Sabat Raid

The NPCs for Nosferatu, the first scene of The Once and Future Prince

The Opposition:

Tremere Antitribu

Attributes

PhysicalSocialMental
Strength2Charisma2Perception3
Dexterity3Manipulation3Intelligence4
Stamina2Appearance2Wits4

Abilities

TalentsSkillsKnowledges
Alertness3Crafts0Academics3
Art0Drive1Computer3
Athletics2Etiquette2Cosmology0
Awareness3Firearms2Enigmas2
Brawl2Martial Arts0Esoterica1
Empathy0Meditation1Investigation2
Expression0Melee2Law0
Intimidation1Technology3Medicine2
Leadership1Stealth2Occult3
Streetwise1Survival0Research2
Subterfuge2 0Science3
Other TalentsOther SkillsOther Knowledges
 0Animal Ken1 0
 0 0 0

Specializations:
Intelligence: Creative
Wits: One Step Ahead


Backgrounds:
Generation: 3
Resources:
Blood Pool: 13
Willpower: 7
Virtues
Conscience: 3
Self Control: 4
Humanity: 4

Disciplines: Thaumaturgy: 5 (Path of Blood 4, Flames 3, Technomancy 3)
Dominate: 1
Auspex: 2
Combat: A Tremere will always lower his generation through Blood of Potency first before boosting his physical stats, then he will either burn his targets or drain them off their blood.

Gear:
Some of the Gangrel have standard light pistols.

Brujah Antitribu

Attributes

PhysicalSocialMental
Strength4Charisma3Perception3
Dexterity4Manipulation2Intelligence2
Stamina3Appearance2Wits3

Specialties
Strength: Unstoppable Force
Dexterity: Lightning Reflexes
!!!Abilities

TalentsSkillsKnowledges
Alertness2Crafts0Academics1
Art0Drive0Computer1
Athletics2Etiquette0Cosmology0
Awareness2Firearms3Enigmas0
Brawl3Martial Arts4Esoterica0
Empathy0Meditation0Investigation2
Expression0Melee4Law0
Intimidation3Technology0Medicine0
Leadership2Stealth3Occult1
Streetwise2Survival1Research1
Subterfuge2 0Science0
Other TalentsOther SkillsOther Knowledges
 0 0 0
 0 0 0

Specialties:
Martial Arts: Judo, Muay Thai, Kung Fu, Silat
Melee: Blades

Backgrounds:
Generation: 3

Resources:
Blood Pool: 13 Willpower: 7

Virtues
Conviction: 3 Instinct: 4

Humanity: 3

Disciplines: Celerity: 2 Potence: 2 Presence: 2

Combat: The Brujah are the hammers of a sabbat coven. They hit harder than the Gangrel, and are fewer in number.

Gear:

Toreador Antitribu

Attributes

PhysicalSocialMental
Strength2Charisma3Perception2
Dexterity4Manipulation2Intelligence2
Stamina3Appearance3Wits3

Abilities

TalentsSkillsKnowledges
Alertness3Crafts0Academics1
Art2Drive0Computer1
Athletics3Etiquette0Cosmology0
Awareness2Firearms2Enigmas0
Brawl3Martial Arts1Esoterica0
Empathy2Meditation0Investigation1
Expression1Melee2Law0
Intimidation2Technology0Medicine0
Leadership1Stealth2Occult2
Streetwise1Survival1Research0
Subterfuge3 0Science0
Other TalentsOther SkillsOther Knowledges
 0 0 0
 0 0 0

Specializations:
Dexterity: Precise
Martial Arts: Kung Fu

Backgrounds:
Generation: 3

Resources:
Blood Pool: 13 Willpower: 7

Virtues
Conviction: 4 Self-Control: 3

Humanity: 5

Disciplines: Celerity: 1 Potence: 1 Presence: 1

Combat: The Brujah are the hammers of a sabbat coven. They hit harder than the Gangrel, and are fewer in number. The Gangrel tend to harass while the Brujah find high value targets and go for the kill. They pick on the weak, ignoring those they are unlikely to be able to injure or kill. When armed they carry shotguns.

Gear:
Some of the Brujah have clubs, 5 dice bashing weapons. Some have blades. 3 dice lethal weapons.

Angelica (Lasombra)

Attributes

PhysicalSocialMental
Strength4Charisma3Perception3
Dexterity4Manipulation4Intelligence3
Stamina4Appearance3Wits4

Abilities

TalentsSkillsKnowledges
Alertness3Crafts0Academics1
Art1Drive0Computer1
Athletics3Etiquette0Cosmology0
Awareness3Firearms3Enigmas0
Brawl3Martial Arts4Esoterica0
Empathy0Meditation1Investigation3
Expression0Melee1Law1
Intimidation3Technology0Medicine0
Leadership2Stealth3Occult3
Streetwise3Survival2Research0
Subterfuge3 0Science0
Other TalentsOther SkillsOther Knowledges
 0 0 0
 0 0 0

Specializations:
Strength: Brute Force
Dex: Swift
Stamina: Tough
Manipulation: Forceful


Martial Arts: Krav Maga, Karate, Silat, Brazlian Jiu-Jitsu


Backgrounds:
Generation: 4

Resources:
Blood Pool: 14 Willpower: 8

Virtues
Conviction: 5 Instinct: 4

Humanity: 3

Disciplines: Obtenebration: 4 Celerity: 1 Potence: 2 Dominate: 2 Fortitude: 2

Martial Arts:
Death Strike
Spin Kick
Snake Step
Elbow Strike
Joint Lock
Deflecting Block
Dragon Tail Sweep
Throw
Combat: The Lasombra is a powerhouse. And will take everyone working in concert to bring down. With Fortitude and Potence in effect from the start of the fight it is hard to hurt, and hits like a truck. Dominate lets him turn enemies into allies, and Obtenebration lets him hide and heal. Arms of the Abyss lets him make allies to fight with him almost at will...