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First, a Warning:
This is an adult site, this is not a game about children having magic that makes their make belief comes true, this is a game about the crushing reality of loosing one's homeland, memories, identity and place in the world and a heroic Sisyphean toil to hold on to the dying embers of the Glamorous, Fantastic and Wonderful before the cold tide of banality and conformity. This game is not about your Disney-world kindergarten safe and sterile (and banal) stories, this is a world of the original Grimm brothers, of the Arabian thousand-and-one-nights, of the Fire-side stories of Africa and the Americas, of the folk wisdom of the Asian countryside. This is about REAL fairies, as imagined before misguided (or malicious) psychologists and hysterical parents sanitized the world of childhood fantasy.
Yes, this is the game about dancing pixies and drunk satyrs bathing in sunlit glades of eternal summer and unimaginable beauty under the auspice of seelie Sidhe of grace, honor and duty who employ a host of talented Knockers, dedicated Boggans and loyal Trolls while an Eshu choir sing of lovely tales of Arcadian Love and Valor.
But this is also the game of mischievous pixies and vengeful satyrs stalking the dark woods under the auspice of unseelie Sidhe of intrigue, trickery and manipulation, lording over spiteful Knockers, meddling Boggans and militant Trolls, while a an Eshu band whispers of horrors lurking just beneath the surface.
Don't be banal and obvious. While stereotypes exist for a reason and tell a lot about the group, every Kithian is a unique creation of dream and nightmare, of the the highest peaks of love and the bottomless pits of despair. Kithain are emotions and dreams come true, for good and for bad, in all its extremes. Make your character interesting.

Generally Speaking, I hate limiting character creation options. You can feel free to use whatever is out there (when using non-core mechanics, please not book name and page number). That being said, a few limitations are required:

  1. The Talent Art is available for Changelings
  2. The Knowledges Esoterica and Occult are available for Changelings
  3. You can only have 1 living Chimera (Chimera Companion). It can be a "collective" thing, like an anthill or a bee hive, but not a flock of birds.
    1. Nunnehi: You can have 1 Spirit Companion instead of Chimerical Companion
  4. You can not have more than Title 4 (Count).
    1. Hsien: Maximum Influence 2 (Minor)
  5. You can take the Background Certification
  6. EXPLAIN. Every stat in on your character must be easily understood from her story. Especially high-ranking traits.
  7. While this is a 20th Anniversary cWoD site, I give you liberty to use materials from older sources in the CtD series. When you do, please quote Book Name and Page Number so I can reference. I can and will make adjustment house rules regarding these to fit both the mechanics and narrative of CtD20.
  8. Page 114 of the book has rules for Kith Creation. Knock yourself up if you want to. Also, I am open to adjusting into play any existing pre-20th anniversary Kith.
  9. I want you to list both Birthrights and Frailty, with mechanics description, in the character sheet for ease of quick reference. They will appear in the notes section. This is MANDATORY.
  10. Contacts: each dot of contacts Background gives you one Major contact. *You* need to flesh him out. No need for a detailed character sheet, but I will want enough information so I can make one for it. The more detailed a contact will be, the more useful your character will find him to be. Contacts are MORTALS, always.
  11. Holdings: Details is key for approval, flesh out how your character came to own and maintain his holding.\\ All holdings are requested to be registered with the Starke City Management Council. Please note that if you decide to keep your holding secret, there will be consequences when you are discovered.
  12. Mentor: Kithian Society is highly constructed, traditionalist and constrictive, and the autumn world unforgiving. If you have 0 points in mentor, expect TROUBLE. Also, if you have no mentor, you have some explaining to do as to how you survived and learned the Kithian arts.
  13. Etiquette is probably the most important part of every Kithian life. If you have 0 points in Etiquette, you will find it difficult to manage in a life revolved around tight and strict social norms.
  14. When any background contains NPCs (Allies, Contacts, Mentor, Retainers, etc) - the more details you provide, the more useful you will find them. This doesn't have to be fleshed out entirely by Creation. You will have plenty of time to flesh them out in Journals and In-play description.
  15. You can't have more dots in Retinue than you have in Holding.
  16. Unless you take at least Resources 3, your Holding score represents an assured access to a Freehold's Glamour bale-fire.
  • Natural Leader Merit (C20 183) gives +2 dice to Leadership rolls instead of -2 diff.