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pc:lores [2023/Mar/12 17:49]
shalassa
pc:lores [2023/Mar/12 17:53]
shalassa [Firmament]
Line 16: Line 16:
 <tabbox Awakening> <tabbox Awakening>
  
-<tabbox Firmament>+__• Find the Faithful__\\ 
 +This evocation allows a Scourge to locate specific individuals, mortal or demon, by homing in on their 
 +store of Faith.\\ 
 +**System:** Roll Perception + Awareness. The difficulty depends on how much information your character has 
 +concerning the subject. If she has the subject’s mundane name, the difficulty is 8. If the subject is a demon and the character knows the subject’s Celestial Name, the difficulty is 7. If she knows the demon’s True Name the difficulty is 6. The Scourge can detect and home in on an individual up to a number of miles away equal to her permanent Faith score. Demons being actively sought in this manner can use their supernatural awareness to detect the search as a reflexive action (see the section on inherent powers for details). If a demon detects the search, he may avoid detection with a Willpower roll (difficulty 8). If he gets more successes than the Scourge, he evades the search.\\ 
 +//Torment:// Monstrous demons can detect only sources of spiritual decay or corruption. They may use 
 +this evocation to seek out individuals whose Faith or Willpower has been reduced to zero.\\
  
 +__•• Cleanse__\\
 +Scourges use this evocation to purify a living being, be it plant, animal or human. By focusing their Faith on a target, any poisons, infections or diseased tissue are literally expelled from the body, emerging as a black, viscous fluid.\\
 +**System:** Roll Stamina + Medicine. The difficulty of the roll depends on the virulence and scope of the
 +disease or poison. Cleansing a body of the effects of alcohol is difficulty 6, while a virulent disease such as tuberculosis or cancer is difficulty 8 or higher. The process is all or nothing. The evocation overcomes the illness or it doesn’t, and only one attempt may be made by a single demon on a single subject for a specific instance of an ailment or poison. A Scourge must be able to touch her target in order to perform this evocation.\\
 +//Torment:// Monstrous Scourges use this evocation to spread sickness and corruption. Each success generated by a Faith roll inflicts one level of bashing damage to a living victim. What’s more, the victim suffers an additional level of bashing damage and loses one temporary Willpower point each day thereafter as the corruption spreads through the victim’s system. The sickness cannot be cured with medical attention. It continues to affect the victim for a number of days equal to the Scourge’s Faith score.\\
 +
 +__••• Heal__\\
 +This evocation allows the Scourge to heal even the worst injuries of demon and mortal alike.\\
 +**System:** Roll Stamina + Medicine. The Scourge can heal all of a target’s bashing damage or one health level
 +of lethal or aggravated damage per success. The character must be able to touch her target to perform this evocation.\\
 +//Torment:// Monstrous Scourges use this evocation to poison a victim’s body. Each success lowers a target’s Stamina temporarily. If the target loses all of her Stamina, she falls into a coma and suffers one health level of aggravated damage (or lethal damage if a victim is not subject to aggravated damage) per hour per success remaining unless she receives medical attention immediately. Stamina is lost for a number of days equal to the demon’s Faith score.
 +
 +
 +<tabbox Firmament>
 +__• Remote Viewing__\\
 +This evocation allows a Scourge to see through the eyes of one of her thralls. This form of viewing is strictly passive; the demon is merely a spectator along for the ride.\\
 +**System:** Roll Perception + Empathy. The Scourge may see through her thrall’s eyes for a number of turns
 +equal to the successes rolled. There is no range limitation for this evocation.\\
 +//Torment:// When a monstrous demon uses this evocation, it causes blood vessels to burst in the mortal’s eyes. When the demon breaks contact, the mortal must make a Stamina roll with a difficulty equal to the Scourge’s Torment. If the roll fails, the thrall is blinded for a number of days equal to the total number of turns the evocation was in effect. If the roll botches, the thrall is blinded permanently.
 <tabbox Wind> <tabbox Wind>
 +
 +
  
 </tabbox> </tabbox>
pc/lores.txt · Last modified: 2023/Mar/12 17:55 by shalassa