-awakened mage, a neonate vampire, a werewolf who has recently undergone their first change, or similar.
 +  * (4 points) A supernatural being on par (or almost on par) with an average player character.
 +  * (5 points) An elder being with considerable power, like a Camarilla prince.
 +  * (6 points) One of the most powerful beings of their kind, like a Camarilla justicar, archmage or high-ranking fae noble. 
 +**Note:** This merit cannot be taken at character creation, it can only be gained as a story reward.\\
 +**WARNING:** Since most supernatural organisations censure infernalism harshly this pact might have serious consequences down the line if you and your thrall are not careful. Also keep in mind that a pact does not compel the thrall to be loyal or obedient. \\
setting/demon_merits.txt ยท Last modified: 2022/Nov/05 19:52 by zechstein