Olivia Ward

   
Player: Amanda
Name: Olivia Ward
Celestial Name: Kristonnia
Nature: Guardian
Demeanor: Architect
Concept: The Armoursmith
House: Annunaki (Malefactor)
Faction: Luciferan
Visage: Mummu, the Visage of the Forge
  • Link to XP Log:

Attributes

PhysicalSocialMental
Strength4Charisma2Perception3
Dexterity3Manipulation2Intelligence3
Stamina3Appearance2Wits3
  • Strength Specialty: Reserves of Strength.

Abilities

TalentsSkillsKnowledges
Alertness2Animal Ken0Academics2
Athletics0Crafts4Computers1
Awareness3Drive2Cosmology0
Brawl0Etiquette0Finance3
Empathy1Firearms0Investigation1
Expression1Melee3Law1
Intimidation3Performance0Medicine1
Leadership1Stealth0Occult4
Streetwise1Survival3Politics1
Subterfuge1Technology2Science2
Other TalentsOther SkillsOther Knowledges
X0X0Lore (Spirits)1
  • Crafts Specialty: Mechanijcs
  • Academics Specialty: History
  • Occult Specialty: Infernalism

Advantages

Backgrounds
Eminence2
Legacy2
Paragon3
Resources2
Followers1
Pacts1
Mentor (Caelen Chase)3
Contacts2
Lore
Forge*3
Earth2
Paths1
Fundament2
Humanity1
Rituals
Refuge
Virtue
Conscience2
Conviction2
Courage2
Misc
Faith (P/T)33
Torment (P/T)30
Willpower (P/T)66
Merits
Famous Liege2
Acute Senses3
Hands of Daedalus3
Fast Learner3
Common Sense1
Flaws
Old Injury2
Enemy2
War Wound2
Children1
Special Responsibility1
Demanding Career0

Health Levels
Bruised-0 
Hurt-1 
Injured-1 
Wounded-2 
Mauled-2 
Crippled-5 
Incapacitated- 

Apocalyptic Form

Low Torment Abilities:

  • Master Artisan: The difficulties of all Crafts rolls decrease by two.
  • Increased Size: The character's body grows to a third again its own height, adding the following bonus traits: +2 Strength, +1 Dexterity, +2 Stamina.
  • Thunderous Voice: The character's shout shatters glass and makes stone tremble. Individuals within a number of yards equal to the character's Faith suffer four dice of bashing damage, once per scene.
  • Immune to Fire: The character is immune to fire.

High Torment Abilities:

  • Blades: The fingers of the Mummu end in curved blades of razor-sharp iron, inflicting Strength +2 aggravated damage.
  • Extra Limbs: The demon grows a second set of arms. Extra arms allow a character to parry or block hand-to-hand or melee attacks without sacrificing his own attack, or make up to two additional attacks per turn.
  • Magnetic Field: The demon is surrounded by a magnetic field intense enough to disrupt electronic devices within a radius in yards equal to the character's Faith.
  • Iron Skin: The character's iron-like skin acts as armor, providing four additional dice to soak bashing, lethal and aggravated damage.

NOTES:

Handicap or advantage depends on the way you spell it: A baton cane; which looks like a perfectly normal-seeming cane for handicapped people, but is made of the same material used in police batons. Deals Str+3 bashing damage and is considered a holdout weapon.


Description:


Contacts

1) Xavier

2) Lugalbanda


HISTORY:

Pre - War:
Kristonnia was created as the orginial visage of the Earth. The Kishar, those of the Earth. During the Creation of everything Kristonnia was tasked with the creation of the mountains and the metals underneath. Secrets buried beneath the depths of the earth for humanity find. She poured her soul into the mountains she crafted, loving each and every one like a child. When the orders came to move back to Heaven and not interfer with anything Kristonnia was distraught, how could they just let humanity suffer. The murder of humans by human hands made her struggle for a long while, why would someone ever do that? how could she prevent it. This was the beginning of her fall, of the transformation from The Kishar into the Mummu, the Armoursmith was born out of bloodshed, for without the first weapon, the first shield would never have to be made.

War in Heaven:
When war broke out in the Heavens, Kristonnia joined the Crimson Legion. She fell under the service of one known as Nemere. During this time Kristonnia worked with Aelaniel on helping create Gemhinnom. She was the Armoursmith and he the Weaponsmith. They were opposites but they tested each other, causing each other to grow better with time. One of Kristonnia's biggest accomplishments during this time was helping humanity understand the art of creating walls. To defend themselves from attacks and to help understand the gifts she left behind in the mountains of old. All she ever wanted to do was protect people. So she took up the blade as well as the shield, to assist in the fighting, to make sure no one would fall again. She fought well and hard alongside Aelaniel on the fields of battle. It was here that she would that her armour would fail her, when she jumped in front an Attack for Aelaniel and took a great slash to her chest, nearly dying. The Nephilim were powerful creatures and would leave her broken as she entered the Abyss, a failure in her mind, to be left to the unending Torment.

Mortal Host:
Olivia Ward. A mother of three children. Had the unfornunate situation of being married to the arguably worst person in the world. Jeffery Ward. An Abusive husband who routinely took out his frustrations on her. She never raised an issue though, never spoke out, and hid the bruises well. Her kids wouldn't be able to take the pain of a divorce or knowing their father was a monster. She couldn't do that to them. Her best friend, Victoria Adams, begged her day in and day out to get rid of him, but she never was able to do it. Until the day he took a firepoker and rammed it through her knee cap. The wound would never truly heal, and Olivia would never be able to prove he did it. She just couldn't bring herself to testify against him, but Victoria managed to convince her to go through with the divorice. But divorice isn't easy or cheap or fun. After 7 months of pain and misery from the divorce, Olivia decided she just couldn't take it anymore, and decided to swallow a bullet....but as fate would have it, Olivia never saw the result of that, instead she was possessed in the bathroom, before she could pull the trigger, her children, sleeping soundly in the next room.

Post Possession:
Olivia, was different, she had a strange awareness of the fact she was different. She was angry at herself for putting this gun in her mouth, why would she do that. She unloaded it and tossed it away. She went through her normal life suddenly remembering things that she shouldn't, couldn't know, she was different, and it took a month to come to terms with that. To slowly grow into what she could remember, to remember what she could do. During this time Victoria started to piece together something was wrong, and Victoria was always a good mechanic, someone that worked well with Olivia, she had a dream of starting a shop with her. It wasn't until Olivia finally remembered how to work a pact that she started working Victoria up to it, slowly getting her to realize that she was different now, that she was going to make sure the kids were taken care of, but she just needed time and faith. Eventually when it came time to forge the pact, victoria agreed, as long as they started their shop together and worked on being friends again. With a pact made Olivia could finally start figuring out how to be who she was, whatever she was, she had to figure it all out, so she and Victoria moved to start a shop in Jacksonville Florida, the divorce barely behind her and her Ex-Husband furious and wanting her to pay.

===